
Sucker Punch Productions provides first details on the Sony Pictures film, being directed by Chad Stahelski.
A Ghost of Tsushima movie is in the works! The idea of translating our game into a new medium is exciting, and we’re intrigued by the possibilities. We’ve all been brought to tears in a movie theater surrounded by strangers. (Thanks a lot, E.T.) We’ve all gone to a movie on opening night when the crowd is so excited that they cheer as the lights go down. It’s a group experience that isn’t replicated anywhere else. To think that we could sit in the theater someday watching Jin Sakai up on the big screen is amazing. We’d all relive his tense transformation into the Ghost from a whole new vantage point.
We are happy to partner with Sony Pictures to make this happen. And Jin is in very good hands with the film’s director. Chad Stahelski created something special with John Wick. His vision for what could be, backed up by years of experience, combined to create some of the finest action scenes ever created. If anyone could bring to life the razor-sharp tension of Jin’s katana combat, it’s Chad Stahelski.
Also, I’m happy to say we’ve sold more than 6.5 million copies of Ghost of Tsushima now, and that roughly half of those people have made it all the way through the game. Can you believe that? That’s around 3.25 million times the digital Mongols have been kicked out of digital Tsushima.
As a newly appointed ambassador for the real Island of Tsushima, I’d like to formally say- visit when it’s safe to, if you get a chance. The island is beautiful, the people are warm, and the history is all around you. If you’re very, very lucky you’ll spot a Tsushima Cat. Then later, when the Ghost of Tsushima movie comes out, you can tell your friends about how you’ve been to the beach where the Mongols landed.
I know I speak for everyone at Sucker Punch by sending out a massive THANK YOU to Ghost fans. Your support for the game is what makes opportunities like a movie come true. It’s been a sincere pleasure checking out your photo-mode images posted online and fighting alongside you in Legends. We’re so happy to be on this ride with you.
First
congrats! Now go buy the game …again lol
The best sword play and combat in an open world game to date. Tsushima blows away Ubisoft’s checklist, open world gaming and offers actual organic fun.
For a studio that created legendary IP such as Sly Cooper and Infamous, Tsushima will be their biggest hit. So happy for Nate and Jason Connell.
I know the team is passionate about Kurosawa films and I believe this project will be a huge success. This is Sony’s next huge IP. It’s already on pace for 10m units and with a film and continued Legends support we might be looking at a Horizon-like success here.
What a generation for Sony. Horizon, Bloodborne, Spiderman, Days Gone, Dreams, and Tsushima were all new IP. Three of those will clearly be franchise staples moving forward. This is the product of organic, in-house, game development combined with publisher support and creative freedom. It can’t simply be bought like Microsoft is attempting with Bethesda and this is why PlayStation will always win out. Just wait for Naughty Dog, Bend, San Diego, and Santa Monica’s new IP. It’s only just beginning.