The PS VR Sessions: Robinson: The Journey

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The PS VR Sessions: Robinson: The Journey

The PlayStation.Blog team can’t wait for October 13. With the launch of PlayStation VR in North America, we’re entering a new era of gaming — one that places players directly into the worlds that developers so lovingly create. To prepare for this amazing next chapter in PlayStation history, we all donned that PlayStation VR headset and sampled a bevy of upcoming PlayStation VR titles.

The world of Robinson: The Journey is equal parts enormous and beautiful. The power of virtual reality is especially significant in Crytek’s latest given the extraordinary vistas players will climb on their journey across an alien world. Here’s what we thought when we hiked through the lush jungles and up the dizzying peaks of Robinson: The Journey.

This experience left me speechless, outside of occasional cries of “woooooow.” I explored a prehistoric alien world populated by dinosaur-like creatures. Using DualShock 4, I navigated tricky paths through soaring treetops while hungry raptors nipped at my heels. Robinson focuses on exploration and the sheer wonder of the exotic environments, but there are puzzles to solve — I lured a hungry dino out of my way using a giant fruit, and scaled trees using a slick hand-over-hand mechanic. But the real attraction here is the gorgeous, mysterious world of Tyson III.
–Sid Shuman

Robinson The Journey

As I get more experience with VR games, and the technology in general, I’m finding that my favorite moments are the quieter ones. Despite the high-octane action sequences, hilarious party games, and barrier-shattering showcases of presence in game worlds we’ve seen on PS VR, one of my most surprising VR experiences to date happened in Robinson. A particular scene saw me standing on a cliff, overlooking a vast landscape teeming with various creatures and blanketed in the light of a gorgeous sunset. When I was younger I used to go on road trips to hang out on Santa Monica pier, just to look out at the ocean and appreciate life. This moment in Robinson is the first time I’ve felt that sense of humbling calm and contentment in years.
–Justin Massongill

The key to Robinson: The Journey is scale. The nearly endless jungles towering around you, winged creatures snapping and crying overheard, and dizzying heights to overcome — all these elements play into the feeling of immersion. But perhaps most telling of the power of PlayStation VR came towards the end of the demo, when I tiptoed through a fallen tree stump riddled with vines. As I passed underneath low-hanging branches, I expected the leaves to touch my face. In fact, I was surprised when they didn’t. Take this sense of realism and couple it with Robinson’s colossal scope to better understand the potential of the platform.
–Ryan Clements

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5 Author Replies

  • Very excited to play this one. I hope to see the release date soon.

    • I was too! I love dinosaurs and it just seems like a perfect fit for VR – and it is. Our demo was only 10-15 minutes long, but I’m really interested to see where it goes for the full game.

    • Not sure about this VR stuff but still haven’t seen a 3D movie either. Love my ps4 and the games comming with it. Maybe I’m just old ( 59 ) Much of the technology designed to connect us all ends up making us distant and not interactive with each other at all. I suppose the VR thing will provide a certain form of escapism for some . I will try before I buy but I can’t see myself fully indulging in or supporting the thing. Now a holodeck, that’s another story.

    • “Now a holodeck, that’s another story.”

      This is precisely why you should try VR before passing judgement. It’s hard to convey how “in-the-world” it can make you feel. Make no mistake: VR is not a holodeck, but is far more immersing than anything before it, and approaches the immersion of a holodeck (albeit without the ability to ‘touch’ objects in the virtual world beyond those attached to your hands.

  • Crytek doing VR? Ok, I officially have a reason to take a serious look at PSVR now…

  • This is one game I am really looking forward to.

  • Is Robinson: The Journey going to support Playstation Move?

    I read on several websites that it will not..and this could be a deal breaker for me.

    • I thought/assumed it was, but the demo I played just used DualShock 4 and I didn’t see evidence of PS Move support. It didn’t strike me as one of those VR games that would necessarily benefit from a ton of manual dexterity / 1:1 manipulation of objects, ala Batman Arkham VR or Job Simulator, but I could be mistaken. The parts that featured more in-depth interaction, such as the cool sequences where you climb up a big tree using mushrooms for handholds, actually worked really well on DS4 by alternating presses between L2 and R2. It’s still early, though, and I was asking this question too — so I’ll keep asking and see what I can learn!

    • I wouldn’t say much as a deal breaker, but I would suck if it doesn’t support it.

  • Is this coming on October 13? Or just by the end of the year? Looking to see what to budget for on launch day.

  • VR games are still waiting to be defined. This game seems to have definition. Plus, its Crytek. Im still replaying crisis form time to time.

  • I’m loving the combination of Crytek and Dinosaurs.

    Does Disney still have the Turok license? Can some cool publisher please pick that up from them and then have Crytek make a new Turok this gen? C’mon. PLEASE?

  • The list of ps vr games that I plan to buy keep getting bigger and bigger. Rez infinite, farpoint, battlezone, driveclub vr, batman, ps vr worlds, resident evil 7 and of course robinson the journey.

    The launch games is even better than ps4 launch :)

  • I really want this game, but Im a little disappointed that Sony didnt add this game to the launch tally, along with Farpoint. Both studios reported that the games were ready for launch at E3 on Oct. 13th. To me it was reminiscent of the Playstation 4, when everybody was so excited for Watchdogs to be their first outing with the console, only to find out it would be an exceptionally long delay in comparison to others. Now there are only 4 games im interested in for day one, and they are “Here they lie”, “Battlezone”, “Eve”,”VR worlds”, and truthfully, none of those even come close to Farpoint or Robinson in my opinion.

  • Im really confused with PSVR games. Can we play PSVR games without PSVR ? (after all its already running on PS4)

  • deez nut

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