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Crash Bandicoot 4: It’s About Time launches on PS4 October 2

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Crash Bandicoot 4: It’s About Time launches on PS4 October 2

The new sequel from developer Toys for Bob continues from where the legendary trilogy left off.

It’s about time for Crash Bandicoot – the orange spin-jumping and dancing marsupial – to return in a game that’s a true successor to his original trilogy, fittingly named Crash Bandicoot 4: It’s About Time, coming this fall to PlayStation 4.

Yes, we’re fur real: Crash is back, and it’s about time that our hero returns in all his platforming glory to PlayStation.

A look back in time

In 1996, Sony Computer Entertainment – now Sony Interactive Entertainment – published Crash Bandicoot, and the rest is history:

A fan favorite trilogy for the original PlayStation, the three platforming adventures featured Crash Bandicoot; a Doctor Neo Cortex experiment gone wrong. Marsupial mayhem ensued as Crash began an epic journey to save his girlfriend Tawna – and eventually the world – from the mind-controlling Cortex Vortex machine. This brash Bandicoot also faced friends and foes alike, including Neo Cortex, his mentor-in-a-mask Uka Uka, and their ally Doctor Nefarious Tropy, in his legendary platforming antics that have spanned the last 20+ years.

On October 2, this saga continues where Crash Bandicoot: Warped left off: Neo Cortex and Dr. N. Tropy are now free from their penitentiary, and it’s up to Crash, Coco, and friends to go across time and space to stop these three from not only taking over the world, but the entire multiverse.

Reborn and redrawn: Some real characters and amazing environments

Developed by Toys for Bob, Crash Bandicoot 4: It’s About Time will keep the core of what a Crash Bandicoot experience is – an intense and zany 3D platforming game defined by a certain marsupial’s brash attitude.

It all began with the development team dusting off the old consoles to play the original Crash Bandicoot classics, comparing them to the recent remasters, interacting with hardcore fans within the studio, and gaining insight from the Crash community at large.

Along with keeping that nostalgic feel, Toys for Bob is also tailoring the game for past, present, and new Crash fans alike through a reimagined and updated art style, new gameplay mechanics, and the ability to switch between Modern and Retro modes (one mode tailored to those seeking that old school platforming vibe, while the other is a little more forgiving, but no less difficult to master).

You can see this reflected in the game’s reveal trailer and screenshots. Visually, Toys for Bob is introducing a fresh take on Crash, his friends, his enemies, and the landscapes around them with a new art style. While staying true to the franchise’s zany spirit, expect to see new worlds, lush vistas, and an absurd variety of enemies and hazards in a style and visual fidelity fit for the modern gaming experience.

Expect to see larger landscapes this time, too. There are points along your platforming paths that you can spot subsequent levels within the one you’re currently navigating. The environments are alive with a wacky and wonky sense of motion and energy everywhere you care to look. With such vibrancy on display, expect a whole new set of platforming tricks like wall running, rail grinding, and rope swinging to help you visit every nook, cranny, and secret spot. The result is a love letter to Crash fans by Crash fans at developer Toys for Bob.

Keeping your head in the game: Quantum Masks

Crash and Coco are still jumping, spinning, and wumping around as they are known for, but don’t think they’ve sat around for the past two decades with nary a new trick up their (lack of) sleeves!

New to Crash Bandicoot 4 are the Quantum Masks: four powerful guardians of space and time that give our heroes the power to bend the rules of reality and conquer dangerous obstacles in exciting new ways.

Out of these four masks, two are fully introduced within the launch trailer, but you may remember one from PlayStation’s It’s Time to Play video. Yes, the one back in November 2019.

Remember the mysterious mask above Coco during that kart racing scene? That was Kupuna-Wa (the Time Mask), who slows down time to allow for even more precise movements. The other mask featured in the launch trailer – Ika Ika (the Gravity Mask) – will let Crash and Coco platform upside down despite the regular laws of physics! Developer Toys for Bob are set to sprinkle these (and two additional floating face friends) along the course of dozens of levels. This results in a variety of new powers and abilities for Crash, allowing for a wider variety of challenges and difficulties as the game progresses.

Pre-orders live now – Totally Tubular Skins!

Purchasing the game digitally at PS Store will grant you the Totally Tubular Skins (available at launch), which puts Crash and Coco into some digs that show off their radical roots. 

