Bound Comes to PS4 Today, Repair a Broken World Through Dance

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Bound Comes to PS4 Today, Repair a Broken World Through Dance

Everyone at Plastic is incredibly excited today. We’re releasing Bound — a unique platformer in which you play as a contemporary dancer. The game, however, is not just about dance. It also delivers a serious story in a modern, experimental way that’s only possible in games.

Instead of telling you the story, Bound invites you to explore it and discover at your own individual pace. The game’s strong narrative can touch you on a personal level. That’s why we haven’t revealed any details of Bound’s story before today. We ask you to please not spoil the meaning of our game to your friends. It works best when you approach it fresh, without any preconceptions about where it’s headed.

We worked for almost four years to implement as many unique and unexplored game elements as possible. For the aesthetics of Bound, we have chosen modern art and demoscene algorithms. For its audio, we decided to go into electroacoustic music and combine it with classical ballet piano. And finally we have brought you the possibility to dance through the whole game.

But we have also thought about hardcore gamers. You can complete the game in 120 different ways. The order that you play the levels affects how the game looks, sounds, and behaves, as well as your perspective on the events of the game. It can completely change how you interpret the events of the story. The order of the levels also affects how difficult they are to complete. Finding the fastest path will be hard, and will grant you a Platinum Trophy.

Finally, Bound will be available on Playstation VR on VR launch day as a free update. We are really proud of our camera system which proves that third-person camera games are possible in VR and that they can deliver an absolutely new kind of amazing experience to you, the players.

Please enjoy Bound.

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  • I have pre-ordered Bound, and am EXTREMELY excited to play it. However, while I *can* play it today, I am choosing to postpone the experience for PSVR (which I have also pre-ordered)! I have a very good feeling that Bound, as a 3rd-person VR experience, will likely imprint upon me for my remaining lifetime.

  • I’ve been playing it on again off again since 7am and i am liking it so far I just haven’t had a chance to really sit down and enjoy it without interuptions.

  • Very excited to figure out this game. Watched just enough to preorder and then started an intentional black out so I can experience it as freshly as possible. I’ve been debating cancelling my PSVR preorder (budgetary reasons and no huge system selling software for me personally at launch) but this announcement and others like it are the reason the order still exists!

  • I’ve been playing since my preorder unlocked last night. Gorgeous game with a unique and beautiful movement style; I’m really enjoying it. Thanks and congratulations on your efforts.

  • PS: I’m also looking forward to revisiting this beauty in October when PlayStation VR launches.

  • Very early in the game, but it is BEAUTIFUL! The visuals, the music, the animation–beautiful. Too early to comment on the narrative, but I hope it matches up as well. Engrossing game from the start. I’m going to savor this one. Well done, Plastic.

  • I pre-ordered this when I saw it was releasing on my B-Day (Oh and the Platinum didn’t hurt either) I absolutely love BOUND!!! It’s is Stunning & has some interesting gameplay. It can be very distracting, if you keep playing with the dance ability in different areas, as you can do different things. The soudtrack is Beautiful & fits BOUND to a T.

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