
New content and upgraded game modes roll out next week.
Hey everyone, the team at Lucid have been hard at work on Destruction AllStars over the past few months and it’s been great to see the lasting impact our huge January patch has had on the game and our community! Off the back of the recent announcement that Destruction AllStars is available on PlayStation Plus for Extra and Premium/Deluxe members as part of the new Game Catalog benefit, we’re here with a brand-new trailer to announce the next exciting new seasonal content for the game!*

On June 22, we’ll be releasing a host of new content for Destruction AllStars to coincide with Europe’s launch of the new PlayStation Plus service in the same week. We kick off with a new event called Rise, which includes a brand-new game mode, new challenges and an exciting new AllStar Pass. We can’t wait for our community to get their hands on all this new stuff and join us in welcoming new players to the game.
The new PlayStation Plus service recently launched in Asia, North and South America and it’ll be coming to Europe and Australia on June 23, just in time to dive straight into Rise with the rest of the community.
If this is your first time playing Destruction AllStars, or if you’re coming back after some time away, Destruction AllStars is the global spectacle where stars and cars collide! Carnage and destruction is guaranteed as AllStars compete on foot and behind the wheel in front of a crowd of millions, battling it out to see who will come out on top as the champion! If this will be your first-time diving into the Destruction AllStars arena, we’re here to help get you suited up and ready for your first game! Our brand-new trailer has all the information you need to know as well as a sneak peek at what’s coming with our first event, Rise, so be sure to check it out.
Let’s start off with the brand-new seasonal content in Destruction AllStars and how our next patch is changing things up. Events are brand new to Destruction AllStars and they last for six weeks, they also come packed with content with rapid delivery. Events will always launch with a new game mode or playlist along with a brand new AllStar Pass. These passes contain a bunch of cosmetic content and currency rewards for you to deck out your AllStars and get them looking their best for their moment in the spotlight. Events will also contain rotating challenges that can be completed for a variety of rewards including currency, XP and brand new cosmetics. We’re ready to lift the curtain on the first three events you can expect over the coming months: Rise, Unite and Survive, with a more detailed look at our first event arriving June 22.

Rise will be launching alongside the launch of the new PlayStation Plus service in Europe this June. This event will also play host to our first community challenge where the entire community can work together towards a shared goal, unlocking exclusive cosmetic rewards for the whole community to enjoy. You’ll find all this and more in our latest trailer, we’d recommend giving it a watch.
Our first event is also adding a brand-new game mode called Jumpshot to Destruction AllStars. It’s a team-based game mode that requires you to think fast on your feet and behind the wheel as you score points with the help of your team. Check out the trailer for your first look at this brand-new mode.

In our upcoming patch, we’re not just adding loads of new content but we’re giving some of our existing game modes a bit of an upgrade. Let’s look at Blitz, our competitive game mode, where we’re introducing competitive seasons for the first time! Within our competitive system, we’ve revamped the ranking system to better track your skill level and match you up with opponents of similar skill. We’ve also added brand new and prestigious cosmetic rewards which you can earn exclusively from the Blitz playlist, letting all the other AllStars know just who came out of a competitive season as a reigning champion! Blitz is available on weekends in Destruction AllStars and each competitive season lasts for six weeks, it’s all about making a lasting impression in a short amount of time if you want to get the crowd on your side.

As we get ready to welcome in a bunch of new players and to commemorate our joining the Game Catalog library in PlayStation Plus, the team at Lucid wanted to make sure we rewarded players who have been supporting the game since our launch last year. To that end, we’re thrilled to announce that everyone who has played the game before the launch of the new PlayStation Plus service will receive a founders pack as our way of saying thank you. You’ll be able to claim this reward for free from the in-game store and it’s got some exclusive cosmetics to help you show off your skills and experience.
All of this and more will be arriving on top of the huge patch we already released in January earlier this year. Our January patch was an absolute monster for the game, we really dived into a lot of the core systems like collisions, networking, slam and points scoring to really tighten up the gameplay experience. Not only that, but we also enhanced the look and feel of the game too, with a brand-new main menu experience along with awesome new VFX to compliment all of your actions in the arena, such as evading, slamming, double jumping and much more! On that note, I think my favorite change was giving AllStars the ability to double jump at all times! It was done as part of a wide-reaching balance pass on all 17 of our AllStars and it really enhanced how fluid and agile you can be in the arena.
It’s an exciting time for the game and our community as we arrive on PlayStation Plus and get everything ready for our newest event, Rise, launching June 22. We really hope you can join us in wrecking some vehicles and trying out our brand-new game mode, Jumpshot. It’s all in our latest trailer, with more news and information on the way!
*Availability of Game Catalog varies over time and plan. See https://www.playstation.com/Plus for details and updates on PS Plus offerings. PlayStation Plus is an ongoing subscription subject to a recurring subscription fee taken automatically (at the then-current PS Store price) at the frequency you choose at purchase until cancellation. Terms apply: play.st/psplus-usageterms
Remember when they tried selling this for $70.
Lol
No, because it was never sold for 70 at any point in time you marshmallow
They did actually try to sell it then it got delayed and then they made it a ps plus game
He said tried, which they did. And it got like 3 preorders so they changed it.
Try would entail it was actually available for purchase. Miss me with pre-order propaganda.
The game was free on PS+ and $20 thereafter. They compensated for giving it away and then charging less than most indie games by adding MTX..
I’m not sure why you clowns gloat about the fact that Sony contemplated selling it at full price. They changed the game’s business model prior to launch and it was better for it. Why exactly is that used as a point of insult? It should be praised. It was a good thing.
Like saying remember when Microsoft tried to abolish used games and implement DRM? What’s the point?
Furthermore, the game was never any worse than most popcorn multiplayer experiences. The core gameplay is dumb fun, well enough implemented. It just never had a hook. The cosmetics and progression system were the downfall. Plenty of multiplayer games lacking content have been full price. Titanfall for example. SFV. It’s life. At least Lucid continues to improve this game and honestly it’s much better. For example the visuals and production quality are leagues above something like rocket League which imo is massively overrated. and from day one this game has boasted some of the best dual sense implementation in the business yet never got credit for it. It’s a shame they went with the corny fortnite art style because I believe the game could have been much more appealing without it. Redfall is the next victim of this and honestly the art style in that game absolutely obliterates any chance for it to be taken seriously. How are vampires going to be scary when they are cheesy fortnite characters? Developers need to stop with this art style. It worked for one game… Maybe two with OverWatch. Just be original.
But having said that I will re-download it. Like virtually all multiplayer only titles it’s mindless and dumb but the visuals are decent and the dual sense is phenomenal. The game continues to improve so hopefully come the 22nd it will be even better.
@Naquadah
You claim that the game was given on PS Plus and the business model changed because it got so few pre-orders when you really don’t know the numbers.
Games like OverWatch, rocket League, and destiny went free to play so is that because those games were incredibly unsuccessful? No. That’s just the trend in the industry these days with multiplayer games.
And those are all multiplatform games, destruction All-Stars was a game that launched to a platform with only a few million players. I’m not saying the game is enormously successful but if they didn’t go quasi free to play and change the business model the game would have been DOA and servers likely extinguished already. That was a necessary move to create a player base. Even if the game received amazing reviews it still would have been dead had it charged full price and never been on PlayStation Plus. Insult the game all you want but it’s just sensible business.
There were news stories showing UK shops had bare any pre orders for it. And you’ve just compared it to a bunch of games that all launched and sold for ages before finally going f2p when things died down. So in other words an entirely different situation. Way to be dumb.