
IllFonic shares a first look at Halloween gameplay and announces when you'll be playing.
For horror fans around the world, Halloween (1978) marked a pivotal moment for the genre. That shared love and passion for the quintessential slasher is one of the many reasons why our team is so honored and excited to collaborate with Malek Akkad, Ryan Freimann, and Gun Interactive to bring the world of Haddonfield and the iconic masked murderer Michael Myers to players in the first major Halloween video game. We’re even more excited to partner with PlayStation to share our first look at gameplay and the official release date for Halloween.
From its earliest iterations, Halloween has been crafted to deliver an immersive horror sandbox experience that can be enjoyed through a standalone singleplayer story or dynamic asymmetrical multiplayer matches. We wanted to empower players to create their very own horror movie moments, whether they’re stepping behind the mask of Michael Myers or taking the role of one of the heroic residents of Haddonfield. Our team is working diligently to ensure this quiet suburban town is brimming with 70s-era charm and effectively serves as a virtual playground filled with innocent townsfolk that players can either save or slaughter.


As Michael, your goal is to find, stalk, and kill the residents of Haddonfield before Halloween night ends. While the aptly named “Boogeyman” lurks in the shadows, waiting for the perfect moment to strike, the townsfolk NPCs are innocently living their lives, engaged in everyday household activities. In an effort to properly embody the personification of evil, players have the freedom to leverage the terrifying power of Michael Myers to creatively murder anyone unfortunate enough to cross Michael’s path. We’re offering a shocking amount of gruesome executions that are guaranteed to put huge smiles on the faces of horror enthusiasts like ourselves. We hope players have some fun with our interpretation of Michael’s inexplicable tendency to suddenly appear in completely unexpected places and catch victims off-guard with Michael’s “Shape Jump” ability as well.
Thankfully for the families of Haddonfield, our brave playable hero characters have a chance to thwart Michael’s murderous intentions and rescue their neighbors. As a Hero of Haddonfield, it’s your duty to warn those around you of Michael’s presence, convince the townsfolk NPCs to alert the authorities, and gather weapons and items that can be used to fight back against The Shape. With the right gear and some smooth-talking, you can even instruct the townsfolk to follow you to various points on the map, including a police-provided escape. For those looking to brawl with evil, it’s worth noting that while you can knock Michael down to buy precious time, he can’t be killed. However, with enough police presence, Michael can be detained.


When players dive into Halloween for the first time, we want Haddonfield to feel like a living, breathing game world. Our team aims to elevate the unpredictability and tension of each match through a series of dynamic map features, believable NPCs, robust gameplay options, haunting visuals, striking audio, and much more. We’ve developed several asymmetrical multiplayer horror titles and fully understand the desires and expectations of our players, and have been hard at work constructing something genuinely worthy of the IP with Halloween. We’re also thrilled to offer a standalone single-player component to this package that allows players to witness key narrative events of “The Night He Came Home” through the eyes of Michael Myers.

It’s an amazing moment to present gameplay to the public for the first time, and we appreciate you all sharing it with us! While we’ve given players some pieces to chew on, it’s only a taste of what we believe is shaping up to be a truly special and murderous sandbox horror experience, and we’re looking forward to sharing more in the coming months. We can’t wait for you all to join us in Haddonfield when Halloween launches on PlayStation 5 on September 8, 2026.
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