Grand Strategy Comes to PS4 in Stellaris, Pre-Orders Start Today

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Grand Strategy Comes to PS4 in Stellaris, Pre-Orders Start Today

Get a glimpse of how Paradox and Tantalus Media adapted the user interface for a streamlined console experience.

A Grand Strategy Game? On consoles? You must be mad! Perhaps, but doing mad things has worked out so far for us at Paradox, and we wanted PlayStation fans to get a proper introduction to the genre. It’s up to us to make a good impression with Stellaris: Console Edition! We are thrilled to bring Stellaris to consoles on February 26 for the first time with pre-orders starting today. Players can pre-order the Standard Edition for $39.99 USD ($53.49 CAD) and the Deluxe Edition for $59.99 USD ($79.99 CAD) at PlayStation Store.

For those new to the genre, Grand Strategy Games put players in control of an empire over hundreds of in-game years, and allow them control over a large array of interconnected systems: military, economic, political, diplomatic, technological, and many more. Grand Strategy on consoles has never been done before and we wanted it to be done properly. That’s why we teamed up with Tantalus Media who has expertise in creating console adaptations; our own Stellaris designers were heavily involved in the development to ensure that the true Stellaris experience comes through.

What began as an experiment to see if it even was possible resulted in a console GSG experience that we found surprisingly intuitive and really fun. There are a few UI changes to account for the controller input, but otherwise console players can look forward to a true grand strategy experience the likes of which has never been seen on consoles!

At Paradox, we’ve built our company around the idea that taking risks and investing in games we truly love is what makes us stand out from the crowd. When we were creating the first Paradox Development Studio (PDS) games, we knew it was a risk to invest so much time and energy into creating games for — what was then — quite a niche genre. Grand Strategy Games weren’t as prolific as some of their more action-oriented brethren, but the community was smart, fun and avid about it. We saw something special there and resolved to build the best Grand Strategy Games out there. Since then, both Paradox and the GSG community have grown beyond any of our original expectations, allowing us to create grander, wilder experiences and push ourselves creatively as a company.

In terms of the GSG experience players can look forward to with Stellaris: Console Edition, there are four discrete menus around the sides of the screen including a detailed Empire Management Menu on the left, the Resources Bar at the top, Time Control and Alerts at the bottom, and on the right there is an Empire Overview menu which allows you to select everything from planets to fleets. By tapping on the D-pad directions, you can easily access this key information about your empire or the galaxy.

Analog sticks move the screen around, with the center of the screen being the point you’ll be selecting, you can zoom in or out with the triggers and R3 switches between system view and galaxy view. There are a lot of menus and interfaces that come with Grand Strategy Games, and this sort of gameplay might not sound easy to manage on a controller, but you may be surprised at how natural the navigation of the redesigned menus feels. We want the challenge to be in mastering the galaxy, not the controls!

As our fans will know, a PDS game never exists in a vacuum (not counting the vacuum of space, of course) and we’re always hard at work creating more content in the form of DLC and expansions to support a game long after launch. We aim to treat our first console game in much the same way. In the months after launch, we’ll release the Plantoids Species Pack, Leviathans Story Pack and the Utopia Expansion for the console edition. Players who are interested in pre-ordering now can opt for the Deluxe Edition to receive those DLC automatically once they are released.

We’re really excited about this opportunity to try something new with bringing Grand Strategy Games to consoles and we really hope PS4 players will enjoy checking out a different sort of console game. We look forward to bringing in new Democratic Crusaders, Federation Builders, and Star Emperors to our very active and welcoming community with Stellaris: Console Edition on February 26!

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3 Author Replies

  • Looking forward to this! I’ve put many hours into the PC version and I’m looking forward to seeing how well it works on PS4.

