Four unique ways Hitman 3’s PS VR mode immerses you in the World of Assassination

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Four unique ways Hitman 3’s PS VR mode immerses you  in the World of Assassination

IO Interactive shares cool new ways to play when seeing the world from Agent 47’s point of view.

Hitman 3 in VR is all about immersion. It’s about getting closer to the action than ever before and truly taking on the role of Agent 47 in the hyper-detailed sandboxes that Hitman is known for. It’s been a whole month since we announced PS VR support for Hitman 3 and we’re excited to be back to tell you more. 

With the expertise of Sidsel and Eskil from IOI’s VR team, let’s go into more depth and look a some of the cool ways that Hitman in VR will immerse you into the World of Assassination.

1. Point of view

When you’re playing in VR, you’re playing in first person – literally seeing the world through the eyes of Agent 47. It’s a powerful move that we’ve done specifically for VR. It’s almost like a ‘VR-view’ rather than a first-person view because we’ve had to reconsider all aspects of the game and where the camera should be in VR.

For example, we’ve adjusted Agent 47’s height in VR to make the first-person view and taking cover work properly. We’ve also adjusted what parts of Agent 47’s body will get detected by guards to make sure that the experience feels right in VR.

2. New ways of play 

In the early stages of developing for VR, it was lots of fun to discover new possibilities that we could take advantage of, without making any changes to the game. The high level of fidelity and realism in the environments meant that we had new lines of sight and new places to hide almost instantly. We then started to experiment with the items in the world and how we could interact with them in satisfying ways.

We quickly realised that when you moved through a level holding an item, you’d leave a trail of destruction in your path, often unintentionally, because the item would ‘attack’ anything it touched. To avoid that, and allow players to choose when they wanted to use an item to interact or attack, we added the concept of ‘priming’ an item. This allows you to freely carry an item but only use it to attack when you choose to. Look closely at how 47’s grip changes when he’s holding the robot arm – that’s the moment that we hold R2 to prime.

3. Outside the box

We want the world of Hitman VR to be one that you can truly touch and effect. Hitman games have always been built to have a living, breathing world and when you’re playing in VR, you’ll be much more up-close with everything in the game – whether that’s wine bottles or security guards.

When you don’t play in VR, you can bump into characters and they’ll likely scold you for being clumsy. In VR, the layers of interaction needed to be deeper, so we’ve added reactions and trigger dialogue when you tap someone on the shoulder, for example.

Again, you’ll see below how 47 starts by tapping the guard and then ‘primes’ his hand into a fist to land a knockout blow.

4. Blending in

Taking disguises has always been an integral part of playing Hitman, especially in the recent games where it’s possible to blend-in to your surroundings and stay hidden, even when you’re in plain sight. Agent 47 is well-versed in doing whatever is necessary to maintain his disguise; whether he’s sipping a drink at a bar or cleaning a table in the kitchen.

Normally, Agent 47 would play that out automatically. In VR, we’re even going for full immersion when you’re cleaning tables and don’t plan to rely on automation! You can now act the part and finally live out your waiter dreams of cleaning tables in your own personal style. You’ll be a master assassin and employee of the month before you know it!

 We’re really excited to tell you more about Hitman VR and share some examples of the gameplay scenarios you can expect. As a reminder, it will be possible to ‘import’ Hitman 1 and Hitman 2 locations that you own into Hitman 3, essentially putting 20+ locations from the entire trilogy in one place – and they can all be enjoyed in VR!

We’re looking forward to telling you (even) more before Hitman 3 launches on January 20, 2021. We can’t wait!

Comments are closed.


  • This looks amazing!

    • PSVR is hitting stride right now. Pistol Whip, Iron Man, The Walking Dead S&S, Vader Immortal, Hitman 3, Minecraft, and more all recently announced or released.

  • This is awesome, can’t wait to play. You know what would be cool? A PSVR headset with a barcode on the back.

  • PLEASE ADD MOVE CONTROLLERS!!!!!!! This game made me rock hard when I heard the announcement but when I saw there are no moves i got kinda flaccid again.. please add them💦

    • What are you talking about? Of course this game has Move support. Just look at the animations. Those hand and harm movements wouldn’t be possible with a controller.

    • I take that back, apparently it is all controller with gyros. Fully expected this to support the Moves, considering the immersion being so important to the devs.

  • Not trying to be a jerk, but can we refrain from using sexual enuendos when talking about games?

  • Just remember kids read this stuff too.

    • and before you say that kids shouldn’t be playing this cause its probably rated “M” for mature, I see this everywhere on everything, think “E” for everyone. And no, Im not a parent.

  • Honestly was really hoping for something new in terms of announcement. We already knew this game was coming out. Already had deep dev interviews. Gameplay trailers, and a release date.

    Why not focus on some actually interesting or new titles. PSVR has so much more going for it then this.

    C’mon Sony.

  • I’m really curious as to how this is going to be implemented without the use of the move controllers. Especially if I need to run and shoot or bash something at the same time.

  • I’m so confused seeing these video’s and knowing there is no move controller support. We really need a demo explaining how the controls will work with this game. I don’t want to be punching enemies by swinging my DS4 controller. Besides, the DS4 has no safety straps! I’m almost starting to feel like there is some new controller on the way, that the developer can’t show at this time. How else will you do the things demonstrated in the videos in a practical (and safe!) way with the DS4?

    • Totally agree, if PS Moves are not supported, these gameplay videos demonstrate the existence of new controllers ! impossible to do that with a simple dualshock …

    • Getting the same feeling. The fact that this game and Minecraft don’t support the Moves seems to indicate, that something hopefully better is on its way.

    • This game will absolutely support new motion controllers.

      Devs even said there are certain aspects they can’t discuss.

      My guess, u can play with a DS4 but Sony will introduce new motion controllers with analog sticks by the time this releases. They will advertise an enhanced experience with the “Motion Plus” controllers.

      Originally i expected Hitman 3 to be a flagship PSVR 2 game, but i’m not convinced that December-January would be a realistic system launch date. I expect Motion Plus PSVR controllers to release before or along with Hitman and a new iteration of PSVR to launch in March.

  • Really interested in this, I know IO can make a great game, so hopefully they are working closely with other VR teams to make this as smooth as possible. The only way I would be more excited is if they had PS5 info lol…

    Also, is the Blog dead?? Or is there a boycott going on? Just curious because there are so few comments on posts.

  • You speak of immersion, but you won’t add Move support?

    No thanks.

  • Add Move controller support and I’m in.

    • If the move controller update controls are like saints and sinners than i think i can take dudes to the restroom and disappear them no problem

    • I really can’t believe that these videos were done using a dualshock controller. I’m guessing that Sony has to be getting ready to launch a new hand tracking controller and that is why IOI is saying that they don’t have move support but they can’t tell you that it’s a new controller. The motions just seam too fluid to be doing them with a controller.

  • Guaranteed day 1 for me. PSVR has been incredible and I am absolutely pumped for this.

  • We need new controllers to replace MOVE

  • this is going to be a totally new experience and will make Hitman VR a must own for every fan of the series

  • If hitman 3 adds a chainsaw it would be fun to use, also curious of throwing a briefcase at a jet skier in vr lol

  • Did you show PS4 gameplay or PS5?🤔

  • for the love of god make it PS move compatible. or better yet make long guns PS aim compatible <3

  • I will be playing this on PS5. Any word on what kind of enhancements we can expect playing it with PSVR on the Next Gen console?

  • This is awesome, Hitman 3 PSVR.

  • I really am very excited for this and hope to see the platinum trophy in my collection :)

  • This could be my first VR game

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