Cyberpunk adventure Cloudpunk lands on PS4 October 15

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Cyberpunk adventure Cloudpunk lands on PS4 October 15

Meet just a few of the fully-voiced characters you'll encounter during your time in Nivalis.

Iā€™m Thomas Welsh, lead writer and narrative designer on Cloudpunk, and I created the characters youā€™ll meet in the cyberpunk city of Nivalis.

Since release, seeing players’ response to the diverse and colourful cast of characters has been a blast. Everyone has their favourite, and Iā€™m really touched by how the community has taken these androids, humans, and cyborgs to heart.

Today Iā€™m going to tell you about five of the most important people youā€™ll meet during your rain-soaked, neon-infused cyberpunk adventure.

When I first joined the project, Cloudpunk had a beautiful voxel world filled with flying vehicles, but no characters or plot yet. We knew Cloudpunk wasnā€™t going to be a typical cyberpunk story about grizzled cyborg cops or robot gangs shooting each other in the street. 

Instead, we wanted to tell the story of a regular person living a normal life in a cyberpunk world. How do they pay their bills? Who are their friends and rivals? What is it like for them to work the nightshift for a delivery company, flying between buildings, meeting interesting people, and listening to a pulsing synth soundtrack? To answer those questions, we needed a hero. That hero was Rania.

Cyberpunk adventure Cloudpunk lands on PS4 October 15

Rania is an outsider, an immigrant and — most importantly for Cloudpunk — a good driver. Just like the player, she is new to the city and has a lot to learn. Sheā€™s clever and a little cynical, and sheā€™s not easily manipulated or tricked. Rania doesnā€™t drink, but she connects with Nivalis through her love of street food. From cherry pie to dumplings, sheā€™ll never walk past a food stall without checking out what is hot and cheap.

Raniaā€™s call handler for the night is Control. He is grizzled and tired but laughs often. Control knows he shouldnā€™t get attached to his drivers as the job is dangerous, but he canā€™t help himself. His mysterious background is slowly revealed throughout the story. Control canā€™t wait for the end of his shift so he can finally open the bottle of sake he has waiting in his desk drawer.

Raniaā€™s best friend is Camus, her dog-car. Camus was a robotic pet before they came to Nivalis, but Rania had to sell his metal frame to clear her debts. His personality is stored on a data drive and when she receives her first wage, Rania pays to upload his consciousness to her vehicle. He is cheery and helpful, but naĆÆve. Camus acts as Raniaā€™s conscience, often questioning her decisions when they are selfish or cynical. Camus doesnā€™t eat human food, but he is “food-curious.” He wants to try donut-coffee, though Rania is not sure thatā€™s even a real thing.

One of the weirder characters Rania meets during her shift is Huxley the android, and he has become a real fan favourite. Huxley is “Nivalisā€™ best, cheapest private investigator” and due to an overheating CPU, he speaks like he is narrating a noir crime novel. He eats anything, as long as itā€™s hard boiled.

Finally, we have Lomo, owner of the Sin Wave nightclub and local crime boss in Midtown. He helps Rania when she is detained by Nivalisā€™ authoritarian police force CorpSec, but in return he demands a favour. As Lomo says to Rania, “Your hands are too clean.” They wonā€™t stay that way. Lomoā€™s drink of choice is expensive whisky.

These are just a few of the fully voiced characters youā€™ll meet in Nivalis. I canā€™t wait for a whole new batch of players to join us for their first shift when we launch Cloudpunk on PlayStation on October 15 this year!

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