Hi everyone, Dan from Electronic Arts here to talk about a brand-new game that was recently announced during our press conference. It’s called Unravel, and I’m really excited to share its story with you.
The story of Unravel is the tale of Yarny, a little hero being sent on a big adventure. The story of its creation is also truly unique. Martin Sahlin, Creative Director at Coldwood, created a poseable Yarny doll out of tire wire and a ball of yarn while he was on a camping trip with his family in northern Sweden. He then took Yarny around and snapped pictures of him in different gameplay-like situations – turning this trip into the backbone of the game.
In Unravel you’ll control Yarny in a physics-based, puzzle platformer, using his thread to traverse nature’s many different obstacles. Some challenges are simple, like using Yarny’s thread to swing across a gap, or rappelling down a tree. Sometimes things get more complex, where players have to look back at their tangled thread, and re-think their strategy. Your goal is to try to make that yarn reach all the way through the game, from start to finish.
Why is Yarny doing this? It’s not just because you’re pressing right on the analog stick. Along the way, it unlocks a heartfelt story re-connecting the memories of a long lost family, trying to help a lonely old woman reconnect with all that she has lost. The tale is told completely without words, and Yarny is the bond that ties everything together.
Unravel will be available on PS4, and although we can’t tell you when just yet, we’re excited to hear what you think of Yarny and his grand adventure.