TumbleSeed Rolls onto PS4

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TumbleSeed Rolls onto PS4

For the last couple years, some friends and I have been working on TumbleSeed — a game about rolling a seed to the top of a procedurally generated mountain. It’s been a long road and we’re so excited to announce that the game will be rolling onto PS4!

To celebrate, we’d love to share our first ever trailer for the game:

We call TumbleSeed a rolly roguelike. It’s got a procedurally-generated world, upgrades, permadeath, and stays challenging play after play. You play as the TumbleSeed, a small seed with big plans, trying to roll to the peak of your mountain home. The slope to the top has been overrun by creatures corrupted by a mysterious crystalline power — your goal is to cure the mountain of its infection.

Along the way you’ll gain seed powerups that provide the tools you need to outwit the mountain’s many obstacles. Will you stock up on thorns to defend yourself and clear the path of enemies? Or will you summon a rain cloud to fill in holes to make traversal easier? Or did you buy the poison seed from a shop to wreak high-risk havoc? We’ve been playing TumbleSeed for two years now, and the game still surprises us every day with the situations it throws at us.

We can’t wait to tell you more and get the game in your hands. If you’re going to PAX West this weekend, we’ll be in the Indie Minibooth on Friday and Saturday, and camped out in the Cards Against Humanity theatre (just past the main escalators) on Sunday and Monday.

And if you won’t be at PAX you can stay up to date with the game on our website or Twitter. See ya around and keep tumblin’!

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8 Comments

5 Author Replies

  • This looks like it’d be a great Vita game!

    • Thanks for checking out the game! We don’t have plans for a Vita version right now, but we’ll keep you posted

  • Does this support motion controls? That would make it a must buy for me!

    • Hey Ready2Rokk! We experimented a bunch with motion controls but found they weren’t quite the perfect fit – the game uses dual analog sticks

    • Still very interested…will definitely check it out when it makes an appearance!

  • Great sound, lovely graphics. Bravo!

  • While watching your trailer, I felt like L2/R2 would be the natural controls. Have you experimented with this or was it always dual sticks? Game looks fresh!

    • It’s a good idea for sure. We’ve played with L1/L2 + R1/R2 and it felt a little less than perfect to us, though it’s something we’ve considered for an alternative control scheme in an options menu.

      ps. Wish I’d sent this an hour and 49 minutes ago. Cheers!

  • I’ll buy this for the music alone! Hope that track is in the game.

    Getting a real Hohokum vibe :)

    • Hey cool! Joel Corelitz is doing the soundtrack and all the audio in TumbleSeed. He also worked on Hohokum! So your ears are very true, Lord Humungus. Glad you’re digging the tunes. :)

  • Wow! I did NOT expect to hit that trailer and hear such awesomely chill electronic beats! This would be a must play for me just for that soundtrack! The fact that it looks charming af – very much reminds me of when Sony was putting out games like Rocoloco (Locoroco?) – and seems simple and fun is just sealing the deal more :) Looks like a very arcadey game mechanic; something easy to understand and get into for a long while.

    Please tell me this is being controlled by the Dual Shock 4’s gyro controls. After spending a few months playing Splatoon on Wii U, I’ve come to the conclusion that devs waste the gyro controls in modern controllers way too much, especially when they’re so accurate (the Dual Shock 4 easily blows away its last gen predecessor). Heck the only game I can recall that use it on PS4 are Gravity Rush Remastered and Tearaway Unfolded. This looks super obvious to me; tilt the controller to tilt the seed’s board. So I hope it does.

  • I volunteered and worked your booth at BitBash – Chicago (although Greg and Benedict were there, so there wasnt much to do with Tumbleseed :) ) and am more than excited to see the game leap onto the PS4!!

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