Godling: A God-like VR Experience Coming to Project Morpheus

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Godling: A God-like VR Experience Coming to Project Morpheus
Godling: A God-like VR Experience Coming to Project Morpheus

Hello PlayStation.Blog! We are Solfar and we have a very exciting project we would like to share with you today.

About a year ago, when we were thinking about starting a company to look at all the new exciting VR tech emerging — such as PS4‘s Project Morpheus and the incredible game developing tool that Unreal 4 is — we felt like children in a toy box. Everything seemed to be within our grasp to create… or destroy. It was both exhilarating and terrifying.


This probably goes a long way explaining the subject matter of our first game:

You are a Godling, a toddler God that awakens to the sights and sounds of a beautiful natural world. Just like a young child, you take your very first hesitant steps in this world full of curiosities and wonders only to realize that it also has great perils. And you are one of them.

You quickly learn that you have not only awe-inspiring powers to grow and improve the world, but also some formidable abilities that can accidentally ruin everything.


As a first person virtual reality adventure you genuinely feel immersed and present in the world, and because of its sandbox nature you’ll truly have agency in shaping your environment. As you explore this intriguing habitat you will slowly learn how to use the incredible powers at your disposal. The question is — how will you use them? Do you become the dutiful, caring master of your domain, or would you rather watch it crash and burn in blazing mayhem? In Godling, the choice is yours.

We use an innovative combination of gaze-based navigation, enabled by Morpheus’ positional tracking, and the DualShock 4 controller. With that, we feel that you’ll be able to interact with Godling’s world in an intuitive way, which we think is very important in a VR game. After people’s first impression of total immersion in a VR environment, they inevitably want to explore it and interact with it. For this we were pleasantly surprised by Sony’s 120Hz tracking solution that really brings this feeling of solidity to the experience and convinces us that true non-scripted exploration could be part of a VR experience.


Now that you know a bit about Godling, you may be wondering who we are.

We at Sólfar are a small team, but we’re proud to say we have decades of gaming experience. The three founders all hail from Iceland and have been working together for what seems an eternity: S. Reynir Hardarson, the co-founder of CCP and its Global Creative Director; Dr. Kjartan Pierre Emilsson, the lead designer of EVE Online and formerly CCP´s Principal Game Designer; and Thor Gunnarsson, an industry veteran who most recently led Business Development at CCP.

Taking centre stage at Sony’s E3 conference, the sheer quality of Godling’s VR experience enabled our brand-new studio – founded in late 2014 in Reykjavik Iceland — to showcase our debut game alongside the biggest names in the industry, and we couldn’t be more grateful to Sony for the opportunity.

Sólfar’s mission is to create and publish AAA VR games that thrill players, define the medium and to establish our company as the world’s leading developer of virtual reality entertainment.

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1 Author Reply

  • These shots look beautiful, and this game looks like a great use of the new technology. Looking forward to seeing the game in motion :-)

    • Kjartan Emilsson

      Thank you all for your kind comments. After having had the opportunity to see people’s reactions to playing our demo at E3 it strengthens our belief that Godling is a game that will be exciting for a wide range of gamers. We will be busy working on it for the rest of the year and we’ll make sure to update you on progress here, but also on any of these sites: http://www.solfar.com, facebook page at http://www.facebook.com/solfarstudios and twitter @solfarstudios.

  • This looks so beautiful! I can’t wait for unique experiences like this on Project Morpheus

  • This game looks interesting and like I can get lost in it for days, hopefully Sony can set up Morpheus Demo stations around the country so we can have demos :D or at least in the Sony Museum here in NYC so I can go lol.

  • Really excited to see some support coming for the device. As a guilty early-adopter, I am glad to see that I will have some cool things to play on it.

  • Godling looks both beautiful and amazing. I am really looking forward to learning more about your game and Project Morpheus. Congrats and welcome to Playstation Nation!

  • Oh wow! Very beautiful.

  • I’m looking forward to this and all the other stuff you guys have planned for Morpheus, but I didn’t hear a price point yet… Will that be coming at E3?

  • This will be mine. I love VR, and I love games that will allow me slow exploration of creative worlds. I can’t wait!

  • Nice looking game, hope development goes well, and pays off big. I will definitly be keeping my eyes on this title. Thank you for supporting Project Morpheus.

  • Where are the PS Vita games? :(

  • It’s fantastic to see that Sólfar is laser focused on its next project!

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