    • I’ve always been envious of PC players as they’ve had a monopoly over this genre. I’ll be there day 1 and how you and your team have a successful launch. I’ve asked this for games like Tropico but is mouse and keyboard support possible or is it not just a matter of mapping the PC controls? PS4 has supported those options for years and it must be a horrible implementation if nobody uses it.

    • Hi Micfur,

      The game currently only supports gamepad, but we think you’ll find that the user experience is excellent.

      / Daniel

  • Hello Daniel,

    I’m really excited to getting this amazing game.

    Will your team doing any Tutorial videos and also some playthroughs to show how the game is on PS4?

    Also, did your team utilize the “Touchpad” and “controller speaker”? Oh, is there some PS4 Pro performance and graphical enhancements added to the game or will there be in the future?

    Lastly, will you ask your team if they would consider creating some “Dynamic Themes” and “Avatar” pictures for the PS4. I would love to show my support.


    Rob aka Graf

    • Hi Rob,

      We are looking into making a tutorial series on YouTube, and we have already started streaming a playthrough over at twitch. The latest episode can be found at:

      Touchpad is used to cycle between planets on the PS4.
      We currently don’t make use of any of the PS4 Pro unique features (such as 4K), however the game makes use of the PS4 Pro’s increased performance.

      Yes! If you pre-order the game you will get access to a dynamic theme featuring art and music from Stellaris.

      Thank you for your questions!


  • I never thought it would happen. By all the holy gods it did! I’ve been hoping to get this on ps4 when I first played it on pc, just an absolutely amazing game.

    I plan to pre-order the deluxe edition and buy whatever themes or avatars you bring out. I will fully support you Paradox. Such an awesome game company deserves all my money.

    If this lifts off I can’t wait to see more of your games. Fingers crossed X.

    Thanks Daniel and co,

    Chris :)

  • I play Stellaris on PC already and am excited for this on PS but I only have one question, will it be fully up to date as it stands, as we have the new 2.2.3 out and 2.2.4 in the works, will it be as up to date as PC
    or pull a Minecraft and be the same for years as PC advances the game??

  • Wow, thank you!

  • Not a game I’ll likely buy as I’m not really into grand strat but its great to see a dev believe in their product so much that they’re willing to take a gamble on it.

  • I honestly couldn’t be more happy and I excited about this coming to console, and what makes this even better is that it realeases on my birthday!

  • Anyone know if this is digital only or are we going to see a physical disc release as well?

  • What about multiplayer? Is that intact?

  • LOL Yet another PC publisher trying to make some extra dough thanks to oblivious console “peasants”, huh?

    Unless Sony makes it mandatory to allow for keyb+mouse support strategy games should stay as a PC-exclusive genre IMO.
    It’s ridiculous (and a waste of time) to play something so “k+m intensive” with a super-limited controller. And PC-only devs don’t know how to make the most of a controller. I can’t remember 1 game with a cool controller scheme. Most of them are meh. So porting a strat game into consoles is like selling a Ferrari to someone living in the Moon. No. Just…no.

    I really hope to see the same level of awesomeness you put on PC discount-wise though. Having to pay 40-60 bucks would be like adding insult to injury since you’re GREAT on PC on that front and I wouldn’t like to see that you’re here only to milk console players dry, like others have tried in the past.

    BTW I love Paradox and just because of it I may be persuaded into double-dipping with Stellaris (even though I’ll probably never play the port). But only if I see that you’re NOT treating console players as 2nd-class citizens (like PC devs usually do).

    • Now that you’re here though…

      …when can we expect BattleTech’s arrival? Unlike Stellaris that’s a franchise begging for a console port! And I would totally buy it Day 1. Hope to see it soon on the PS Store! ;)

    • Paradox has done an amazing job porting management games to console. Cities Skylines and Surviving Mars were extremely easy to play with a controller, as well as the other games they’ve released like Pillars of Eternity but I don’t think anyone was surprised by that. I think at this point Paradox has enough credibility behind the games they’ve already released on PS4 that no one should be doubting if it will be done well.

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