Thumper Bringing Rhythm Violence to PS4

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Thumper Bringing Rhythm Violence to PS4

This is Marc and Brian from Drool. For the past few years, we’ve been making Thumper, our rhythm violence game. Today, we’re happy to announce Thumper will make its console debut on PS4 in 2016.

Thumper strips rhythm gaming down to its core. With one analog stick and one button, you control a space beetle as you hurtle through treacherous psychedelic worlds. By keeping the gameplay pure and simple, we combine classic rhythm-action with speed and satisfying physicality. The basic move set of thumping, sliding, and turning is easy to learn. But as you careen onward, you’ll need to master new moves and survive adrenalizing boss encounters. To reach synesthetic bliss, you must go through rhythm hell. And nothing can prepare you for the ultimate confrontation with an insane giant head from the future: CRAKHED.

We both have over ten years of experience making rhythm games. With Thumper, we want to bring something unique to the genre. Brian is the bassist for the noise-rock band Lightning Bolt and he’s creating Thumper’s original soundtrack. The music varies from thunderous drumbeats to dark synth blasts to eerie cosmic drones. Using our custom engine, we handcraft the gameplay and audio together. Every sound, collision, and visual effect is coherent and interwoven for maximum impact. There’s no blood or gore in Thumper, but you will feel the violence.



After years of development, we are excited to unleash Thumper on the PS4. Rhythm games have always had the power to transport players into realms of euphoria and delight. We hope Thumper takes you to some new places. You might feel unsettled, lost, even scared. Just remember what you must do: KILL CRAKHED!

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8 Author Replies

  • As a long time fan of Nine Inch Nails, I love it when music collides with violence! This game looks very unique and I can’t wait to play it for myself :-)

  • (oh and TOOL ;-)

  • Alright! Space beetle psychedelia!

  • Nice. Cant wait for it.

  • Yes! I saw this on CO-OP’s GDC special, and wanted it. So glad Sony snatched this up.

    I hope Firewatch comes to PS4 as well.

  • Looks pretty wild. I dig it.

  • Visually reminds me of Dyad, which I really enjoyed. That, coupled with the fact I love me some rhythm games means I’ll definitely be picking this up.

    Also, any chance we may see this also come to Vita?

    • Thanks! We’re a two-man team, so we’re focusing on PS4 first. But we’d love to make Vita happen too!

  • Damn, im digging it!

    It will look ridiculously awesome on my 150″(dlp projector ftw!)

  • Also, I should add: I’ve loved the intensity of this game since I first saw it (was it at PAX East 2015?) it gives me chills. It looks like a perfect game for turning the lights off, the sound way up, and trying to survive all the chaos. Do you have any plans to use the controller rumble or lightbar? Seems like it could enhance the experience even further.

  • Everyone to their own, but it looks crap to me. Like going back to the 80’s/90’s

  • That looks awesome!

  • Isn’t it amazing what a game can become? When you said Rhythm Violence, at first I was saying “wtf mate” and after watching that trailer I am convinced that you’re onto something. Will we be seeing any more between now and release, possibly at a conference/event?

    • Thanks! We’ll definitely have more to share before our release. In fact, we’ll be at E3 next week showing the game on the PS4 for the first time. And we have a more events lined up for the summer and fall to announce soon. If you follow the PS blog, our site ( or Twitter (@ThumperGame), you’ll hear about them.

  • I hope for this soundtrack to consist of DnB, Neurofunk, or whatever is a hard beating music

    I’d be all over that!

  • Holy cow this game looks fantastic!!! Day one buy from me. Any chance the soundtrack will also be sold separately (or bundled) at a certain point?

    • Thanks! Yes, we’re planning to make the soundtrack available. Not sure how quite yet, but stay tuned.

  • @ianandmurphy — what an interesting and well thought-out comment, but maybe for the next one you could come across as even more apathetic, shallow, and uncultured (and maybe you could make it even briefer and less wordy). That way only like-minded players will be the only ones who continue being the only ones who share your, quote/unquote, “thoughts.”

  • Looks interesting, I will keeping an eye out for this.

  • ehm… guys, you forgot to wipe out the mouse cursor in the trailer :’D

    BTW the game looks GREAT, I’m very hyped, do your best!

    • Thanks! We’re so slammed with E3 preparation, I few cursors sneaked into the trailer! We can confirm the final product will be 100% cursor-free ;)

  • Just got an idea! Could you guys look into making a Playstation Headset preset for the game so that the audio is exactly the way you guys want it for headset users?


    • Yeah the DS4 speaker is cool and good quality for such a tiny speaker. We’ll figure out a good way to use it.

  • Warning! Dangerous game for your eyes.

  • Crazymanwalking1

    I found my next high!

  • This game looks very neat. That said, is it really not something that can be played on a PS3 as well?

  • Lights down, sound up, this is the way I like to Thump! Looks great, reminds me of the tubes from Running Man.

    • “Rhythm games have always had the power to transport players into realms of euphoria and delight.” That’s a great quote, I’m sure I’m going to use it at some point in my scholarly papers about game sound! Also, I’m really looking forward to this game!

  • “Rhythm games have always had the power to transport players into realms of euphoria and delight.” That’s a great quote, I’m sure I’m going to use it at some point in my scholarly papers about game sound! Also, I’m really looking forward to this game!

  • Any chance you’ll be @gamescom, Germany in august, so we can put out hands on it? Would love to try it out :)

    • We’d love to come to gamescom! We won’t know for sure until closer to the event, but hopefully we’ll see ya there.

  • Daayyuuuuummm

    You know you’re game looks really good when I kept asking myself if it was real game footage. It looked like a conceptual thing but looks like you’re ready to show at E3 wow. I guess its just smart/different use of graphics.

  • Reminds me of Amplitude, which is one of my favorite games of all time. I’m super excited to play this!

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