Crash Bandicoot 4: It’s About Time will be available for the suggested retail price in the U.S. of $59.99 on October 2, 2020. 

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41 Comments

  • Not going to lie, this defiantly wasn’t worth the wait. I’m not sure why Activision feels the need to constantly change the character design when the Remaster trilogy just got it right again.

    Also strange that graphically it looks worse then 1-3 and CTR on PS4.

    I will still pick it up when it’s on discount though.

    • Spyro Reignited was pretty bad too visually. The textures are pretty low quality even on PC.

    • bedhead1 knows where it’s at

    • Hard pass. I’ll play R&C and Sackboy on PS5 instead of this visual downgrade monstrosity.

      Activision just threw out all the goodwill from the N Sane Trilogy and did what we were afraid of. They changed Crash and strung him out in attempt to make money. This looks ridiculous, like any other bad platformer with dumb ideas and rip offs. Rail grinding from R&C, they made him more like Sonic, and they added absurd powers to make the game easier.

      And nice job giving zero nods to PlayStation, the actual home of Crash. Full multiplat on XB1 at launch. Classy, Activision. I hope reviews are as bad as the game looks.

      No ty.

    • Spyro Reignited looked fine and ran fine.

      The only of this style game that didn’t look so great was Medievil. The graphics were mostly ok but it ran so poorly it wasn’t a great experience.

      (also they only included the first game whereas Crash and Spyro were 1-3 😐)

  • Is it me or am I just picturing it, but I am getting Ratchet and Clank vibes with the whole jumping through different dimensions???

    • Rail Grinding is featured on the cover. R&C is known for that. This looks terrible and comes a month before PS5. Who is buying this on what will nearly be a legacy console at the time it releases? Save your money for a good platformer on next gen like Ratchet & Clank or Sackboy.

  • Welcome to the new and improved merged english blog, where all release dates are us only, the prices are in $ and the age ratings are ESRB only.

    Nevertheless: A new crash, yay!

  • So he has soap shoes like Sonic now? Sliding down vines, running on walls. In some scenes he even looked like sonic. The animation and overall new look just looks WEIRD. I like the idea of adding new mechanics and gameplay elements. The art direction just looks really odd. Crash doesn’t look or act like Crash. Hopefully it’ll get better by the time it’s released. Also, why the heck wasn’t this revealed last week with the PS5 showcase?!

    • Because I believe what was shown was all time released exclusives and exclusives at the Sony event.

      Looks like this game is come to Xbox also at the same time it comes out to PS.

    • Crash was always “inspired” by Sonic.

      Most Naughty Dog games can trace “inspiration” somewhere else.

    • @Elranzer – yes, of course. However, this new rendition looks a lot like sonic. His nose, the way it projects in a couple of the scenes and his movements look WAY more like Sonic than Crash ever has before. It’s weird as heck. There’s nothing wrong with inspiration, but it just doesn’t seem like the old Crash we know and love. Heck, it’s not even as good as the recent remake is. What gives?

      @pup_twilight good point.

    • RE VIII isn’t an exclusive, timed or otherwise and got shown. I guess it just wasn’t ready.

  • Really not a fan of the character design.

    Vicarious put tons of effort into making the N-Sane Trilogy as accurate as possible, and Toys for Bob give Crash a visual downgrade?

    C’mon, this is meant to be a sequel, at least keep the art style consistent.

  • This looks great to me! The visual style is crisp and colorful. The character designs seem to be much more consistent with the original trilogy, than some of the games from about 10-15 years ago. I hope the final game turns out to be as good as it looks!

  • ¯\_(ツ)_/¯

  • £59.99 on the UK store???? So we are just gonna get overcharged now? $59.99 is currently £48. I know taxes need to be taken into account but we have been paying £54.99 for a while now. Why is this £5 more… I mean it is £34.99 game no matter how you look at it. :/ Guess this is going to Crash and Burn. I’ll see you at £19.99. If I pick it up at all.

    • That’s always how it is though, make a game more expensive and people just wait longer to buy it (especially singleplayer). If it was a reasonable amount people would buy it sooner.

