PlayStation Blogcast 329: Puyo Puyoself Together

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PlayStation Blogcast 329: Puyo Puyoself Together

It's a jam-packed episode, with talk about Days Gone, Sekiro, Shakedown Hawaii, music games, Game of Thrones, Hawaii, Japan, and oh-so-much more. Enjoy the show!

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Warning: Game of Thrones spoiler talk from 36:30 to 47:55!

We’re back! Well, most of us. Tune in to this week’s episode for a Days Gone progress report, a peek at next week’s new games, and a surprisingly detailed discussion about music games. Also, Kristen, Tim, and Justin were all on separate vacations recently so we talk about Japan and Hawaii a lot. Enjoy the show!

Stuff We Talked About

  • Days Gone
  • Shakedown Hawaii
  • Mortal Kombat 11
  • PS Store’s big Golden Week sale (and Theme!)
  • VA-11 Hall-A
  • Music games
  • Tetris
  • Hawaii
  • Japan
  • Zion National Park

The Cast

Official PlayStation Blogcast: Justin MassongillOfficial PlayStation Blogcast: Kristen ZitaniOfficial PlayStation Blogcast: Tim Turi

Justin Massongill – Social Media Manager, SIEA
Kristen Zitani – Social Media Specialist, SIEA
Tim Turi – Senior Social Media Specialist, SIEA

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

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  • iamtylerdurden1

    Days Gone is a blast. I love it. Bend did some impressive things with UE4. The lighting/shadows are fantastic, volumetric fog, dynamic weather. There are dozens of intricate details that some may not notice. Mud and water splashing off the tires when driving through the elements. Different levels of water saturation on your clothes when being rained on. Riding through a body of water will realistically saturate your pants from only the knee down. Enemies lament the fact you shot their brethren and verbally react to your attacks. Trees bend in the wind and fauna blows to varying degrees depending on wind strength. Deacon comments on relevant things dynamically. Headlight glow refracts off of water splashes when riding through streams. Tires appear wet after riding through puddles. The game is awesome.


    So you can put timestamps for spoilers but not for interviews?

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