Co-Op Horror Game The Blackout Club Coming to PS4 Next Year

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Co-Op Horror Game The Blackout Club Coming to PS4 Next Year

Team up as teenage paranormal investigators and uncover the twisted truth.

Hello, PlayStation fans! My name is Michael Kelly, a producer and designer here at Question. We’re a small independent studio made up of former AAA veterans who worked together on games such as the BioShock series and Dishonored, as well as our indie debut The Magic Circle. Today I’m thrilled to finally announce our next game, The Blackout Club, a cooperative horror mystery coming out next year for PS4!

In The Blackout Club, up to four players become a team of teenage investigators uncovering a monstrous secret at the heart of their quiet community. Like many of our favorite horror movies and shows in the “teens vs. monsters” genre, we love vulnerable heroes working together to survive a harrowing journey into the unknown. Unlike those beloved movies, though, we put you directly in the protagonists’ sneakers to solve the mystery together with your friends.

The Blackout Club follows a group of teens who bond over a shared secret. They’ve all been temporarily losing consciousness — sometimes for days at a time — and waking up in strange places with no memory of what they’ve been doing. During one such blackout, a friend of theirs mysteriously vanishes. No one believes them — not the police, not their teachers… not even their parents. The club’s only recourse is to launch an investigation on their own.

Together, they pull on a series of threads that hint at a grand conspiracy that may or may not have supernatural origins. The teens coordinate to elude detection as they search for their missing friend and investigate the cause of their uncontrollable blackouts. And yet, caution is not always enough; each teammate must put themselves in harm’s way to capture video evidence of their tormentors’ plans so they can expose their dark agenda to the world at large.

Unlike most games where you fulfill a typical power fantasy, the members of The Blackout Club aren’t strong enough to confront adults directly. Engaging in combat by yourself is a dangerous proposition with perilous consequences. There is strength in numbers, though, so cooperation is key. Your team will need to improvise ways to overcome challenges and operate as a pack, using hit-and-run tactics to outwit your foes.

You will have a variety of items and abilities to customize your loadouts and balance different play-styles with your team, including direct assault, ghostly stealth, and resourceful hacker. Do you want to specialize in loud, riotous diversions or cleverly-concealed traps? As you complete more missions, you will level up your characters and unlock new abilities and customizations. If you survive long enough, you might even discover the mysterious source of your blackouts — and the hidden talents locked behind them.

In The Blackout Club, you can drop in and out of a session with your friends for a single mission, or several in a row. Each mission takes place in the kids’ own neighborhood and the bizarre network of tunnels hidden below the surface. An ever-changing variety of procedural elements populate the world, including enemy encounters, discoverable loot, and a range of objectives, making each night different than the last. Internally, we think of the experience as “the horror next door.” If you dare, you’ll explore a familiar modern community, and the twisted truth beneath it.

We would love to hear what you think about The Blackout Club and can’t wait to share more with you soon! Check out the new teaser trailer above and follow us on Twitter to stay up to date about Question and The Blackout Club.

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11 Author Replies

  • Will there be local co-op or just online?…

    • Hi Czance! It will be online co-op only.

      Given infinite time and money, we’d have loved to do local split screen, but there are only 6 of us at Question and we made the decision to allocate our resources elsewhere. It’s pretty difficult doing first-person games like TBC in split screen without making a lot of hard design and UI choices, etc. as well as additional costs for engineering and QA – which would have meant we couldn’t do a lot of other things (without running out of money or time). I hope that makes sense!

    • Too bad to hear this will be online co-op only as this seems like it would make a perfect split screen game, because I would like to play this with friends when hanging out. If this ever gets a split screen, I’ll be getting it that instant :D

  • Looks and sounds interesting. Will this be strictly co-op or will there be a single player option?

    • Hi Bufftbone,

      You don’t have to play strictly co-op, no. You can play solo. Or have people drop-in and out.

  • Some great ideas here. I hope there’s some offline functionality, but I’m keeping my eye on this. Makes me think of an Oxenfree and Stranger Things vibe.

    • Hi room309. Thanks for the kind words! We intend to support the game post-launch, and being multiplayer there are definitely online features, but we’re hoping to make sure folks playing solo have a good time too. I can’t speak to a “true offline” mode yet, you would definitely miss out on content updates at the very least. Keep an eye out, we might be able to support it – but I can’t say for sure yet.

  • Looks interesting, but i have a few questions. Is there a story mode ? and can the game be played solo?

    • Hi Dark_Poetry,

      Yes there’s a story. I wouldn’t call it a mode, it’s just… playing the game you will experience the story.

      You can play solo or co-op. Multiplayer co-op is basically drop-in/drop-out and you can control whether people can join you or not (and filter friends-only, etc).

  • Will there be a beta like trial? The game sounds like a good concept and seems like a nice addition to the coop horror genre

    • Hey Mstrminion,

      We are probably not going to do a beta-like trial on PS4, sorry. We plan to do a great deal of internal testing and QA on the project though so by the time it launches on PS4 we hope you find it to be a high quality experience! Thanks for the kind words.

