7 Things You Need to Know About Rainbow Six Siege on PS4

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7 Things You Need to Know About Rainbow Six Siege on PS4

With Rainbow Six Siege, we wanted to return to the core pillars of teamwork, tactics, and tension while also pioneering a new gameplay direction for the series. You probably know some of the basics already (online multiplayer focus, attack and defense, etc.), but here are a few things you might have missed.

7 Things You Need to Know About Rainbow Six Siege on PS4

1.) Operators Create New, Strategic Possibilities

Team Rainbow is comprised of the world’s most elite operators selected from famed counter-terrorist units. Each operator is an expert in their field, with a unique gadget function, and a specific loadout dependent on from which CTU they were recruited from.

There will be 20 at launch to choose from, and you’ll get to discover which ones speak to your specific playstyle. Operators work together to form powerful combinations, and there can’t be two of the same operator in a match, so teams will need to think carefully about their team composition and strategy.

2.) Destruction Molds the Environment to Your Advantage

Destruction isn’t just a neat, aesthetic feature in Rainbow Six Siege — it lies at the heart of the gameplay. Using breach charges and other tools on walls and floors allow you to surprise, trap, and create lines of sight on your opponents.

The RealBlast engine enables us to provide procedural destruction, so surfaces will never break the same way twice. In the same sense, maps will be different every time you play depending on how you destroy and mold them throughout the course of the round.

Rainbow Six SiegeRainbow Six Siege

3.) Sound is Just As Crucial as Visual Intelligence

While utilizing drones, surveillance cameras, and operator gadgets is a huge part of gaining an edge on your opponents, it’s just as important to listen to what’s happening around you. We’ve invested a lot of time implementing advanced sound propagation techniques, and audio cues can — and should — be used to your advantage.

Footsteps, a reloading gun, or rappel rope outside a barricaded window may tip you off to imminent enemy engagement. Check out our YouTube channel in the coming weeks for an exclusive feature video on how we’re implementing sound propagation in our destructible environments.

4.) Enemy AI Archetypes in Terrorist Hunt Keep You on Your Toes

In Rainbow Six Siege, we wanted to make the AI more intelligent than ever before. PvE gameplay will feature different enemy AI archetypes controlled by an AI “Strategy Manager” that responds and adapts to your actions in the game.

The archetypes can do anything human players can do, like breaching, fortifying, and rappelling — so they’re very unpredictable. Normal difficulty allows casual players to have fun with this mode, but hard and realistic difficulty levels provide a much more challenging experience for more hardcore or advanced players.

Rainbow Six Siege

5.) We’re Investing in This Game for the Long Term

By going all-in with a focus on providing a great online multiplayer experience, we made a commitment to treating our game as a service and investing in it for the long term. Our vision was not a game that you’d play through and “beat,” but something you’d come back to time and again and grow with.

In order to do that, we will be heavily supporting the game for at least one year with regular balancing and tweaks. New maps will be free for everyone, and we’ll be releasing the full details of our post-launch support soon on the Rainbow Six dev blog.

6.) Angela Bassett Plays “Six”

Academy Award-nominated actress Angela Bassett takes on the classic role of “Six,” the commander of Team Rainbow. Rainbow Six will feature a series of 11 solo missions called “Situations” that allow you to acclimate to the game and recruit new operators to join the team. Bassett will brief and debrief players for each situation.

Rainbow Six Siege

7.) We Pay Close Attention to Player Feedback

Not only are we trying to do something new with the gameplay and how we support the game, but we’re also taking a deeper approach to how we work with the Rainbow Six community. We are very active on the official subreddit and forums, and work closely with players to improve the game based on their feedback. You can see some of the fruits of this collaboration in our post-Alpha changes blog post, and another community event we did earlier this year. If you’re serious about Rainbow Six and want to be a part of it, we’d love for you to join us.

Hopefully you learned a little something new about Rainbow Six Siege from this post. In the coming months after the game is launched on December 1st, we expect that we’ll all learn some new things as new gameplay possibilities are explored. Thank you for your support, and we’ll see you soon.

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  • This game needs dedicated servers badly. During the beta there was nothing more frustrating than getting disconnected in the middle of a round of terrorist hunt because the host got killed.

  • Angela Bassett being involved pretty much made this a must-buy for me since E3. Thanks for clarifying here how she comes into play because I was curious about that given the game’s multiplayer focus. I played the beta and really enjoyed the gameplay. Can’t wait to see what the full experience is like.

