Loud on Planet X Brings the Noise to PS4 on April 19

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Loud on Planet X Brings the Noise to PS4 on April 19

We’re incredibly excited to announce the April 19th PS4 release date for our new indie music game, Loud on Planet X, featuring Tegan and Sara, Purity Ring, METZ, Metric, Lights, July Talk, F*cked Up, Cadence Weapon, Austra, and many more! (We will be announcing three more top international artists the week of release.)

LOUD on Planet X on PS4

Loud is a strange mash-up of two genres we love — rhythm tap and tower defence. Choose from a cross-section of top indie music artists, then defend your stage from hordes of quirky aliens by tapping to the music and using a fun assortment of makeshift weapons like speakers, strobe lights, fog machines, amplifiers, bouncers and custom special attacks!

The original idea for Loud on Planet X sprang out of obsessively playing old arcade classics with the sound down, listening to our own music instead. Patapon and Rhythm Heaven are big influences, and there’s an obvious splash of the awesome Plants vs. Zombies baked into our core mechanic.

Our Lead Developer Andrew brings a lot of background in rhythm games and was part of the team on Sound Shapes, the great PS3 and PS Vita rhythm game featuring Beck, deadmau5, and Jim Guthrie, among others.

LOUD on Planet X on PS4LOUD on Planet X on PS4

We started by reaching out to bands we love within our vibrant local Toronto scene, helped by some generous introductions from Mike and Jonah of F*cked Up, and Brendan and Justin from Broken Social Scene, who each also contributed original tracks to the score. We’ve ended up with 14 great and emerging musical artists that are all excited to be on board, each with their own in-game special attack. It has really helped that most of the bands are big gamers (though possibly none more than Lights, who also has some pretty great World of Warcraft tattoos).

After getting a solid response to our alpha build of Loud at Indiecade East, GDC, PAX East, and SXSW in 2015, we ended up running a successful Kickstarter campaign last summer that garnered some solid media coverage and helped get us here — finally ready to launch! It has been a busy year for our small but fierce team working out of Bento Miso in Toronto, and we’re excited to show you what we’ve been up to!

Loud on Planet X will launch April 19 on PS4. We’re also hoping to add PS Vita soon. Look for more news to come!

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9 Comments

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  • Alternative electro-hero? Im in!

  • Congrats on your upcoming launch! The game looks great. Is there a way to “band” together with friends for some local co-op concert battle action? :-)

    • Hey paulogy – the launch version will be single player only, but we’ve actually been wanting to develop a possible two player “battle of the bands” mode down the line… fingers crossed this is something we’ll be able to expand. Thanks!

  • Love the rhythm Genre….looking forward to the possible Vita version. Hoping it is not far behind the PS4 release.

    Looks like Miku controls….. which is good.

    Hopefully this will keep me busy before Project X.

    • Thanks Kishnabe – we’re hoping we can get the PSVita version out soon. We developed in Unity and are just having trouble porting the UI, but it sounds like other developers are having the same problem and Unity is working on a fix. Hopefully soon!

  • I really like these artists. Does this game have new music? New Metric music? Or are they songs that have already been out?

  • Will buy, i promise <3

    Loving all these new rhythm games aha

  • yeah ! ratchet & clank on movies i look forward on April 20 ! :) goobye -_-

  • Looks great! Always wondered what the people behind Sound Shapes would do next. I’ll get the Vita version when it’s released (unless it’s cross-buy.)

    • Thanks Dragonslayer_023,
      LOUD will indeed be cross-buy once we get it running on Vita – hopefully soon! And I should stress that while our Lead Dev was part of the SoundShapes team, it was the incredible Queasy Games studio that created Soundshapes and hopefully they’ll have new projects to announce soon (we’re also big fans of theirs!).

    • We won’t be on PSVita day one, but we’re working on it and the game supports Cross-Buy so your download will work for both PS4 and PSVita when it gets added.

      We’re launching with 14 artists, 2 songs per artist, so 28 playable tracks in total (30 levels including a tutorial level and end boss fight, with 3 difficulty settings). We’d love to add custom tracks and expansions if things go well – fingers crossed! Thanks for supporting us!

    • Good to know it’s cross buy, might just have to go Day 1 :D

  • As a big fan of rhythm games,This Tuesday I am on it!. Day one on PsVita too!
    ( Will allow custom tracks?)

    • We won’t be on PSVita day one, but we’re working on it and the game supports Cross-Buy so your download will work for both PS4 and PSVita when it gets added.

      We’re launching with 14 artists, 2 songs per artist, so 28 playable tracks in total (30 levels including a tutorial level and end boss fight, with 3 difficulty settings). We’d love to add custom tracks and expansions if things go well – fingers crossed! Thanks for supporting us!

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