Creating the anthropomorphic world of Backbone, coming to PS4 and PS5
Back in 2017, the game that would eventually become Backbone was entirely different: a stealth game in a science fiction setting. During a conference call brainstorming session, the team was interrupted by a crash that came from outside co-founder Nikita Danshin’s home in Vancouver.
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed