Stealth Action Game Deadbolt Launches February 20 on PS4, PS Vita

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Stealth Action Game Deadbolt Launches February 20 on PS4, PS Vita

Control the Reaper in the second game from Risk of Rain creators.

Hello? Who’s there?

Two years ago we had the privilege of bringing Risk of Rain to PlayStation platforms. Hundreds of thousands of players spent countless hours repeatedly dying and failing to leave the planet. Since then, we’ve been hard at work bringing our second game over to our new fans at Sony. Today, we’re happy to announce that Hopoo Games have partnered up again with Code Mystics to deliver you a violent experience on PS4 and PS Vita: Deadbolt.

Deadbolt is an extremely challenging stealth-action hybrid taking place somewhere between life and death. You play as the reaper, tasked with a singular mission: to kill all undead. While the reaper has an impressive arsenal and skillset to kill the undead, he has one vulnerability — he dies in one shot… leaving you with no room for error.

Each mission is designed to be completed in many different ways and support diverse playstyles. Want to go in loud? Blast through the buildings with your flashbang and shotgun. However, if stealth is your thing, suppressed weapons may be your new best friend.

Completing missions will earn you souls that can be used to unlock weapons from Charon’s arsenal tailored to your specific playstyle, such as Crossbows, Scythes, or a Semi-Auto Shotgun.

Deadbolt will release on both PS4 and PS Vita with cross-buy support on February 20, 2018. So get your revolver and lighter ready, and…

Knock knock.

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  • Day 1 buy for me! I’ve been in love with Risk of Rain for YEARS and its Vita release quickly became a favorite airplane game of mine. Deadbolt sounds super intriguing and a great new setting for the wonderful art style. The 20th can’t get here quick enough!

  • Day ONE buy for me as well, especially with the successful Vita port of Risk of Rain… hands down one of the best pick up & play games on the Vita, period!

    My only possible/minor concern with Deadbolt on the Vita is that it is not treated like some other ports wherein the visuals are extremely dumbed down, or the fov is extremely zoomed-in therefore ruining the look & feel of what is intended in gameplay. With Risk of Rain I know you guys (devs) had to zoom-in on the gameplay simply because of the size of the Vita’s screen (and maybe specs)… but I think that was done perfectly and not zoomed-in too much.

    Other than that, I hope the Vita port turns out great and I also hope the gameplay turns out to be as fun as it looks in all the gameplay videos/trailers I’ve watched throughout these past months. One last thing, which is most important… thank you devs for even supporting the Vita in the first place. Much appreciated!!!

  • So pumped to play this on Vita! Love Devs that support this little console! Wondering how much it’ll cost though?

  • I am more concerned with how the mouse aiming/shooting controls will translate to the PS controller setup. From the videos it looks like the aiming uses the right stick, kind of like Hotline Miami.

  • Heck yeah!! Thank you for supporting the Vita! Definitely added to the list to download!

  • Vitaaaaaaaa!!!

  • This coming out for the NES or the Genesis? lol… srry, had to. But…. ya….

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