Celebrating 20 years of Ratchet & Clank

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Celebrating 20 years of Ratchet & Clank

20th Anniversary Armor Pack arrives today for Ratchet & Clank: Rift Apart; more games coming to PlayStation Plus Premium November 15

Ratchet & Clank turns 20 today! Did someone tamper with The Great Clock? It’s almost hard to believe, but it’s true! Insomniac Games launched the original game in 2002, sparking two decades of grand adventures through space, time, and dimensions. Since its humble beginnings on the PlayStation 2 console, the franchise introduced us to a variety of beloved characters, a host of iconic weapons and gadgets, multitudes of eccentric alien worlds, and much more.

So, beginning today, we’re kicking off our Ratchet & Clank celebrations – #Ratchet20 if you will, by dropping a few surprises and briefly looking back at the franchise.

Let’s get straight to the good stuff: we’re thrilled to announce Ratchet & Clank: Rift Apart will receive a 20th Anniversary Armor Pack TODAY in honor of #Ratchet20, which will be available via a game update at no extra cost. * The pack includes five armors inspired by games throughout the franchise’s history – and we have an awesome selection:

  • Commando Armor inspired by Ratchet & Clank: Going Commando
  • Holoflux Armor inspired by Ratchet & Clank Future: A Crack in Time
  • Quest Armor inspired by Ratchet & Clank Future: Quest for Booty
  • Marauder Armor inspired by Ratchet: Deadlocked
  • Clank rmor to celebrate the greatest of pals
https://gfycat.com/absolutemediocreargali

That’s not all. We are also excited to announce more of the Ratchet & Clank franchise coming to PlayStation Plus Premium on November 15.** This includes:

Currently on PlayStation Plus Premium:

  • Ratchet & Clank Future: Quest for Booty (PS3)
  • Ratchet & Clank Future: A Crack in Time (PS3)
  • Ratchet & Clank: All 4 One (PS3)
  • Ratchet & Clank: Full Frontal Assault (PS3)
  • Ratchet & Clank: Into the Nexus (PS3)

Coming to PlayStation Plus Premium on November 15:

  • Ratchet & Clank (PS3)
  • Ratchet & Clank: Going Commando (PS3)
  • Ratchet & Clank: Up Your Arsenal (PS3)
  • Ratchet & Clank: Deadlocked (PS3)
  • Ratchet & Clank Future: Tools of Destruction (PS3)

Now that we’ve gotten the new stuff out of the way, let’s revisit aspects of the franchise that made it an iconic PlayStation staple for the last 20 years. We’ve also invited Insomniacs to share some of their memories!

Hey there, Fuzzball….

After three mystical dragon-filled adventures, it was time to venture deep into the cosmos and explore a brand-new galaxy of opportunities. The premise was simple: a fuzzy-eared alien and a tiny robot trek from planet to planet, collecting weapons and gadgets, and save worlds in the process. Cue Ratchet and Clank. One, a Lombax with a penchant for mechanics and a desire to explore beyond his desert planet Veldin. And another, a robot, an intelligent and logical being with an earnest heart and a desire to do good. These titular underdogs would establish a footprint beyond their planets and into our hearts.


When we were in early production on the original Ratchet & Clank in 2001, we were trying to find the right tone for the story. Brian Hastings had come up with the core concept for the game and we had moved quickly into prototyping. The tricky part was finding the right comedic flavor for our scenes.

As someone who’s incapable of writing humor, I was waiting anxiously to see if Brian, John Lally and Oliver Wade who had been collaborating on the scripts could thread the needle and find something that was laugh-out-loud funny without being slapstick.

I remember a bunch of us crowded around an old CRT TV watching our first test cinematic. It was the ad for Al’s Roboshack where Captain Qwark (voiced by the great Jim Ward) states in his typically snarky tone “There’s nothing worse than staring down a Blargian Snagglebest…from the inside”. Even though I knew the script by heart, after watching the scene I laughed out loud. The lines, the delivery, the animation, the subtle social commentary – everything fit. To me, that ended up being the scene that set the comedic tone for the entire franchise.”

Ted Price, President of Insomniac Games

Naturally, over 16 games, we’ve crossed paths with an incredible roster of characters: the lovable and brawny Captain Qwark, the evil Dr. Nefarious, the philosophical Plumber, the courageous and tenacious Talwyn, and of course Rivet, a rebellious Lombax and our breakout star in Ratchet & Clank: Rift Apart.

