No Man’s Sky in development for PlayStation VR2

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No Man’s Sky in development for PlayStation VR2

Space exploration about to get a whole lot more immersive.

Three years ago we launched our Beyond update and reimagined No Man’s Sky as a true virtual reality experience. It was a huge undertaking, but overnight it became one of the biggest VR titles, as we released it as a free update for every member of our large community. We wanted players to experience our universe from an entirely new perspective and play through its entirety fully immersed in VR. 

Today we are happy to announce that No Man’s Sky is in development for PlayStation VR 2. (PS VR2 system also currently in development). It’s also a fantastic moment for us to focus on our virtual reality experience.

No Man’s Sky in development for PlayStation VR2

Back in 2019, for the original PlayStation VR, we took the decision to rebuild the game from the ground up, leaving no stone unturned when it came to amping up the VR immersion. 

Cockpits and control systems of starships and land vehicles were rebuilt, menu systems and interfaces redesigned, teleportation controls, terrain manipulation, warp effects were all redesigned to heightened the dynamism, tacticity and exhilaration of your adventure. No aspect of the experience was overlooked in our drive for maximum immersion.

In the years that have passed, looking back on the planet you’ve just left as it recedes from view, staring up as your life-sized ship teleports in above you, or creating a towering base structure in VR solo or with friends, has never gotten old. In a VR headset, creatures seem closer and more familiar, space battles more ferocious and frenetic, planetary vistas more expansive and zen-like.

To experience No Man’s Sky in PS VR was a minor miracle, such was the technical challenge we faced bringing an infinite seamless universe into the futuristic headset. Several years later, the technology has taken another major leap forward such that, now, we have the opportunity to immerse the player to a whole new level.

The power of PlayStation 5, coupled with the all-new PlayStation VR2 hardware, including the new Sense controllers, combine to take that sense of immersion and believability up by several major notches. 

We will be talking more about the specific features of No Man’s Sky for PlayStation VR2 in the coming months.

Our journey continues.

*PlayStation®VR2 system currently in development.

Comments are closed.


  • Love this game. It’s interesting though that they need to make a separate version for the PS VR2. But it makes sense since the power of the PS5 and usability of the PS VR2 is much different compared to the version that originated on PS4 and PS VR.

  • Sean Murray and the entire Hello Games team have worked tirelessly to improve their game again and again. You cannot fault their creativity, determination and quality. I do wonder however, on PlayStation’s end, does this all but confirm that PSVR games won’t be playable on PSVR2? And what of the PSVR games that require the DualShock 4? I hope they address this soon enough, because I’m not sure whether I should still be buying PSVR games, and I don’t necessarily want to own two PSVR kits.

    • PS4 and PS5 games are entirely different clients, not just patched versions, and the PS4 client simply can’t make the most of the PS5 hardware. This means they need to use the PS5 version to optimize visuals and performance for PSVR2, but it doesn’t mean the new hardware can’t run with older software.

  • GoGreenAndGameOn

    Excellent! Bravo on bringing this to PS VR2 👍.

  • No Man’s Sky VR was one of the games that pushed me to buy a PSVR in the first place. I remember I bought a PSVR in anticipation of NMSVR, and it hadn’t even been announced yet! I just felt it in my bones that there was no way you guys wouldn’t bring the game to VR if it was at all possible, and you did!

    And now, for me, at least, this is the killer app that is getting me to purchase a PSVR2 the moment they become available for pre-order. Really, really looking forward to seeing how you guys will have improved the VR experience with the significantly more powerful hardware! This reminds me, I totally need to get cracking on the latest expedition…

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