
Making its debut at PlayStation Experience this weekend, the first official Day of the Tentacle Remastered trailer!
Originally released by LucasArts in 1993 as a sequel to Ron Gilbert’s ground breaking Maniac Mansion, Day of the Tentacle is a mind-bending, time travel, cartoon puzzle adventure game in which three unlikely friends work together to prevent an evil, mutated purple tentacle from taking over the world!
Now, more than twenty years later, Day of the Tentacle is back in a remastered edition that features all new, hand-drawn, high resolution artwork, with remastered audio, music, and sound effects (Which the original 90’s marketing blurb described as “zany!”).
Players are able to switch back and forth between classic and remastered modes, and mix and match audio, graphics, and UI to their heart’s desire. We’ve also included a concept art browser, and recorded a commentary track with the game’s original creators Tim Schafer, Dave Grossman, Larry Ahern, Peter Chan, Peter McConnell, and Clint Bajakian.
Day of the Tentacle was Tim Schafer’s first game as co-project lead, and a much beloved cult classic! This special edition has been lovingly restored and remade with the care and attention that can only come from involving the game’s original creators. It’s coming to PS4 and PS Vita early next year!
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One of the first PC games I ever played! To be able to play it again in HD on my PS4 23 years later is like a dream come true for me!
Can´t wait!! Played it on my C64 back in the days!!!!
Maniac Mansion, and this sequel, are two of my favorite games of all time – so glad to see this is coming along so well :-)
Thanks for the Vita release…best device to play Otome, Visual Novels and Point and Clicks.
Haha, that purple tentacle & its evil eyebrow makes me laugh every time!
Vita edition waiting!
Is it coming too vita as well in March or just ps4?
Anyone know of they’re doing a physical release for either system?
Literally looks like playing DOTT in ScummVM with the HQ4x filter and then downsampling. As a huge fan of Double Fine and these games, it is extremely disappointing for them to not have fixed the lip sync or improved any of the common animation cycles, at the very least. The reaction from two strangers sitting near me at the keynote was “I thought they were remastering it?”
Purists can play in the retro mode if they want something closer to the original experience. This cheaping-out on art/animation is only going to serve to dissuade newer players from trying Full Throttle Remastered. Having put in dynamic modifications of animation loops into ScummVM and FreeSCI as proofs-of-concept, I know this isn’t a technical hurdle.
Yes I LOVED this game! Was so funny, puzzles were logical to figure out, and you couldn’t die or get yourself into an un-winnable situation (which happened to me in King’s Quest VI, which after great reluctance I replayed over the next 2 days).
Was afraid that I’d never see this game again but looks like good thing Disney took over LucasArts.
I want to play it now!!! and we will get maniac mansion as well in this game… so HYPED!