Overlord: New Clip, Q&A With Director Julius Avery

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Overlord: New Clip, Q&A With Director Julius Avery

Watch four minutes of new footage from this horrifying war movie, opening in theaters this weekend.

Overlord is a WWII-horror-scifi mashup coming to theaters on November 9, and weā€™ve got four minutes of new footage you can watch above.

Itā€™s a simple setup. An elite group of US paratroopers are tasked with infiltrating a Nazi installation outside Normandy and taking out a radio tower that will enable the Allies to launch a massive attack. Instead, they find a secret Nazi laboratory tasked with the creation of a generation of grotesque supersoldiers.

I never skip a chance to speak with a horror movie director, so I leapt at the opportunity to chat with Julius Avery, the director of Overlord, on the filmā€™s genesis and themes.

ā€œOverlordā€

PSB: How did Overlord come together?
Bad Robot brought me in to talk about about what I wanted to do next. We spitballed a few ideas, and [showed me a script] for Overlord. I read it, and it was this completely bonkers adventure story that was like Indiana Jones on acid. Iā€™d never read anything like it. It originally started as a pitch by Billy Ray. He took it to JJ Abrams, and what JJ loved was the same thing I loved: itā€™s this crazy mashup between war, horror, and sci-fi. Thereā€™s a lot of emotion, and great characters. JJ always talks about getting the audience to lean in. To do that, you have to care about your charactersā€¦ you gotta love them before they go into Hell.

We spent a lot of time getting the emotion and the action right, the depth and balance. I wanted it to have a sense of jeopardy, of high stakes, to create this tense horror film.

PSB: What inspired you to direct Overlord?
As a young boy, I looked through my grandfatherā€™s photo album. He was in the North African campaign of WWII. And he used to tell me about his adventures, show me his medals and bayonetts and stuff. Even as a kid, I could tell he was part of something big. Thatā€™s why Iā€™ve always wanted to make a war movie.

My hero growing up were, at the video store, was John Carpenter. I was a big fan of Big Trouble in Little Chinaā€¦ itā€™s this great blend of action and horror and character in that movie. Itā€™s something I always remembered.

PSB: How did JJ Abrams enter the picture? What did he like about the treatment for Overlord
Iā€™ve always been a big fan of JJ…You expect the unexpected. They like to take risks, they take something familiar and add something fresh and new.

Thereā€™s not really anything like [Overlord] out in the theaters. [JJ] likes to take a B-movie or a C-movie and throw high-level execution at it. A big budget, great story, great characters. Overlord is not exactly horror, or action, or sci-fiā€¦ itā€™s all of those things combined. And thatā€™s a risk, because it canā€™t be clearly defined. But I love that itā€™s completely surprising. When people see the film, I think they will be surprised by all the different layers in the film.

PSB: Were there any WWII films you used as a reference to ground the war scenes in Overlord?
There are obviously amazing war movies over the past 20 years, especially [depicting] WWII. Itā€™s hard to mention them, because you donā€™t want to be judged against such classicsā€¦. I had to come up with my own way to tell the story. I knew I wanted to keep everything in-camera, to be as practical as possible. I wanted you to connect with the characters. A lot of the film is shot from the point of view of the lead character, Boyes. We ground the movie in his point of view.

ā€œOverlordā€

PSB: Youā€™re a horror fan. What were your influences and philosophy for Overlord?
I think horror should be very visceral, tactile experience. Itā€™s the same as action – you want to make it real for the actors, with real explosions and squibs flying around. Most of the horror elements [in Overlord] were done in-camera. [Some of the makeup effects] required actors sitting in a makeup chair for five hours. Itā€™s much better if itā€™s real.

I wanted it to feel like the old-school horror movies I used to watch, to make it as ā€˜analogā€™ as I could make it, to use CG only when I needed to. [We prefer] puppets, animatronics… we only used CG just for cleanup, to remove poles and things like that.

I think people get off on the real and the tactile. The uncanny valleyā€¦ the audience knows something isnā€™t quite right no matter how much money you throw at it. With the action and the horror, I try to keep it as practical as possible.

Most of the stuff weā€™re talking about borders on supernatural. I tried to bring a logic to the world, but what theyā€™re doing in this movie is not medically accurate. [laughs]

Overlord opens in US theaters Friday, November 9.

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