  • After Fallout 4, THIS is my most anticipated game.
    So much fun playing the Beta with my friends.
    Can’t wait to play it!

  • The only thing *I* need to know is: No single player campaign.

    • Same here. I was so stoked to play this game. Then I heard that there was no single player campaign. Now I don’t even care that it exists.

    • Was going to say the same exact thing. That’s all you need to know… this is a Rainbow Six game without Single Player/Story. What’s the point? Canceled my pre-order as soon as I found out.

  • Had so much fun on beta and highly addictive. I’m still twerking for it lol. This the type of game i’ve waiting for this game keeps u on your P’a and Q’s. #Nolacking

  • What an as backwards decision to take out the single player story mode,… I was really excited about a new R6 game, but I have zero interest in playing online with other people or making my own missions without a purpose or at least the ability complete the entire game as a normal single player experience. I’d rather play Rainbow Six 3 on my PS2.

  • What I do know is that it’s online/muti-player only and has no single-player which is a turn off for me!

  • Honestly, after playing the beta I’m going in on this day1. Gonna wait until it is sub 30 dollars. It is an interesting concept but it really just seems like they took pretty much any FPS and shrank the maps to one building/house. Then on top of that there isn’t a real single player mode. Seems like they are trying to see how small of a game they can get away with.

  • Will be pickup this game as soon as I can tight on money right now. Enjoyed the Beta with a awesome group of friends. Once we learned our chemistry we were killing it.

    If anyone likes Tactical Shooter’s and Enjoys playing game’s online with your friends this is the game for you.

  • Other than issues with the matchmaking, I absolutely loved the beta, enough so that I preordered the Gold version. If maps are free, what are the extras that come with the gold version?

  • Will they have an option for controller’s to be tactical flipped?

  • No single player campaign no thank you

  • Played the Beta a few rounds, and although I like Ubisoft quite a bit, I am not very fond of online games these days.

    Game didn’t quite seem Launch Ready and Battlefield Hardline, with a proper game, would still be the preferred choice for similar game-type.

    The game had it’s good points though.

    But with no story-line, and online experience changing, not a must-have.

  • The beta left a pretty good impression on me. There were certainly server issues, but what’s in gameplay feels pretty unique. I can’t say that it’s worth $60 at launch, but I wouldn’t blame anyone for going for it at launch.

  • No campaign – no purchase, thank you very much. I’ll stick to the Fallout…

  • No single player campaign, no thanks…

  • Want to create a REAL Rainbow Six game? One with a Story and Single Player campaign? Then I’ll listen… but you can keep your Online Only games to yourself. Thanks!

  • Another Ubisoft title to join watch dogs, zombie, Assassin’s creed unity, “Always Online” the Crew and the Division to the Dismiss with extreme prejudice pile. Adding Rainbow 6 siege.

    I went from “cautiously” optimistic (Ubisoft publishing the title) to straight up pessimistic. This franchise used to be popular and far more technical than what ubisoft has been releasing in the lasts couple of years. Loved the single player campaigns on the Dreamcast and N64 versions when tactical planning for a successful mission USED to matter. Multiplayer was fun for what it was.

    Now…Promoting this game as “Games as a Service” means Micro transctions galore for our $60 plus game When Not even a single player campaign, Not even LAN or Split-screen support for co-op wasn’t even included? Ffs ubisoft, i knew they would find a way to F#c* it up. Do it right on don’t do it at all.

    Ubisofts Rainbow 6 siege will be their EVOLVE game of the year before you know it.

    My .02

  • Does the operators feature mean I’ll be able to play as JTF2?

  • 8.) Rainbow Credits – Take a wild guess as to what those are.

  • When I played the Beta of the Rainbow six siege has a lot of promise. I for one am looking ford the multiplayer the most ( scents that`s what I played mostly in Rainbow six vegas 2 ) But I have to be honest the Beta was disappointing and not because of the gameplay when I get a match it was a blast. But the constant starting and re-starting matchmaking 3-4 maybe 5 time just to get in one match that made the beta version of the game very depressing. Now I have been waiting for new Rainbow six for a long time equally as much as the next gamer so yeah I am going to gamble and pick it up on launch day I hope to have a better experience cause I really don’t want to return the game.

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