PlanetSide 2: Escalation launches this week on PS4

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PlanetSide 2: Escalation launches this week on PS4

The biggest update in PlanetSide 2 history.

Hi everyone, after months of intense testing and development, I’m excited to announce that Escalation – the biggest PlanetSide 2 game update ever – launches on PlayStation 4 tomorrow (Friday, July 31, in EU).

For the uninitiated, PlanetSide 2 is a revolutionary, massive scale, first-person shooter that challenges the grit and skill of every soldier through intense infantry, air, and ground vehicle gameplay. PlanetSide 2 is synonymous with large-scale warfare – we hold the Guinness World Record for most players in a single FPS Battle (1,158!) – and, better yet, it’s completely free-to-play!  

Escalation builds on the camaraderie, strategic teamplay, and scale PlanetSide 2 is known for with a stunning breadth and variety of content for soldiers of all skill levels and playstyles. From new resources and tools, to weapons and vehicles, to an entirely new social space, here are a just a few of the highlights from this massive game update:

No playable aircraft can match the awesome power of the Bastion Fleet Carrier, the massive interplanetary flagship of PlanetSide 2’s armada. Seating 48 players, the Bastion is the ultimate force multiplier on the battlefield, capable of engaging enemies at long distances with mannable turrets, and serving as an air vehicle spawn point for your Outfit. 

Not to be outgunned on the ground, the Colossus Heavy Tank adds a powerful and versatile option to the PlanetSide 2 motorpool. Seating five players, one to drive and man the primary cannon, four more to operate each of its customizable targets, the Colossus is capable of filling a variety of roles on the battlefield. Its deployable Skylance Battery can target Bastion weakpoints and enemy ESF, providing unique anti-air support for your combined forces.

The Bastion and Colossus are just a few of the War Assets available in this update, an all-new tactical feature that offers Outfits (communities akin to guilds or clans) the ability to craft and deploy powerful tools and weapons on the battlefield. Outfits can now accrue communal resources by capturing bases and holding territories, which can then be spent on War Assets like Steel Rain (a coordinated drop pod assault), Citadel Shields (massive projectile-blocking bubble shields), and the A.N.V.I.L. (an airdrop of a ground vehicle of your choice).

Escalation also introduces Sanctuary, a satellite station that acts as a social hub for players of all Empires. Sanctuary serves as a recruitment area for Outfit leaders, a trading space for new vendor NPCs, and a low-key relaxation zone for the war-weary outside of combat.

These new features just begin to scratch the surface of this massive update – Escalation brings new weapons (like the NS-66 Punisher, an SMG with class-specific abilities), new community tools (like Outfit Logs and Facility Modules for base defense), and a raft of performance improvements and bug fixes. 

This update has been a long time coming for our PS4 community, and our entire team is incredibly eager to get it into your hands. The war for Auraxis enters an all-new era this week!

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