Weapons and Gadgets…

Beyond its characters, Ratchet & Clank is known for its wild arsenal of weapons. I mean, who could forget those live action commercials during the PS2 era? From Up Your Arsenal’s Shock Blaster to Tools of Destruction’s Groovitron, unleashing a full-frontal assault on your enemies is key to Ratchet & Clank’s gameplay experience. Let’s not forget the gadgets that also aid you in adventures: the Swingshot! The Helipack! Hooverboots! Hologuise! Hydrodisplacer! Magneboots!

https://gfycat.com/dapperknobbycod

20 years is a lot of time for designing weapons, upgrading them, and testing out new ones. Blasters, canons, melee weapons, deployables, blades, Morph-o-Rays, rocket launchers, wrenches, hammers,…. There’s a weapon for everyone and we’re always eager to see where our community’s favorites stack up! (ahem: comment below!)


I remember the first time I did a hoverboard half-pipe jump on a spherical world and saw the tiny planet receding in the distance below me. That was midway through development of the first Ratchet game, and it was one of many moments that made me think “wow, we’ve got something really special here.” Funny thing is, as amazing as the spherical worlds were, we ended up deciding to save them for the sequel.

Two other favorite moments that did make the cut: sucking up a whole nest of sandsharks with the Suck Cannon and blasting them back out at each other, and the first reveal of Metropolis on Kerwan when you walk through the tunnel and see the sprawling city and rivers of air cars in front of you. But there are at least a hundred other unforgettable moments from the making of that first game I could pick. That first year was a magical period of time where every day somebody was adding something new and incredible into the mix.

Brian Hastings, Head of Creative Strategy at Insomniac Games

…Not fit for this world!

Iconic planets set the stage for grand adventures. From the sprawling skylines of Metropolis to the murky pirate coves of Hoolefar Island in Quest for Booty, each locale is littered with bolts to collect, gadgets to unlock, weapons to buy, and secrets that yearn to be discovered. Aesthetically, worlds range from the imposing Battleplexes of DreadZone, industrial sectors of Megacorp facilities in Going Commando, and lush tropical resorts on Pokitaru – ensuring every world is distinct and compelling as you move ahead in your galactic travels!


I started at Insomniac when we were making ‘Ratchet and Clank: Going Commando’ for the PS2. We used to name all the assets by number, so there were no letters in any of the asset names.  Artists would write long lists of numbers with a description of what the asset was for their own reference. 

When you wanted to share an asset, you’d ask the artist for the number or use a copier machine to make a copy of their asset lists for your own use.  Designers also made level maps in Illustrator that artists would print out on large rolls of paper to use as guides for building levels. Concept art was done on paper and handed to the artists. Needless to say, artists’ desks were covered with piles and piles of paper even though we were modeling in 3D.

Jacinda Chew, Sr. Art Director at Insomniac Games

In Ratchet & Clank: Into the Nexus, our team even explored spookier environments, from haunting orphanages to destroyed space stations, which gave the game an identity of its own. Visually, Nexus is a personal favorite of mine because of how much it leans into this aesthetic and tone!

“Seen any good holofilms?”

The PlayStation 2 unlocked new capabilities beyond the original PlayStation, among them the power to create fully fledged cutscenes that rivaled high budget films of the era. Our animation team upped the ante in later years, truly bridging game design and visual storytelling into one. 

Animation is core to our storytelling and gameplay. The final moments of Ratchet & Clank Future: A Crack in Time are a testament to our team’s work: a rollercoaster ride of animated storytelling, complete with emotional impact and wholesomeness that left a lot of us in tears!

Celebrating 20 years of Ratchet & Clank

Looking a little more recently, the 2016 reimagining of the first game provides us with a direct before-and-after between modern Ratchet & Clank and the original’s visuals. When it comes to animation, it’s a substantial leap and a showcase of our team’s years of experience bringing Ratchet & Clank to life.


“Call it the “screenshot heard around the world…”

It was December of 2014, just a few days before our annual winter office closure, when I got an email from one of our European producers at SIE. The subject read “Milestone update” and the body, a single question mark.

For what it’s worth, this is exactly the sort of thing you’d expect to hear from a producer just before a milestone. Especially one as important as the one we were working toward: our first playtest for Ratchet & Clank on PS4.

The build included the first few levels but more crucially, it included cuts from the Ratchet & Clank feature film blended with our new work-in-progress cinematics. For the first time, we’d find out if our approach to a reimagined R&C origin story would land with players.

