
Go behind the scenes with the crime thriller from Supermassive Games.
I’m Will Doyle, game director for Supermassive Games’ Hidden Agenda.
I’m delighted to give you a sneak peek of our new crime thriller, which launches tomorrow on PS4. Hidden Agenda blends the best of games and movies, allowing up to six players to play through a cinematic, interactive story.
We’ve taken inspiration from various neo-noir thrillers to craft a tale of betrayal and revenge, set in a rainy, rundown city. You play Detective Becky Marney and District Attorney Felicity Graves as they hunt down the “Trapper” — a serial killer who rigs his victims with explosives to murder the responding officers.
As part of the PS4 PlayLink initiative, Hidden Agenda is designed for use with phones or tablets instead of a DualShock 4. All players need to do is download the free companion app on their mobile devices and they’re all set! This makes the game accessible to friends who are new to gaming, and allows us to award secret information and objectives to individual players. Hidden Agenda is great fun to play on your own, but you’ll get a very different experience if you play it with friends.
This video gives you an overview of the game’s two modes: Story and Competitive. In Story mode, you’ll work together to catch the killer. In Competitive mode, you’ll get secret objectives as you play through. Much like a bluffing card game, you’ll need to trick your friends to evade blame and make your hidden agenda come true.
We’ve had so much fun creating Hidden Agenda, and we can’t wait for you to experience it for yourselves! I hope you enjoy this preview.
Preorder says $20…
The game is $20. The companion app is free.
Is each player required to have a PS+ account?
I really enjoyed Until Dawn, but games that require multiplayer are just too cumbersome. Especially story driven games. Everyone has to be available at the same time.
I don’t like how Sony pounces on their newest successful development companies (like after Supermassive Games’ success with Until Dawn) to make their next project support Sony’s new technology ideas just to drop the use of the technology right afterwards. See what happened to Quantic Dream when Sony asked them to use the Move controllers in Heavy Rain? Has Quantic Dream ever used the Move controllers in any of their games since? The Move controllers is actually a better idea than using your cell phone to control the PS4. PlayLink is a really stupid idea and is wasting Supermassive Games’ time, money, talent and resources. Game looks beautiful. Storyline looks great! Gameplay looks very very stupid and restrained by PlayLink.
I don’t think Playlink is a stupid idea. Since its launch it was a great way to bring my friends who don’t play videogames to the platform. I spent several hours having fun with them at home playing That’s You for example. I think initiatives like this was not meant to usual players or those who usually play online multiplayer. It’s an idea that works very well when you meet friends at home for a pizza night or something. My friends are already looking forward to going home playing Hidden Agenda.
Chet, Supermassive has always been a test dummy for Sony gear. They did the LittleBigPlanet Move spin-off before Until Dawn and Until Dawn was originally conceived as a PS Move required title for PS3. Development was delayed and they pretty much changed the game entitely for PS4, but you will notice they still used the motion sensors and had optional camera support. Playlink looks great (no, really) and makes sense for Supermassive. Note that Supermassive is also working on a VR title. Actually, they already did Until Dawn: Rush of Blood for VR.
In short….Supermassive has always been there to test the new gear and out their unique spin on it.
PlayLink is definitely not a stupid idea. I played four different PlayLink games including Hidden Agenda at Gamescom this year and they were all a huge blast to play, especially Frantics and Hidden Agenda. Including your friends in a story driven game is hugely fun and works really well. It’s different and unique. Frantics was actually my favourite game of the whole convention with Hidden Agenda not being too far behind.
Chet, this isn’t an online multiplayer game, it’s meant to to be played together on a couch. Instead of having some friends over to watch a movie you have friends over to play a movie, a movie where you can betray and deceive each other.