      Really, Sony don’t care at all about Europe. Which is why they deleted the blog, fired all the staff and closed almost all the European studios. Hopefully SIE moves back to Japan, it was much better there, more even with much, much greater variety of first party games.

  • Can we get those Crash Bandicoot commercials back again? Time to dust off that suit!

  • Why Toys for Bob?
    They made Spyro Reignited trilogy the worst Spyro game ever.
    Character design is weird and so different than N-sane trilogy.
    I’m scared about Toys for Bob developping this Crash Bandicoot 4.

    • Just be happy that we are getting a new crash game that plays like the first 3 and not like the last 2 on the wii which were garbage. I was hoping for a little bit of open world gameplay but from what I’ve seen it looks really good. Would you rather have this crash game or never have another crash game ever again?

  • I like how Crash Bandicoot shares so many aspects of Sonic the Hedgehog that it borders on rip-off…

    They both are anthropomorphic animals with attitude.
    They both have a mad scientist villain.
    They are both created by the mad scientist villain.
    They both were console mascots to try and take on Nintendo and Mario.
    They both have a racing game that isn’t as good as Mario Kart.
    They both have gone third-party, even appearing on Nintendo consoles.

  • Finaly the ps2 game that “claim” to be the 4th but here we are for the REAL crash bandicoot 4 oh one more thing if you still have a working ps1,2 or 3 boot up crash bandicoot warped or cortex strixes back look how good title screen is compared to the ps2 crash game but im not saying there bad crash is great.

  • pls make this compatible with skylanders.

  • Crash Twinsanity and Crash Tag Team Racing remastered…. I’ll wait. 😐

  • eu amo esse jogo muito top amo de paixão não vejo a hora de jogar a mídia digital desse jogo ética games ps4 eu adoro a SONY

  • I’m not as excited about this game as I should be. Honestly, it feels like Activision told Sony to separate their feet so they could kick them square in the junk. Mario isn’t on competing platforms and neither is Master Chief. The Whombat is what made PlayStation popular and was a footprint of PlayStation from Naughty Dog. Sure Activision is a third-party publisher but it’s not like the PS4 is really hurting in sales that they had to kick Sony in the balls like that porting their games to other consoles, or even this one. PS4 can make them plenty of money without the need to go to Microsoft. That’s stupid and I think it’s a really disrespectful move from Activision. I’m not too happy about this nor was I with N Sane Trilogy. I’d take offense to it as well if I were Naughty Dog as well.

    • What difference does it make if its exclusive? Why would Activision make this exclusive when their number one goal is to make as much money as possible? Sony have Ratchet and Clank and Sackboys big adventure anyway

    • Crash isn’t a Sony IP and never has been. Loads of the “made popular” Playstation games were multiplatform even back on the PS1 (Tomb Raider, Oddworld, Wipeout, Twisted Metal, Final Fantasy VII, Metal Gear Solid etc etc etc), and Crash has been multiplatform title for a long, long time.

      Naughty Dog started off making games for Sega consoles and then for Microsoft PCs and the 3DO. So it’s a bit unlikely they’d care it was on a non Sony platform or feel offended either.

  • Why is the pre-order bonus only for the digital purchase?

  • Good to have another new game (albeit a platformer) for people like me on PS4, who are yet to be convinced to buy the NEXT GEN consoles as early adopters.

  • I like the new design. Those big, dark eyebrows and that big mouth seem to be better incorporated in the overall design instead of standing out. Also, he just looks cuter :) Graphics look great, somewhat reminding of Ratchet and Clank (though that may be due to the sci-fi time travel elements in this one). I do wish they made it into a 3D platformer instead of going with the classic gameplay.

  • This is the best game ever since I was a child, till now it’s till my favorite. Welcome back crash that’s what I am talking about!!! Yes…… I can’t wait.

  • I want to ask, is it gonna be available for ps5 ?

  • one of the best games!
    I’m gonna buy it!

  • Why did they have to add a “4” onto the end of it? REALLY Bad idea! There was already a 4th, 5th, 6th game and so on, and this is just going to make things extremely confusing in the future. Don’t give me that “true sequel to the original trilogy” garbage. It’s NOT a “true” sequel to that trilogy because Naughty Dog isn’t involved. This is just as much the “true” sequel as The Wrath of Cortex was. And to think that all you guys needed to do was leave the number 4 out of it. Smh

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