We’re excited to announce that Claire: Extended Cut is coming to PS4 and PS Vita (cross buy) on Tuesday, August 30. Two years in the making, our small team has put in countless hours and extra love into the Extended Cut on PlayStation.
The most exciting feature is our upgraded engine and ability to pull in dynamic lighting and real-time shadows into this retro-styled game. We’ve created an amalgam of old-world pixel art techniques with new-world technology. The game’s been overhauled with false depth and 3D objects to create a 2.5D result. The world is alive and moving, Claire’s not just being chased by shadow creatures, but by her own shadow and everything around her! Extended Cut is a lot closer to our original vision of what Claire could be.
While the environment of Claire is dark, brooding, and somewhat sarcastic, we didn’t want to make the standard grungy, grey, bloody type of horror game. We really wanted to balance horror with a bit of beauty. Those moments of respite where Claire can relax for a few minutes before reality kicks back in again.
If you’re unfamiliar with Claire, it’s about a teenage girl struggling to make her way through high school because of her constant nightmares and dreamscape. Failing out of school and trying to take care of her sick mother, the stress gets to her. As she tries to hold it all together, the past, the present, and something else entirely mesh together. Claire constantly shifts to and from her younger self, reliving moments without realizing anything’s changed.
But Claire’s not alone in the darkness — she’s accompanied by a dog wandering the grounds, and a few other people that could use assistance as well. It’s up to the player to put the pieces together. Extended Cut goes a little deeper into Claire’s history, bringing up more questions and more answers.
We hope PlayStation gamers love playing it as much as we loved making it!
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