Some of you might have heard about our Kickstarter that we started a few weeks ago. Itβs still early in the project, but there was such a huge demand for a PS4 version that we immediately did what we could to make that happen. Today, I am incredibly proud to announce that System Shock will be coming to PS4 around Q1 2018. Weβre excited to be working with Sony on this and canβt wait to see what all of you think of the game!
Rebooting a game series that so many hold near and dear is a daunting task. Luckily, we have some amazing folks on the team to help us out. Stephen Kick, our CEO, has been an inspirational visionary for Nightdive Studios and is responsible for making all of this happen. I often call him the Captain Picard to my Riker ;-)
Revisiting a game that has inspired other awesome games (such as Dead Space and BioShock) requires the right team for the job, so weβve been ramping up our team with AAA talent from projects like Planetside, Fallout, and even the original System Shock. To help produce the best content possible, weβve brought on several members of the Fallout: New Vegas team including myself, Chris Avellone, Jessica Johnson, Kevin Manning, and Dan Rubalcaba. Chris Avellone and I worked very closely on the New Vegas DLCs, especially the award-winning Old World Blues, where we explored a variety of scifi themes in the world of Fallout. Weβre bringing a lot of experience to the table and will make a System Shock game fans old and new will be sure to love.
If youβre not familiar with System Shock, hereβs my take on it: Imagine youβre a hacker in the future. Youβre trapped on a space station with a megalomaniacal AI bent on mankindβs destruction named SHODAN. You need to survive and defeat her, or mankind will be lost. No pressure, right? Oh, and youβll be facing her monstrous constructs and warped mutations of humans along the way. Your tools are your wits, weapons you find, computer systems to hack, and corners you can hide in. Good luck!
SHODAN is one of my favorite AIs in fiction, and probably inspired a lot of the twisted AIs you see in games today. I love scifi and canβt get enough of it, so this project and story are right up my alley. Being able to play a hand in SHODANβs recreation is an honor and a dream come true for me. Weβre also working with the original voice actress that played SHODAN in the first two games, Terri Brosius. Sheβs incredibly talented and I eagerly await her calling me an βinsectβ!
The Kickstarter ends next week and we have more stretch goals to hit. Please help support us so we can make this game as amazing as weβre envisioning for PS4!
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