Rogue-Lite Action Platformer Dead Cells Coming to PS4 This Year

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Rogue-Lite Action Platformer Dead Cells Coming to PS4 This Year

Built to empower players, but that doesn't mean it's going to be easy.

Hello friends and foes,

I’m Seb, lead dev at Motion Twin, a french indie studio currently developing Dead Cells, which we are very proud to be bringing to PS4 players later this year!

Dead Cells

At first glance, Dead Cells looks a lot like Castlevania: Symphony of the Night wrapped in a rogue-lite, stuffed in a souls-lite and cooked in sweet pixelart sauce with permadeath, randomness and challenging combat at the core of the experience. However, I feel like this mashup doesn’t entirely convey what we’re trying to achieve with Dead Cells. What we’re really trying to do is empower the player, right from the get go.

Dead Cells is designed to be a challenging experience. You won’t be breezing through the game on your first go, unless you’ve got some outrageous Jedi-like reflexes. But difficulty for difficulty’s sake makes no sense, so each challenge should feel tough but not insurmountable.

Dead CellsDead Cells

This has been a core design principle since the beginning, and we always make sure you have the tools you need to overcome the challenge. Right off the bat, you feel fast and fluid when you move. You’ve got access to all of your equipment slots, double jump, a blistering stomp attack and your dodge: a roll during which you’re invincible. The challenge is not in acquiring more abilities, but in mastering those you already have. We want you to feel rewarded by your own progress, the strength of your character being equal to the extent of your skills, not feel like your progression is being artificially restrained by the game.

This is why we’ve put so much time and energy into making sure the controls are responsive as hell. They should feel like something you’ve played before, like old friends. If you’re not a fan, we’ve also made everything customizable, so the controller should always feel like an extension of your arm rather than another painful obstacle.

Dead Cells

Each mechanic of the game is designed to move in the same direction. Plenty of weapons and items allow you to try a variety of playstyles and find ones you enjoy and are efficient with. Alternate paths to the end often mean you can skip a level you’re not equipped for (damn RNG) or have some trouble passing, leaving it for later when you’re more at ease with the game. Eventually, you will feel like an unstoppable killing machine blasting your way through the levels, and it will be because you’ve improved, not because we will have made your character super overpowered. We think this is a far more fulfilling experience.

Reaching this level of proficiency, however, may take a bit of time. That’s why we’re also striving to offer a meaningful sensation of progression throughout the game, even when the run ends earlier than you would have liked. That’s the role of the metagame. While you’re busy sharpening your skills, you will also unlock new weapons, new levels and new perks which will give you new things to experience and new objectives for your next runs.

Dead Cells

I really hope my not-so-brief introduction of Dead Cells sparked your curiosity about our project. If you have any questions, let us know in the comments.


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4 Author Replies

  • I’d been waiting for this game on pc(a sale). but now that will be on consoles i’d totally buy it there.

  • This game is so good… been playing it for a while now and with each new update, they keep layering on the awesome… for people who haven’t been able to play it on PC, this should be a day-one purchase when it comes out for consoles

  • How much and will it have a platinum trophy? Which ever way I’m getting this game.

  • I’ll be grabbing the switch version. Perfect for on the go gaming or connected to The TV. To bad there aint a Vita version. For vita fans

  • This looks A-W-E-S-O-M-EEEEEEEEEEEE !!!!!


    Day 1 indeed. Please bring this to us gamers as soon as possible.

    Keep up the good work.

  • Excellente nouvelle! It looks amazing. Day one for me too. :)

  • This game is SO. GOOD. I’ve put 60 hours into the PC version. Every update has made the game better so far. I enjoy it so much I’m doing things I don’t normally like to do in games, like playing on harder difficulties and speed-running. I think I’ll stop playing it for a bit and wait for the console release, but I will absolutely double dip on the PS4 version.

    Seriously you guys, this game is great.

  • Nice. Looks great.

  • nobody think about MGS2 when you read DEAD CELL? I’m the only one :~(

  • I have been curious about your work since it came on Steam!!! Thank god this is finally coming to the consoles. Hoping this would catapult the sales for you guys and help it become more successful <3

  • You lost me at “rogue-lite” :/

  • have been waiting for this and hollow knight to come to PS4.

    So when are we expected to get our hands on dead cells?

  • This looks great… added to the always growing list of games I need to get.

  • Any chance this will be on PS VIta as well?

    • Hey there,

      It’s not planned at the moment, but we are always open to considering this kind of thing if it makes sense to do it.

  • Very impressive! Will definitely be looking out for this one. Nicely done!

  • Welp, i’m hyped. It sounds super interesting and I can’t wait.

  • so there are rare drops in that game. it actually looks really awesome. i love the art style and the animations. i just have one request for the developers. environment interactions. like wouldnt it be awesome, if you could lash your electric whip into one of these water pools and it would just shock everyone whos standing inside? or you could freeze the pools with those grenades.[url=]9Apps[/url]: [url=]VidMate[/url] & [url=]Mobdro[/url]

  • LOVE this game! Got in on Steam a while back and it is great. Will definitely buy on ps4!

  • Game looks great…good job y’all at Motion Twin.A must buy for me already.

  • This game is a dream come true. I’ve been playing is on Steam for about a year and I can’t wait for it to come to PS4!!!

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