Frictional Games Reveals Horror Sequel Amnesia: Rebirth

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Frictional Games Reveals Horror Sequel Amnesia: Rebirth

First details on the follow-up to the cult-classic Amnesia: The Dark Descent, coming to PS4 this fall.

The year was 2009, and Frictional Games was in crisis. We were almost out of money, and it was running out fast. We had lots of ideas for innovative systems and puzzles, but they weren’t working out. Rash decisions had to be made.

“Screw innovation! Let’s just make the scariest game we possibly can.”

With this, Amnesia: The Dark Descent was born. And it took off beyond our wildest dreams. The game became a byword for narrative horror, and is still a staple of Let’s Plays and livestreams today. Now, a decade later, we want to return to those roots. We want you to experience the thrills, chills, and creeping dread of the world of Amnesia in a brand new story.

I’m proud to be able to finally reveal:

Amnesia: Rebirth

What is Amnesia: Rebirth? A new protagonist, a new setting, a new story, but built on what we learned from the original game. No gimmicks. No inventing something completely new. This is Amnesia.

That doesn’t mean that we’re just doing more of the same — in horror, repetition is a deadly sin. You need to keep players on their toes at all times. We’ve had to twist expectations, refine old features, and up the ante on everything you’ve seen from us.

As you might expect from a Frictional game, we’re not simply going for a carnival attraction of jumpscares. Amnesia: Rebirth is an emotionally harrowing journey — something different, something less predictable. It will test you in ways you haven’t experienced before, and will make you think about the things that really scare you.

When Amnesia: The Dark Descent came out, we loved to hear the player feedback that said people couldn’t get through the game because they were too scared to continue. But, these days, simple horror isn’t enough. We want to take you beyond horror and out the other side — and see whether you’ll stand the weight of what we put you through.

Amnesia: Rebirth will be available later this year. Let’s see if you can bear it.

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  • Oh heck yeah! Can’t wait for this.

  • OMG yess

  • Excited

  • Would kill for PSVR support

  • Thank you Frictional Games!

    Really excited to poop my pants this fall.

  • When Amnesia launched, I did a playthrough with my cousin, and we would watch a video on YouTube to know what to expect, and even so we were terrified when the monsters came. Actually, I think it was more due to the soundtrack than the monsters. A few years later, Outlast came to steal the spotlight, but I finished both without problems. To this day, though, I have never finished Amnesia. I played the original Silent Hill on a PSP with earphones but Amnesia manages to be more disturbing.

  • Can’t wait for amnesia: rebirth to come out. Amnesia’s dark descent was one of my top ten horror games.

  • I’ll get it as soon as it’s released. But please, oh please, don’t make it like Soma, which is really interesting and all, but is definitely not scary. I mean, the premise is. It’s actually terrifying, if we think seriously about it. But the game isn’t scary at all.
    Hope you’ll take a clue from it, though, and make a super easy mode for those among us who want to enjoy the story and atmosphere, but don’t need the frustration. I like A Machine for Pigs waaaay better than the original Amnesia, for the simple reason that I was able to play it to completion.

    • I mean Amnesia TDD wasn’t all that hard. You could literally mess with the AI by waiting for a certain amount of time and they’d go away. For other times that they couldn’t it still wasn’t that difficult.

  • I cannot express how excited I am for this! Amnesia: The Dark Descent is in my top 3 favorite games of all time, and I’m so very happy to see there’s another game in the series!!! I can’t wait for the release!!

  • Thank goodness this is a private company. It means their creative vision and budget aren’t controlled by some greedy publisher, which is why so much else of the industry is suffering.

  • Looking forward to more games from you guys! Big fan since Penumbra Tech Demo times.

  • Yesss. I have played the original again and it holds up very well.

  • I love everything horror: movies, books, games, my own nightmares, but try as I may, I haven’t found anything that has come even close to legitimately scaring me for a decade or more.

    I’ve been startled a few times but that is a cheap thrill and it only lasts a moment. There is no built up apprehension, no lasting sense of dread. Maybe the fact that I want it so badly is what makes it impossible for me to obtain?

    Please make this as terrifying as possible. I need my fix, a fix that doesn’t currently exist.

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