Tawna Gameplay revealed for Crash Bandicoot 4: It’s About Time

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Tawna Gameplay revealed for Crash Bandicoot 4: It’s About Time

First details from Toys For Bob on the redesigned Tawna, plus pre-order demo info.

In Crash Bandicoot 4: It’s About Time, our heroes Crash and Coco set off on an action-packed adventure across space and time where they encounter more than a few familiar faces from the classic N. Sane Trilogy. One character that we were really excited to shine the spotlight on in this new story was Tawna Bandicoot. 

Appearing only in the first game of the trilogy as Crash’s girlfriend, Tawna was the damsel in distress archetype and we never got to really learn much about her. Early on in Crash Bandicoot 4: It’s About Time, Crash and Coco cross paths with a Tawna from what we at Toys For Bob have been calling the “Tawnaverse,” an alternate dimension where she is the hero in her own story. This gave us the opportunity to rethink Tawna and establish a clear new voice for her in Crash 4.  

Crash Bandicoot 4: It's About Time

Early concept designs for Tawna.

To make “Tawnaverse” Tawna a fully fleshed out character, we had to answer some core questions about her: How is this Tawna different from the one we already know? What happened to her that made her this way?  What are her key personality traits? What does she sound like? If Tawna is the hero of her universe, how would she respond to different situations?  

The answers to these questions, and many more, helped us to discover a strong, dynamic & multi-dimensional (literally) version of Tawna that’s fierce and aspirational. What’s even more exciting is that in Crash Bandicoot 4: It’s About Time you will actually be able to swing into action as this new Tawna! Joining Neo Cortex and Dingodile as a playable character, Tawna has her own unique playstyle and an exciting new look as well…

Crash Bandicoot 4: It's About Time

A bold new look

As an alternate universe character, we had a tremendous amount of creative freedom to re-envision Tawna. This Tawna is an experienced adventurer, a daring, driven, and confident hero. She needed to exude strength and dexterity, so we looked towards powerful athletic bodies as inspiration for her physique. She is a lone wolf who likes to think that she doesn’t need anyone’s help, and we wanted that to come across in all aspects of her look, from her outfit to her range of expressions. 

Crash Bandicoot 4: It's About Time

The many expressions of Tawna.

We iterated on her design for quite a while with early concepts ranging from an Australian outback adventurer, to a tough as nails rock climbing daredevil, before finally finding our Tawna.  The quirky mix of her spiked leather jacket, punky half shaved, blue-dyed hairstyle. and bright pink leg warmers shows a woman who walks to the beat of her own drum.   Everyone on the art team, from concept artists, to character modelers, to the amazing riggers and animators did an amazing job bringing her to life!

Crash Bandicoot 4: It's About Time

High-flying fun

While we’re super excited about Tawna’s cool new look and the pivotal role that she plays in the story, we’ve also designed an awesome new playstyle and move set for her. Each of the three new playable characters in Crash 4 has a unique way to move about and interact with the world. Dingodile uses his vacuum to give himself an extra floaty jump, Neo Cortex has a speedy forward dash move, and Tawna is no exception. 

Equipped with a versatile hook-shot ability that allows her to quickly traverse levels and attack enemies and break crates from afar, Tawna feels as powerful and exciting as she looks. She also has a devastating ground-pound attack, spin kicks, and can reach new heights with her acrobatic wall jump. Playing as Tawna feels fast, fluid, and fresh, while still retaining the precision and intensity that makes Crash Bandicoot such a unique platforming experience.  

Crash Bandicoot 4: It's About Time

From the heart

The new Tawna holds a special place in our hearts at Toys for Bob. As game developers, we’re passionate about telling stories and creating characters that delight and inspire. We seek to promote and expand upon the representation of female characters in games, and think that this new Tawna is a complex and aspirational hero that all players will fall in love with. We can’t wait for everyone to experience Tawna when she leaps into action on PS4 in Crash Bandicoot 4: It’s About Time when it’s released on October 2.

Pre-order digitally and get access to the demo

Lastly, if you can’t wait until October 2, we have some good news for you. Pre-order the game digitally from the PlayStation Store and get access to the Crash Bandicoot 4 Demo, available September 16. Members of the press have had such a great reaction to getting hands-on, and we are excited to be able to get these levels out to players. In the demo you’ll be able play a couple levels from the middle of the game: Snow Way Out and Dino Dash. Fans will also experience things from a new perspective by playing as Dr. Neo Cortex himself in an alternate timeline of Snow Way Out.

*Demo availability subject to change. Internet Connection Required. Available in participating territories. See crashbandicoot.com/crash4 for details.

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  • Hmm, you know, you could have changed some of the things with Tawna in the original game and include her in the sequels of the original trilogy too. I don’t think anyone would have complained. That way, her being in the 4th game would have felt more natural.

    So is the original Tawna going to show up in Crash 4 or just this alternate timeline one? Any news on next gen versions of the game too?

  • They really nailed that “mmhmm! Think again, girlfriend! oh no you di’int!” look.

  • Whilst I’m very grateful to see another new playable character being added, why is the demo a digital pre-order bonus?

    Up until the beginning of this generation of consoles, we would still get the odd few demos, but very rarely now for big titles.

