
Back in April, Gio Corsi at PlayStation visited the SEGA office in Tokyo to interview two of the developers behind the legendary Yakuza series, General Director Toshihiro Nagoshi and Producer Masayoshi Yokoyama.

In this first of three interview videos, Gio goes deep into the details of Yakuza 5 and also gets answers to some of the questions fans sent to #Yakuza5PS.
Since the game announcement at PlayStation Experience, we’ve been working very hard to ensure that this massive game — including all the DLC packs — is localized for the western market. We are grateful for all the support we’ve received from our fans so far and can’t wait to share more details with you.
Can we get a retail release (even if just a limited on) please?
I Beat part 3 and it was a enoyable game to me. felt VERY long at that. im sure this would be good aswell.
Yakuza 4 is one of my top 5 PS3 games, and I am so happy that Sony is working to get this localized. While I am very happy that this game is being released at all, I would still love to see a physical (or even limited) release for the diehard fans.
This is great and exciting, but please also work on Yakuza 0! That is another important game to bring over! The US is already 3 years late to this game, I’d hate to be 3 years late to 0 too!
Very nice to see this kind of stuff coming West now thanks to 3PP.
But my concern is that 3PP still hasn’t really come through for Vita players. I thought it’s supposed to be Gio’s favourite platform? Cause given Shenmue 3, Yakuza 5, Street Fighter V… it seems Vita is being treated as something on the side. Those are all exclusive new/localised console titles. All Vita has/is getting from 3PP is late ports like Resident Evil, Towerfall and Bastion. Failing to see any passion behind Vita from 3PP myself.
I believe Grim Fandango Remastered was a 3PP title, but I might be incorrect. Either way, Gio’s been vocal about how there are Vita titles coming, so I’m hanging on ’til PSX 2015 to see how that unfolds.
3PP really has a lot of potential to bring some nice third party properties to PlayStation, especially Vita, but they just need to go about their endeavors a lot better…They should’ve hired a better developer to do the Ultra SF IV port, and I’m not too confident about the team they hired to do the RE Revelations 2 port for PS Vita, a studio named Firma Studio that does mainly smartphone games and this port is their first real gaming project.
3PP would win over a lot of Vita players if they negotiated some great titles. Example: A Vita port of Final Fantasy Type-0. Square Enix doesn’t really want to do it themselves, so 3PP would end up handling the bulk of the work with another developer (A good one, mind you) and deliver a long-requested title that would hopefully give the Vita the boost it sorely needs.