  • I definitely agree it sounds very interesting.

    I would love to see it as a local coop with the option of online. There don’t seem to be that many couch co-op games and I think that would help to push sales, overcooked for example.

    • Hi OffInTheWoods413,

      Thanks for being interested!

      I have a lot of love for Overcooked! However, that’s a very different kind of game and camera setup (only one camera, very different gameplay and UI considerations). That team clearly made several very specific design considerations (such as being able to see the whole level with a single camera that players don’t control) to make it easier to do local co-op.

      Without going into it too much, there’s a significant of work required for a game like ours to make it work well via splitscreen. I mentioned some of the considerations in a comment above. Ultimately, it just isn’t something we could manage with our budget and team size.

      That being said, I do think PS4 has a couple other good couch co-op games to check out if that’s your thing. I don’t know if I’m supposed to talk about other people’s games here, but I also enjoy Gang Beasts… :)

  • Splitscreen?

    • Hi cchilds07,

      Unfortunately, no, we won’t have split-screen. I answered this question in a few other comments here if you are curious to know a bit more about why.

  • Yay get us hype for a game we wont see until next year woot!!! -_- Not to mention will most overshadowed by PS5 announcement (anyone who doesnt think PS5 will be announced at PlayStation experience this December just remember PS4 came out in 2013. 2019 would make it 6 years old which is the same time frame between Ps3 and 4, and when the v4 came out every console dev SWORE there would never be another 6 year duration between consoles (as that was not normal) thus surely theyre not gonan make it LONGER than 6 years

    • I see why some people don’t like hearing about games too early, but honestly for me the earlier the better. I like to know what to look forward to for each platform, PS/XB/Nintendo. It’s especially good for those who have to decide on a single console to have this kind of information in advance. I have been dying to hear about Bethesda Game Studios’ upcoming games and I wish they’d take a hint from these guys.

      As for the 6 years, I mean developers can only make guesses. It’s PX/XB/Nintendo that truly decide that so you shouldn’t have taken developer guesses as gospel. If hardware can still provide more power, and enough for what software developers intend to create, then new hardware is a bit of a waste. My buddies dread having to upgrade to PS5 considering how much more PS4 has to offer. Look at Last of Us 2 trailers for an idea on how much can still be done. Developers need to learn to make their software smarter before we give them better hardware otherwise software logic will not evolve efficiently. That being said, I do personally hope for PS5 to be announced but if it is not I will know it is for the best.

    • Hi DuoMaxwell007,

      Sorry to disappoint you, hopefully you’ll remember us next year when we do come out.

      Mainly, when you’re in a situation like ours and you’ve been working on a game for ~2 years already in secret, you kind of want to tell the world about it! We’ll be sure to keep sharing more as we get closer to launch, to be sure. It’s just tough when you can’t point to a trailer or anything to tell people what you’re working on.

      I’d also agree with KLEEBANKLIBAN below. As someone who worked in publishing before working at Question, we learned that people want to know what games are coming out on the various platforms so they can plan their decisions accordingly. We’re coming to PS4, so we want folks to know it’s coming!

  • This sounds like a single player game with optional coop of up to 4 addition players per mission. Is that a correct statement?

    If so, will the missions scale to the number of players playing? Will there be missions that can’t be completed solo? How is the loot handled? These are the basic questions that will determine whether or night this will be a “Hit!” or a “Miss”.

    • Hi Kaelum,

      That’s about right: It’s 1-4 players co-op so we will make sure the experience is appropriate for the number of people playing.

      That being said, I don’t want to share too much of how that scaling/balancing will work until we get a little closer to revealing more gameplay specifics. This was just the announcement teaser. We will be sharing much more in the future, though. I hope that’s okay!

      (not that I disagree with your point about these decisions affecting what makes a “Hit” or “Miss”). What do you think are the correct answers to those questions?

  • Sounds cool. Wish it could be in PSVR. Imagine an app that let’s you use your phone in real life and see it in VR.. then maybe a single move controller in your other hand.


      A few of us at Question have worked on VR projects and don’t disagree that it would be cool to have VR support in TBC (or a similar game maybe in the same world). VR is neat stuff!

      However, as with the local co-op question above, that kind of feature is a significant amount of work to pull off (for different but similar reasons). There are design and tech considerations that are just out of scope for us. Maybe someday!

  • It sounds really awesome! I always wanted a co-op horror game with a nice story on ps4 and it looks like this is it!

    • Hi vinny-man_boy9,

      Thanks for the kind words! We’re glad to hear this sounds like something you wanted, and we hope this is it too! :D

  • Price and when?

  • Thanks Michael Kelly for all the reply, really helped a lot. I will be picking it up and ill make sure my gamer friends will to, Good job to the rest of the team!!

  • very nice concept, but I’m sorry I have to say this..the trailer is very disturbing and the sound is very very annoying..made me cut it off before it even ended…

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