Q.U.B.E: Director’s Cut Arrives on July 21st for PS4, PS3

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Q.U.B.E: Director’s Cut Arrives on July 21st for PS4, PS3

Hi, it’s Jakub from Grip Games and I bring you great news! After a very long wait, several delays, and a change of publisher, Q.U.B.E: Director’s Cut is coming to PS4 and PS3 on July 21st.

Q.U.B.E: Director’s Cut

Formerly published by the game’s creators Toxic Games, we at Grip Games took over the work of releasing this award-winning puzzle-platformer for PSN at the beginning of this year and I am really glad that I can tell all the QUBE fans that the long wait is finally over. The game is almost here, in its best version ever released — the Director’s Cut!

If you haven’t heard about Q.U.B.E: Director’s Cut before, then you should know that it is a first-person puzzle game. You wake up inside a huge, mysterious white cube that’s hurling through space towards Earth, and you’ll have to solve dozens of physics-based puzzles and platforming challenges, using a pair of hi-tech gloves that can manipulate some parts of the environment, to get out and save Earth.

Q.U.B.E: Director’s CutQ.U.B.E: Director’s Cut

As the name suggests, the Director’s Cut version brings changes and new things to the game’s original PC version. The biggest change is a new story, which itself is a puzzle you have to figure out inside your own head. It’s hard to explain, I don’t want to spoil it! It was created by veteran writer Rob Yescombe. He’s written for games like The Division, Alien: Isolation, Rime, and the Crysis series. So you can be sure that you’ll at the edge of your seat right until the finale.

The second major addition is a time-trial game mode, called Against the Qlock, where the game pits you against the clock. Combining precision, logic, and quick reactions you’ll have to speed through each of the ten levels using a variety of pick-ups to your advantage.

Q.U.B.E: Director’s Cut

Q.U.B.E: Director’s Cut is coming to both PS4 and PS3, and will be cross buy. The game is running on the Unreal Engine, so expect it to look sleek and gorgeous, and the PS4 version runs at 1080p and 60 frames per second.

If you want to know more about the game, I will answer any questions you may have here in the comments, or you can follow us on Twitter for Q.U.B.E: Director’s Cut news.

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  • Looks super cool!

  • Wasn’t there going to be a Vita version too?

  • This is my kinda game. I’ve had it in my Steam wishlist for ages, but now that it’s PS3/PS4 cross-buy I know where I’d prefer to have it :-)

  • Great puzzle game. Any info about its price?

  • I played this game on Steam and absolutely love it despite me being terrible with the mouse. This game will fit perfectly on PS4 and I can’t wait to pick it up day one. Also would be awesome on the Vita.

  • Is there any chance of Morpheus support in the future? Thanks!

  • Unreal Engine… 4? If so, are global illumination and all those other next-gen effects enabled in the PS4 version?

    is there Move and/or stereo 3D support? Unity devs don’t have a choice when it comes to supporting stereo 3D, but Unreal devs do :)

    I’m so excited for more games like this, I just hope they actually leverage current-gen technology advantages instead of just upscaling to 1080p at 60fps.

    Thanks for supporting PS3! Several of my friends with kids haven’t gotten a PS4 yet due to there not being a unique “killer app” game for children on the platform yet. These kinds of puzzle games are awesome for kids, so thanks!

    • Everything here, even if it’s post-launch. This’d be great for a VR[-like] experience, though I don’t have the tech for it. And…was Gorvi right? There was talk of a Vita (and PSTV? *cough*) version?

  • Where is the Vita version?

  • A demo for the PS3 please

  • Since the change of developers is Q.u.b.e. 2 still coming along? I remember the blog post about it back in Aug 2014.

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