Cosmic Star Heroine Out Today, Go Inside the Skill-Based Battle System

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Cosmic Star Heroine Out Today, Go Inside the Skill-Based Battle System

The galaxy needs saving, and your 11 party members have the skills to do it. But where to begin?

Cosmic Star Heroine has been a huge undertaking for us at Zeboyd Games. With today’s launch, we wanted to share some of the ideas behind the battle system.

Fast-paced battles are key elements to all of our games. While some of our previous games provided stationary, visible encounter points in maps, you were always taken to a separate static screen for battle gameplay. For Cosmic Star Heroine, we decided it was finally time for enemies to move around the map you explored, who would battle you right where you encounter them.

This lends consistency to the game world, and has the advantage of jumping straight into battles immediately. It also provides the simple but fun mechanic of being able to narrowly skirt by moving enemies to avoid some encounters. It keeps the pace up, it keeps the player grounded in the game world, and it provides opportunities to fight or avoid some battles.

Cosmic Star Heroine

We needed a complex, fast-paced battle system to go with it. Cosmic Star Heroine provides the player with up to 11 characters to choose from for their four-person party. For each character, there are eight ability slots; you can equip from a large variety of abilities and then narrow it down to eight for use in battle. This has the advantage of focusing players’ attention and diversifying their battle options without overwhelming them, while also speeding up battles by removing lesser-used abilities.

To ensure that players would use a variety of combat strategies, we devised a simple system to encourage use of multiple abilities in battle, including the oft-overlooked “Defend” command. Players are able to choose any ability available — there are no mana or magic limitations — but can only use an ability once before it is locked out. The “Defend” command recharges all abilities. Think ahead: which abilities should be used at what time, depending on the turn order, such that they are not locked out at a critical moment?

To further emphasize this mechanic, we implemented a Hyper system — each character is granted a powered-up mode that increases the effectiveness of abilities for one turn. The player can see when these Hyper turns become available, so they are encouraged to time their Ability and Defend commands to maximize a powered-up Hyper turn!

By providing a wealth of battle options for customization and depth, but employing a system that focuses and simplifies elements towards strategy, we believe we’ve achieved the goal of a system that is easy to learn, fun to master, and keeps the pace of the game smooth!

Cosmic Star Heroine

Our two-person team at Zeboyd has been working on Cosmic Star Heroine along with the super talented audio experts at HyperDuck SoundWorks to deliver what we feel is an incredibly varied, deep, approachable, fast-paced RPG with limited filler and tons of exciting moments. We’re excited to finally give the world a chance to prove their sci-fi super-agent skills!

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5 Author Replies

  • Is this game available for Vita too? I thought it was supposed to be released for Vita as well.

    • Vita version is 100% still coming, but was delayed for extra polish.

    • Right, we have the game running smoothly on the Vita, we intend to direct our focus to that version now that we’re finishing up some PS4 matters.

  • I’m impatiently waiting for the Limited Run Games release of the Vita version. :)

    • We’re really looking forward to working with those guys and doing a killer physical version!
      As for today, it’s available right away digitally. Love physical though!

  • Waiting for the PS Vita here as well, but I’m happy that this is finally being released!

  • I intend to buy this game for SWITCH!!!! I’m so excited! :)

  • It’s been a long time since I kickstarted this game! Can’t wait to play the Vita version!

  • Couldnt wait for the limited physical copy to be announced. Bought it last night and really looking forward to this. I’m in the middle of playing, Nier, Persona 5, Horizon and more but I think I’m going to push all those back in favor of this. Phantasy Star 4 was on of my favorite games. Cant wait to play this!

  • Picked this up last night. Very much looking forward to playing it.

  • So glad I pre-ordered this indie gem weeks ago love the combat and look of the game

  • Preordered it and couldn’t stay awake to play it last night. I was exhausted, coming off a case of the Mondays. At work right now, wishing I could’ve sunk my teeth into it if even for a little bit. Very reminiscent of Chrono Trigger and Suikoden, two of my all-time favorite games. Suikoden 2 is my like right up there neck and neck with FFVII for my all-time favorite game. I hope when this comes out on Vita it has a separate trophy list, and/or that it is cross buy. Take a page out of Salt and Sanctuary’s book, and hook your fans up!

  • Anxiously awaiting my backer code from Kickstarter

    • Be on the look out for those now, they should be in process of getting out to KS backers for the PS4 codes!

  • There’s NO single word if there will be a Vita release or not so what about it ?? Is not coming any more ? Is the SWITCH version is the only way to play on the Go ????

    • They said on their twitter that the vita version is coming but not complete and when the ps4 and pc version are released they are going to use everyone to complete the other versions. Sometimes doing a 20 second check on the devs twitter pays off.

    • We’re going to put our attention towards that version once we are done making sure launch goes smoothly on PS4 in the Americas and then in Europe. It will take some time but our game runs well on Vita, and we want to support it!

  • Game looks awesome but I am also waiting for the vita version.

  • I’ll buy when it hits Vita (or Switch!). It seems like its perfect for a portable

  • I can wait for the Vita version, but is this still crossbuy like previous PS Blog posts said? The store page makes no mention of that.

    • We plan to support cross buy with the Vita version, once the Vita version is also out (sometime down the line)

  • Preordered for the discount, Thanks. Real excited to dive in after Persona.

  • Thank you for Crossbuy and getting us a Vita Version. This is much appreciated. Cross Save too I hope.

    The Vita Version is the reason I’m going to throw down money on this game today.

  • Been interested in this game since I first heard about it. Reminds me of the Sega CD games with anime intros. After reading more details on the combat I may get it sooner rather than later.

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