Dandara Bounds Onto PS4 February 6

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Dandara Bounds Onto PS4 February 6

Jump into battle from any direction in this hyper-stylish action-RPG platformer.

Hello PlayStation fans! We’re Long Hat House, and we will be launching Dandara on PS4 in just two weeks, on February 6, 2018. This is our first game on the PS4, and we’re celebrating early with you by giving you the first look at our new trailer!

Dandara is our unique take on a side-scrolling action-RPG platformer. You play as Dandara, a heroine born from the Crib of Creation into the world of Salt — a once peaceful, dreamlike place now wracked with oppression. Under threat by the Eldarian Army, Dandara must travel and fight to bring order to this directionless world.

What makes Dandara stand out from others in the genre is the fluid, boundless nature of movement throughout the game. You don’t walk or run, but jump everywhere you go. Traverse across floors, walls, and ceilings alike, and at times flip the entire world on its side as you move. Inputs are seamless and easy, making it possible to bound through entire stages rapidly.

Or with lightning quickness. Speedrunners, take note.

As you play, you start with a charged three-pronged attack that travels in the same direction you aim your movement; this can, of course, be upgraded as you explore the world and uncover its secrets. However, there are also several other weapons to unlock, like the Jonny B. Missiles that can pack a wallop from much farther away, and others that we won’t spoil for you.

Dandara was inspired by the real-life Afro-Brazilian heroine from the 17th century who fought to save her people from oppression as well, and includes many visual references to our home town of Belo Horizonte in Brazil. We’ve worked very hard to get here, and are so ecstatic to finally be able to share it with the world. We hope you like Dandara and can’t wait to hear your thoughts when it launches on February 6!

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6 Author Replies

  • Hello from the Publisher! If you have any questions we’ll be happy to answer :)

  • This game seems right in my wheel-house. Will definitely be keeping an eye out.

    The above says ‘wont walk or run’… like at all? If so, this is an interesting challenge I look forward to mastering!

  • will this game come to ps vita ?

  • Looks really awesome, going to check it out for sure! How much will it cost?

  • @Lucas Mattos & @RawFury
    I know that you’re going for the 8-bit look and feel, which is great, but why stick with what would otherwise be known as magnified (pixelated) SD sized pixels on an HD display? I think it would be much cooler to have larger non-pixelated 8-bit color pixels at the HD resolution (1080p), which would just mean that your sprites need to be larger when compared to SD sprites. It would think that it would give more of an updated retro fell, as the sprites would have more detail, but are still limited to the 8-bit color scheme.

    Just a thought…

    • Hey, thanks for the feedback! I’d actually categorize Dandara as a 16-bit color scheme. But the sprites are indeed smaller than what they could be. The reason is simple: our artist was able to make animations way faster and with similar motion quality when working with slightly smaller sprite sizes. He came on board midway through development, but if he had been there at the beginning, the game might look totally different artwise. But we’re all pretty happy with what he achieved. :)

  • Esperando a versão de PS Vita…

  • It looks like a nice adventure with a completely new gameplay mechanics. For sure I’ll download it in my PS4.

  • I am impressed! Really looking forward to this game. Thanks for all your hard work!

  • Retail plans? :)) This game looks dope!!!

  • This looks great and right up my alley. Bring on February 6th!

  • This looks like Gravity Rush meets Velocity…..I love it!!!!!!!!!

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