Introducing Sundered, a Hand-Drawn Epic from the Makers of Jotun

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Introducing Sundered, a Hand-Drawn Epic from the Makers of Jotun


I love games. For as long as I remember, I’ve played. I’ve played with my brothers, my parents, my friends, and classmates. I’ve played outside, inside, with a ball, with a stick, on a team, alone, in summer and in winter. I love games.

In 2008, I was lucky enough to be accepted into Concordia University’s Bachelor of Computer Science and Computer Arts Double Major. I made my first board game with some great people. I learned that creating something is hard. I learned that taking critique is much harder than giving it. I learned the value of teamwork. I felt the amazing satisfaction of going from idea to execution.

After school, I was lucky enough to quickly find a job in my field. I started as a mobile game designer at a Montreal startup founded by AAA veterans called Sava Transmedia. I learned design, production, and business. Being at a mobile studio meant making smaller games which, in turn, meant that I was able to go through three production cycles very quickly, very early in my career. Most of all though, I met some incredible people. People from Ubisoft, EA, and Warner Brothers. People who had worked on and created Assassin’s Creed, NHL, and Batman. Best of all, I met a ton of younger game developers, several of which ended up joining Thunder Lotus further down the line.

I eventually left Sava, but kept in touch with most of the people I had had the privilege to meet. I had a plan: put an indie game on Kickstarter. It was all or nothing. If the Kickstarter failed, I would have to find another job. Luckily, with the generous help of many friends, we put together a great campaign with very few resources and you believed in us. Gamers gave us a chance. You trusted us to make Jotun.

We worked like crazy for over a year and launched Jotun in September 2015, then on PS4 earlier this month. I can humbly say that thanks to our amazing backers, we made a great game. Jotun was a critical and commercial success. Not a crazy hit or anything, but enough to keep us going as studio, which is more than you can ask from your first project. We learned so much during the process and applied it to our next project. Which brings me to the point of this post.

Today, I’m extremely excited to announce Thunder Lotus’ brand new game, Sundered.

Sundered is a horrifying fight for survival and sanity. You play Eshe, a wanderer in a ruined world, trapped in ever-changing caverns teeming with eldritch horrors. Harness the power of corrupted relics to defeat gigantic bosses at the cost of your humanity.

Sundered is a game that builds on the strengths of Jotun: hand-drawn art, epic boss battles, and great immersion. However, we know Jotun was far from perfect. With Sundered, we’ve added more complex mechanics, tons of replayability, and meaningful choices. We’ve gone into a darker universe heavily inspired by Lovecraft’s writings.

In terms of gameplay, Sundered can mostly be described as a replayable Metroidvania, close to Rogue Legacy and Super Metroid. You explore an ever-changing dungeon, fight hordes of eldritch horrors, and chose between humanity or madness.

We can’t wait show you more Sundered in the coming months. Thank you for joining us in our journey to make AAA quality games with an indie heart. We hope you’ll be around in 2017 when Sundered releases on PS4.

If you have any questions, feel free to post in the comments below.

Resist or embrace.

-Will and the Thunder Lotus Team

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31 Comments

  • Dammit, another must buy for me

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  • That looks fantastic!

  • This looks amazing. I can’t wait to see more.

  • Take my money!!!

  • Thanks everyone!!!

  • When, how much and does it have a platinum trophy!?

  • Oh my god yes!! This old guy loves these types of games. Please please release a physical copy or have Limited Run Games help you out with that!!!!

  • No Vita No Buy

  • Wow, it looks amazing! Si vous avez besoins de musique ou de playtest, let me know! ;)

  • This looks incredible, and after playing Jotun im sure this studio can continue making amazing games :)

  • This looks incredible. I love Lovecraft, Metroidvanias, and Rougelikes. How similar to a Metroidvania, and Rougelike is it?

    • The best gameplay comparison is to say that it’s a cross between Rogue Legacy and Super Metroid.

      The core gameplay loop is like RL where you go out into the world and collect $ (in our case Shards), die and then upgrade your character. We’ve added abilities that let you unlock new regions on top of that (like a classic Metroidvania).

    • Thank you for answering. Rogue Legacy has a great gameplay cycle. It makes me not that annoyed about dying. Will you keep your shards when you play again? The, relative, quickness fits well on the Vita. I’m sure it’ll be great on the PS4 aswell. If it’s less then thirty bucks I’ll pick it up in the first week.

  • Metroidvania? Lovecraft inspired? SOLD!!!

    Also, thanks for not comparing this to Dark souls… I’m sick of people comparing any metroidvania to a Souls game

  • I am keeping this on my watch list… looks so damn good

  • A question will you be doing a PS Vita of it too? I would love to enjoy it on both PS4 and Vita

    • Unfortunately, Sundered will not be available for PS Vita at this point.

    • I sure hope this will be ported to the Vita – I would def. pick it up then but on PS4? No dice.

    • It’s ok Thunderlotus, for every pick and choosey moron who’d rather see this on a 3 inch screen vs a 50 inch I will pick up another copy to make up for it.

      cannot stand that something would be “THE BE ALL END ALL OF GAMES” on a vita, but if it’s on there ps4 it’s somehow un-purchasable garbage? absolutely terrible logic people. And maybe, maybe MAYBE if you support them for their intended vision they will make enough cash to make a vita port. So much of the commentary on the blog posts screams out “entitled child”.

      anyway can’t WAIT to play this game :D

  • Love the 2D art work very nice

  • [[[ P$ vita ]]] >&< [[[PS3]]] !$ NoT De@d

  • For the past year, I’ve been lurking and reading every blog post on the playstation website. Not once have I ever commented on a blog, even if I really liked that game. For some reason, your game compelled me to write one, and I have to say, holy hell. That trailer looks great!. I absolutely love the art direction you’re going with here. I love how it has that cartoony/animated show look. I don’t think I’ve ever really seen art like that in a game (Okay, maybe I’m exaggerating a bit) But I’ll be looking to play your game in the future!

  • This looks great! Really enjoyed Jotun so can’t wait to get my hands on this one!

  • Sold. I enjoyed playing Jotun on PS4. i waited so long for it to come on Ps4, and i am glad that sundered will hit PS4 right away on launch. keep up the good work and you will have my money :)

  • Yes, more Metroidvania style games.

    Thanks for Jotun and Sundered. The Art style brings this game to life.

  • Huge fan of Lovecraft, I’m sure I’ll pick this up at some point. Good luck and keep on keepin’ on!

  • Really good trailer. I hope you also put this on Vita. I think game like this would work very well on the PS-Vita.

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