Demo out today for Fracked, a fast-paced PS VR action game

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Demo out today for Fracked, a fast-paced PS VR action game

Run, gun, and ski in this mountain-set action adventure, launching on PS VR August 20.

Our team is thrilled to share the opening chapters of their trailblazing PlayStation VR title, Fracked, available right now at PlayStation Store as a completely free-to-play demo! The full game has been confirmed as launching on August 20 and we cannot wait to hear your thoughts about this new action-adventure entry in the PS VR library. 

Demo out today for Fracked, a fast-paced PS VR action game

Play for yourself 

You can now take to the Alaskan slopes with PlayStation Move and check out the explosive gameplay in Fracked for yourself by heading over to the PlayStation Store. The full game will be releasing to the public on August 20, with up to 72 hours of early access and bonus content for those of you who pre-order the Deluxe Edition. 

What can you expect from the demo? An explosive mix of on-foot, climbing, and skiing gameplay all housed within the opening part of the game! Speed down snow-covered mountain caps, head into gun-fights, and take on relentless interdimensional foes.  

Early days and play style 

From our experience with past titles, we knew we wanted to provide an immersive game with varied methods of traversal. Exploring those other traversal methods were a big inspiration for us. We knew climbing worked well in VR, and we also created a skiing demo that became so addictive that people kept coming back to play. We knew then that we had something really worth exploring.

The demo opens with our hero in the aftermath of an avalanche, and after signalling to mountain rescue for assistance, you’re tasked with outrunning the next impending snowdrift. This nail-biting ski section immediately immerses the player into the action from the start with intuitive 1:1 movement. After this epic escape, the experience switches gears to equally frenetic combat and climbing scenarios as you head deeper into the adventure. 

Game design and immersion 

Grabbable cover is a core gameplay mechanic in Fracked which re-energises the genre. We’ve actually got a term for it called run and cover gunplay. That is a big part of the innovation in this game. These are concepts that would usually be at odds with each other but are designed to keep the combat fresh. One moment, as the hunter, you’re feeling like a real Hollywood action hero, but as you become overwhelmed, you intuitively grab cover for respite. As the power dynamic switches, cover becomes a necessary tactical strategy to outmaneuver the enemy as you become the prey. 

There’s lots of fun arcade-like experiences in VR, but they’re generally short and often on-rails. We set out to provide our take on a more conventional campaign experience, with full freedom of movement. We wanted to provide players with well-trodden and much-loved conventional gameplay tactics, such as how to best flank an enemy position, then enhance it with VR. We wanted to demonstrate to a wider gaming audience that VR can evolve the typical gaming experience as well as provide unparalleled immersion. 

Roleplay and player enjoyment 

We’ve learned that roleplay is incredibly important to premium-feeling VR experiences. Players want to embody a character and almost play the part, but it is a balancing act. You never want roleplay to get in the way of fun, and it should not come at the cost of player enjoyment. We set out to break convention and really deliver on a fast-paced, first-person shooter experience. This factored into the design of having new magazines appear below the gun for a manual reload, rather than you having to navigate an arbitrary menu or fumbling with virtual pouches. We don’t want gameplay mechanics breaking the thrilling pace of the action. 

We feel that in VR you can get caught up on the technology and lose sight of what the gaming audience want, which is just a really fun game. With a great gaming experience as your priority, you ask yourself how VR can elevate tried and tested FPS sensibilities, rather than focusing on providing a VR tech demo. You need that player first mentality. How can VR improve gaming experiences? 

Quick Recap 

The nDreams team can’t wait for you to get your hands on Fracked for yourself, and for you to experience this reimagining of the action-adventure genre. Fracked will launch globally on August 20, with Deluxe Edition access starting on August 17. You can check out the demo right now at PlayStation Store.

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15 Comments

  • This looks amazing. Please also be on PC please please please also be on PC.

  • Game looks sick as hell! I’ll be giving this a try ASAP.

  • Demo is showing up in PS5 store, but not PS4.

    • Just add it to library and then push download on PS4 using the web store

    • When I went to download it on my ps5 it said that can’t play this version on the ps5. Find the ps4 version and might be able to play it that way or something.
      I couldn’t find another version on the ps5.
      I added it to library through the app so I’ll try that to see if it works.
      It sounds since it’s supposed to be enhanced for the ps5.

    • Pull up the main game pre-order page, then scroll down and you should see the option for the demo.

      That’s the only way I could find it. Sony really dropped the ball on their redesign of the store.

  • Enjoyed the demo. Preordered the deluxe edition.

  • Well, that’s my excuse to finally plug my VR into my PS5!
    :-D

  • Will it use the extra power available when played in PS4 mode on PS5? Higher resolution, better antialiasing etc.

    • On the PS5 you’ll experience uncapped dynamic resolution, better framerates, and faster loading times! – Jimmy Bowers [nDreams Community Manager]

  • Surprised people still use psvr. 😳

    • Why are you wondering? It’s still most sold vr hmd that has better than mobile grade games. And everyone is looking forward to PSVR2 which will most probably take the lead again :-)

  • A lot of these VR experiences are started to look really dope, I just can’t be bothered with PSVR and all those wires. Waiting for the PS5 version to come along with a better screen and easy hook-up. Hopefully it’ll be a nice community around the best PSVR experiences and i should have an amazing backlog to get at. Glad to see Sony not giving up on VR as it didn’t exactly come out and do Wii numbers.

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