As we were approaching milestone delivery, I had a million things going on and cheekily responded to the producer with a screenshot that someone of the team had recently circulated:

Initially, he thought I’d sent him a shot from the feature film as a joke. Then he thought I’d sent him a shot from one of our pre-rendered cinematics. Eventually, though, he got it: it was an in-game frame captured on the PlayStation 4 console.

The producer was so amazed by what he saw that he forwarded the screenshot to folks within SIE Europe, who in turn forwarded it to others. Pretty soon, word spread that Ratchet & Clank (2016) wasn’t a remaster but instead, something completely new.

RCPS4 would go on to become our most successful title in years and reinvigorated the Ratchet & Clank franchise within the PlayStation community!

Shaun McCabe, Head of Technology at Insomniac Games

Fast forward to June 2021, our latest entry, Ratchet & Clank: Rift Apart, set a new standard for the franchise: huge spectacles, heartfelt moments, and combat animations that bring you closer to the action and blends our craft with the power of the PlayStation 5 console. Here’s my shameless plug: you can read our blog deconstructing the impeccable animation of Ratchet & Clank: Rift Apart to learn more!

And that concludes our brief retrospective. We hope you’re as excited as we are about the 20th Anniversary Armor Pack coming to Ratchet & Clank: Rift Apart today and returning to beloved classics on PlayStation Plus Premium. On behalf of Insomniac Games, thank you for joining Ratchet and Clank on their adventures for the last 20 years. As always, we would love to hear about your favorite Ratchet & Clank memories, so please tag us on social media (@insomniacgames) and use hashtag #Ratchet20 in celebration of the franchise’s 20th anniversary!

Play the latest title in the Ratchet & Clank franchise, Ratchet & Clank: Rift Apart, available now on PS5… Now with a free 20th Anniversary Armor Pack ft. five new armors inspired by past games in the series!

*Game update v.1.004 requires internet connection.
**Availability of games vary by country/region. PlayStation Plus recurs until cancelled. Age restrictions apply. Full terms: play.st/PSPlusTerms.

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114 Comments

  • Pleeeeeeaaaassseee just let us have the original editions of the first three (Ratchet and Clank 1, going commando and up your arsenal). Those remakes are for children 12 and under…. 20 year anniversary and they have nothing I use to love about playing these games.

  • Sony need to get PS3 digital and Physical games running on both PS4/PS5.

    Can’t they hire some kind of tech geek wizard. It can’t be impossible.

    • Physical will be impossible because the PS5 cannot read PS3 discs, PS4 can for the upgrade program.

    • I’m not really into the idea of streaming, but after playing Ratchet and Clank on the PS4 and Rift Apart I glad this compilation of R&C games were highlighted. I already have Extra so a further £11.39 to have premium is cheaper than buying a remake or a used PS3 and discs to play these games. Currently playing A Crack in Time. :)

  • My childhood and favorite mascot.

  • SHOULD OF MADE THE PS2 GAMES DOWNLOADABLE BUT NOOO YOU HAD TO USE THE PS3 VERSIONS FOR STREAMING WHEN ALOT OF COUNTRYS CANT DO STREAMING no onder people are leaving ps plus because we cant download ps3 games 😡😡😡😡😡

  • So since I bought all those games digitally on PS3, I can expect to have access to those games right? Or am I going to be forced to pay again for games I already purchased.

  • Pc when? Would take a ps2 and ps3 collection as well as rift apart

  • Would have loved native downloads of the classics for ps4 / 5 but now I have decent internet this will suffice for now

    Would be awesome if they brought back the online for the ps3 servers of the game so that we could all play online again. I could not on the ps2 days and only managed a few during the ps3 HD collection.

    Other than that I finally have a reason to have my PS+ Premium

  • I love how I won’t be able experiences these games due to bad ports

  • Damn nice Happy 20th anniversary Ratchet!!

    That Deadlocked armor…oh man thanks y’all for that,definitely using whenever I get to play Rift Apart.People complaining this is too small for a celebration but honestly I dunno what y’all could have done…people asking for the other games to be recycled are pathetic.

    Of course I agree stream is bollocks and we need full PS3 BC but oh well let’s not pretend Sony cares about their old and loyal fans.

    Awesome post guys,it’s always great to read these and thanks for that Deadlocked armor…still the best Ratchet.Also since Ratchet is the only old mascot franchise Sony cares about I really hope Ratchet stays with us in the coming years.