    Surely you would gain more interest from the wider gaming community by having the demo available for everyone, though I realise this is Activision who is in charge most likely so my point is probably already answered.

  • You can only play the demo if you have already paid for the game? That’s not how demos work.

    I remember just before MediEvil came out there was a demo everyone could play, I enjoyed the demo and preordered the game as a result.

    It’s a shame you don’t have enough faith in your game to let people try the demo before buying.

  • Looks exactly like Sombra in the video thumbnail

  • Locking a demo behind a purchase? Pathetic.

    You really are trying to ruin Crash yet again.

  • karen bandicoot

  • I don’t think this looks good at all. Why would you think this was a good idea. The design is awful, that’s my opinion anyway. Locking a demo behind a preorder is stupid too.

  • Even Crash’s expression in the video thumbnail pretty much sums up my thoughts on Tawana new look. The uncolored concept art looks better.

    • Agreed, maybe make the concept art available as a skin would be nice?

    • I was thinking the same thing as Amrit316. I’d really like if her Australian Outback Adventurer outfit was available as an alternate skin. They can throw in the Rock Climber one too as a bonus, but that Outback skin is just too good to be left as an uncolored sketch.

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  • Hmm, while its cool to have her playable, and I get that this is a Tawna from a different dimension, I’m not really feeling the design or her playstyle, (which honestly seems off, like running movement, that pause in mid air and her attacking the enemies all seems “floaty” for lack of a better term). Her outfit and overall look is too generic IMO, and also looks like a scrapped design from those post-apocalyptic costumes in Crash Team Racing Nitro-Fueled. Heck, even her early ‘giant boomerang’ concept design looks way better in comparision.

    Still looking forward to the game in anycase.

    • She’ll probably be a fun character to play, but I agree that what they see as a “bold new look” is actually incredibly generic these days. Shaved head, colored hair, punk look… bleh…..

      I’m gonna echo a lot of other people’s sentiments on here that her Australian Outback look is SO much better, especially if they gave her a thick Aussie accent to go with it. Heck, even that giant boomerang would’ve been fun to play around with.

  • I am going to follow the trend here and just say that the origenal giant boomerang concept art looked cool as hell, what we got instead was… well I guess it would of been a “brave and bold” move 10 years ago but she just looks so generic now… like her origenal design in more unique in this day and age than what you ended up with… Its like New Dante from DMC.

    Also locking a “Demo” behind already paying for the game LOL who is in charge over there? I am guessing there from a marketing background and not gaming.

    • Completely agree. I found this comment elsewhere and it sums up my feelings for her “new” design perfectly:

      “I’m glad that she went in for a redesign, but….isn’t this exact design kind of overdone at this point? Shaved, colored hair? punky, spicy personality? This seems to be the go-to, against the grain style.”

      Like, I don’t necessarily hate it, but it does make me feel disappointed that we didn’t get that really cool outback look in the concept art. A giant boomerang sounds like it could’ve made for some fun gameplay.

  • i dont want to sound like a jerk–but when playstation plus came out one of the perks was access to demos and now we have to pre-order a game to get the demo–you know why people play a demo–to see what its like and see if want to buy the game—a demo isnt supposed to be a pre -order bonus–so i think the demo should be free to ps plus members especially with the crappy free games they been giving out lately– come on–street fighter 5 and battlegrounds–games thats been out for years-not to mention last month as well–they need to start treating plus members better or they will lose subscribers–i know i am about to not renew my subscription

  • Demo for pre-orders only!!!! Is this a joke?

  • While it’s kinda nice that you’re adding her it’s yet another playable character,this is starting to look like a mess…reminds me of Sly 3 and how Sucker Punch ruined the series with it.Remember that this is Crash’s game thats why his name is on the title…that’s all,anyway great job game looks amazing.

    PS:Shame on the demo,while the game is a must-buy I would like to try the demo to have a lil taste hehe…oh well.

    • I understand where you are coming from, but I don’t think the game is starting to look that bad. They also mention in the video that Tawna is the last playable character.

      Of course there is the possibility of DLC but we see. Though to be honest, I would like to see Evil Crash make an appearance, playable or not. Given how dimensional travel was a major plot point in Twinsanity, it would make sense to see EC in Crash Bandicoot 4’s “multiple dimensions” plot.

  • Hello everyone! I pre-ordered crash bandicoot 4 from the playstation store, how do i get the demo?

  • Am I the only one getting Abby vibes?😥

  • Well… mh… no, i don’t like it :( it’s like merging two different kind of games with that Tawna: no spin attack, tech, punk look… no.
    Besides all of that, i still think this game went away from its roots and finished closer to Ratchet and Clank for some reason, maybe for the many railroads or something.
    Just my impression, the more i look at it and the less i feel the “Crash feeling”. I’m not saying it will be bad, it could be great and extremely fun but… we’ll see :P Just my opinion of course, there are high chances i get it, since i love platform games.

  • Demo is for people who pre-order?! That’s stupider than making the beta test available for people who pre-order a game! Demos are meant for people who are unsure if they’ll like the game and don’t want to risk wasting their hard-earned money on a game they don’t like! Gamers who pre-order a game already know they want the game; no need for a demo to convince them to buy the game.

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