PlayStation Blogcast 305: Hungry With Power

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PlayStation Blogcast 305: Hungry With Power

Have a garbage day!

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Kristen is hosting again, and she’s hungry (?) with power! Join us as we look forward to next week’s new releases, share our favorite “single-sitting” games, and talk about anime. Have a garbage day!

Stuff We Talked About

  • Donut County and other “single-sitting” games
  • Dead Cells
  • Destiny 2: Forsaken
  • Spelunky 2
  • Firewall Zero Hour
  • Zone of the Enders in PS VR
  • Fullmetal Alchemist: Brotherhood

The Cast

Official PlayStation Blogcast: Sid ShumanOfficial PlayStation Blogcast: Justin MassongillOfficial PlayStation Blogcast: Kristen Titus

Sid Shuman – Director of Social Media, SIEA
Justin Massongill – Social Media Manager, SIEA
Kristen Titus – Social Media Specialist, SIEA

Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music.

[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]

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1 Comment

  • Don’t let Sid fool you. Soma is definitely a horror game. But it’s not in your face pants crapping Terror and jump-scares with emphasis on survival like Outlast. Soma is psychological horror with emphasis on the story and most of the terrifying aspects of it come from The Narrative itself. There are enemies and you do have to stealth around them like any modern horror game but as he mentioned you can turn on safe mode and not have to worry about that.

    To answer your question about single sitting games I would say this is pushing it but… Until Dawn. My first playthrough of that game was a single sitting. I started playing it around midnight and I got so into it that I could not bring myself to quit. Next thing I knew it was 6 a.m. and the sun was rising in real life as well as the game and it was at that point I realized this game was meant to be played at night in one sitting because it feels like it’s running in real time when you do that. It just adds to the immersion if you ask me.

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