  • Amo a Playstation, siempre sus exclusivos me hacen sentir un protagonista más de la extraordinaria creación de contenido de los desarrolladores de los estudios de Sony

  • There’s quite nothing like traveling to a new planet for the first time in R&C and see them jump out of the ship with a gorgeous vista laid out in front of them ready to explore.

  • This is awesome. Love the new update with 5 new suits for Ratchet and Clank: Rift Apart which brings back some memories. I already platinumed the game, great excuse to return to the game. More Ratchet and Clank games available for Playstation Plus Premium on 15NOV is cool. I will have to play those sometime.

    I was hoping for availability to buy the pre-order exclusive weapon DLC “The Bouncer” for 2016’s Ratchet & Clank. I missed out on pre-ordering so could never get ahold of this DLC in game. I feel like I am missing a part of the full game now. Maybe the DLC could becone available to Extra/Premium members? Loved the return of the Bouncer weapon in Rift Apart. I still think it is one of the best weapons to play.

  • Wow.
    This would be something to look forward to

  • Oh Cool, 5 new games for PS+ Premium that we can’t play in Australia because Sony can’t set up Cloud Gaming Here…

    By the way, Xbox Cloud Gaming Works Fine Here .

  • Congrats to Insomniac. Great series of games. Always fun to play and a Playstation staple.

    While I’m glad all these games are coming to premium, seeing them listed as streaming-only dissipated all my excitement.

    Even with gigabit internet, I still get lag so I won’t be enjoying these added titles until software emulation becomes a thing.

  • Finally I can relive Ratchet and Clank, thank you.

  • Please Sony, Insomniac Games, overthink your decision here, the least people want that Incredible great game series run via a streaming service, that is an fact, there are people having an Internet connection problem or just doesn’t want to stream games.

    So please, for the players, just bring out a port for the first 4 games, a port that have the PS4/PS5 version available for download, that’s all we asking. I know you can do it if you wan’t, so please people, make it happen!

  • Seriously one of my favorite game franchises and I can’t even play it as I’m in NZ. Seriously playstation pick up your game and if you are going to release something do it world 🌍 wide.
    It’s 22 not the 90s

  • Will the ratchet and clank games be available in Australia? Or do we miss out again 😠

  • It’s really great to play these games again but its also unfair for most people that can’t access these content due to the lack of streaming services in there country i really hope there will be a solution for games such as ratchet and clank or sly cooper to played all around the world or they do something like what they did for jack and dexter

  • why is JAK & DAXTER TRIOLOGY available for download, they were ps2 games (&available for individual purchase?- so is SYPHON FILTER & MARK OF KRI & other PS1/2 GAMES able to be downloaded?) ANYHOW, I “PURCHASED R/C TRIOLOGY ON PS3 & LOST ACCESS TO THEM WHEN TRANSISITIONING FROM PS3 TO PS4, MY INTERNET WILL STREAM BUT WOULD PREFER TO DL FOR OPTIMAL PORFAMANCE, RIFT APART WAS MY 1ST PS5 GAME, I AM APRECIATIVE FOR THE FREE ARMOR UPGRADES.. NEVER STOP DEVELOPMENT ON R/C, IM 46 & PREFER R/C OVER MARIO, JAK, SLY, SONIC
    **KING OF ACTION PLATFORMERS IMO**

  • What a Joke for one of the biggest Franchises. Its no Excuse Insomniac is working on Some Marvel Games. Everybody is always working on some new Game/IP. These titles deserve a complete Remake Trilogy and a remaster ps4/5 Port of all Titles would have been the bare minimum. Streaming is no option.

    Guess will have to emulate al of them on steam deck to celebrate. Nice Sony and im sad for insomniac to be treated like this by sony.

  • Is the ratchet and Clank 20th anniversary trilogy be released to the PS 4

  • I absolutely love Ratchet and Clank, but I want to echo complaints about streaming. I don’t like it. Can you get some kind of a collection (could make it 2 volumes) of past Ratchet games (PS2, PS3 and PSP) that run directly on PS4 and PS5? Streaming is not the same.

  • Please give South Africa game streaming services so I can relive my childhood

  • This is my favorite franchise. Could we please get an artbook for Rift Apart.

  • Why aren’t the 4 games added as ps2 games we can download and save, why were they all added as ps3 streamed which i’ve heard is horrible, wouldn’t know cause deluxe doesn’t get them all together. So why sony..

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