Official PlayStation Podcast Episode 394: Crash Landing

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Official PlayStation Podcast Episode 394: Crash Landing

Featuring an interview with Returnal's composer Bobby Krlic.

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Hey y’all! This week we sit down with composer Bobby Krlic, who shares the creative process behind crafting Returnal’s soundtrack.

Stuff We Talked About

  • Mass Effect Legendary Edition
  • Oddworld: Soulstorm
  • Returnal (interview begins at 21:20)
  • Outer Wilds
  • The Witness
  • Disco Elysium – The Final Cut
  • Games that made us see things differently in the real world

The Cast

Sid Shuman – Senior Director of Content Communications, SIE

Tim Turi –  Senior Content Communications Specialist, SIE

Kristen Zitani – Senior Content Communications Specialist, SIE

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

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  • Hello wonderful people!

  • It would be nice if ya’ll would start listening and communicating with your fans better like you did in the first few years of the PS4.

  • Make an official PS.Blog post announcing the closure of legacy PlayStation Store services for PlayStation Portable, PlayStation 3, and PlayStation Vita, including PSOne Classics, PS2 Classics, and PlayStation minis content.

    Own up to this company’s direction and be upfront with your erstwhile community regarding this severely anti-consumer, anti-developer, and anti-legacy decision with no disclosed plans for decades of experiences beyond the insufficient premise of PlayStation Now rotation.

    We deserve to know beyond a one-off e-mail, and Sony deserves direct feedback from its providers.

  • If anyone wants to play cod lmk and add my gamer tag so we can entree tournaments

  • Anyone want to play battlefield V just add me I’m new to the game so

  • Something you guys should talk about is that $70 is too much for video games. $60 was already a lot to ask for, especially for single player games that aren’t even longer than 12 hours. You should also talk about how patches on PlayStation are apparently too much work, and it’s taking away from us. Many developers have complained about it, just look up the article The Verge has about it. Rocket League and Overwatch got patches that allow the games to run at 120fps on Xbox Series X, and the patches required very little work on Xbox, but on PlayStation, due to the way backwards compatibility works on this platform, it would require a lot more work to release these patches on PS5. Why did I buy a PS5 then? I can’t stand Xbox games, I prefer PlayStation titles, but Xbox is doing that better than PlayStation.

    Another thing you should talk about is that PlayStation Now is not as good as Xbox Game Pass right now, and Sony has better games than Microsoft, which means that if Sony made their own carbon copy of Game Pass, it would be more successful due to Sony’s endless catalog of games. PlayStation Now is also a terrible name, what does it even mean? Nobody wants to stream the games, they want to download all of them for maximum performance. Playing a game is not like watching a movie, performance actually matters since we’re actually interacting with everything. Sony, the future is performance and frame rate, not meaningless ray-tracing and 30fps.

    If you read this, thank you.

  • I think I’ll love this game

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