Danganronpa Another Episode: Your Questions Answered

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Danganronpa Another Episode: Your Questions Answered

It’s not every day that you come across a series with a sadistic teddy bear at the helm, but that’s exactly what players get with the Danganronpa series. It’s garnered a passionate following of players thanks to its premise of high school students struggling against the whims of that diabolical (And adorable?) villain — with murderous confrontations as a result.

Danganronpa: Your Questions Answered

To learn more about the series, and the upcoming adventure spin-off Danganronpa Another Episode: Ultra Despair Girls, we posed some questions to Director and Scenario Writer Kazutaka Kodaka, and then passed along your inquiries to him as a bonus.

Let’s plunge into one of the minds behind Monokuma, and all the devilish games he plays…


PlayStation.Blog: What was the team’s inspiration behind Another Episode? What do the new gameplay systems add to the game, and the storytelling?

Kazutaka Kodaka: So the idea for the game is two girls escaping, or running away from, despair. The easiest way to tell their story is through an action game because action games actually require movement. So that’s why we ended up going with an action game for this one.

Danganronpa Another EpisodeDanganronpa Another Episode

PlayStation.Blog: Will it be possible for players new to the Danganronpa series to start with Another Episode?

Kazutaka Kodaka: Essentially, Danganronpa Another Episode was created in a way that new players can start the series by playing it and be okay.

PlayStation.Blog: How has the Danganronpa series allowed you to be creative in new ways?

Kazutaka Kodaka: Obviously the main focus of a Danganronpa game is its story. That said, I’m always interested in adding in new gameplay elements and finding ways that gameplay can express the story. The Danganronpa series allows me to creatively find new ways to use gameplay to enhance and help the story move along.

PlayStation.Blog: Have any of your personal experiences in life been reflecting in the stories you create?

Kazutaka Kodaka: Not really. My life is actually pretty basic, and not many things happen. There’s actually a column I write in Japan, kind of like a blog, and it’s come to a point where I don’t know what to write because nothing happens to me. It’s not really a case where my life is reflected in my work or writing.

Danganronpa: Your Questions Answered

Kazutaka Kodaka: Definitely the order would be Danganronpa 1, Danganronpa Zero, and then Danganronpa 2 is the best way to play it.

Kazutaka Kodaka: Basically, I give instructions for what I want to Mr. Komatsuzaki [the artist for Danganronpa]. That said, sometimes he comes up with a design cue that I like so much, I end up rewriting something into the story or scenario that shows off that particular aspect of Komatsuzaki’s character design. In the end, it’s a back and forth thing.

Kazutaka Kodaka: So originally the idea was to create some space between the scenes of the game. I was trying to think of the best way to do that, and what I came up with was Monokuma Theater. It was the first idea I had, but it ended up being the best idea and the one we went with. So that’s why it’s in the game.

Actually the idea came out of nowhere, but worked well for the first game. For the second game, those became more and more difficult to write. I feel like the ones in the second game aren’t up to par.

Danganronpa: Your Questions Answered

Kazutaka Kodaka: First of all, an RPG. Probably Metal Gear. As everybody knows, in Metal Gear, Snake has a communicator. The famous line is where Snake gets killed and the person on the other end screams, “Snake! Snake!” So that’s what I’d have Monokuma say when he kills Snake.

Kazutaka Kodaka: It would probably be something not in the open. I would just run and run and run away from the killer, only to be enclosed in a room, panic, and get killed. So I guess you could call it a suicide death. [Laughs]

Translations provided by NIS America.

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33 Comments

  • Pretty weak questions especially the ones from twitter there was so much better stuff to ask

  • I think more developer interviews from Playstation Blog that explores the developers’ minds would be really nice!

  • I truly enjoyed both danganronpa games. Very unique experiences with an entertaining story. I’m interested in another episode especially because on the new gameplay. Hopefully spike chunsoft is working on another danganronpa that’s similar to the first 2 as well. That would make my vita and I very happy!

    • You and me too dood! I’m super excited for Danganronpa Another Episode since it’s an action game, but still has all the Monokuma madness we all love.

  • Both Danganronpa games are excellent. 2 of my favorite games on Vita. Cannot wait for both Another Episode and DR3.

  • Does Danganronpa Another Episode: Ultra Despair Girls come out September 1st 2015?

  • I’ll take a hardcore 2D action game where you play as both Prinny and Monokuma with the ability to swap between them on the fly. Slap it on Vita and PS4 and we’re good.

    • Robbie – dood… how cool would that be?! But what would their special abilities be? Maybe we should photoshop some stuff together…

  • What an interesting interview. I love this franchise and feel it’s one that every Vita owner should give a chance, even if it’s typically not your type of game. I’m really excited to play this next game!

    • Zepherj – I totally agree with you. It’s one of the main reasons I have a VITA! And I know you’re going to love Another Episode.

  • pretty cool interview. I will proboly wait for this game before I start playing part 2.

    • Souledge94, you don’t have to wait! While Another Episode acts as a bridge between the two games, you don’t need to play it in order. You might actually like playing 2 before Another Episode to keep all the twists and turns of the plot!

  • Can’t wait to play this!

  • Stop censoring this series for the West.

  • I’m not sure if I’m gonna bother with this one or not. Heck, I haven’t even got around to Danganronpa 2 yet because the ending of the first left a really bad taste in my mouth due to the amount of major plotholes and who actually got to survive. I won’t spoil it, but that ending was wrong in so many ways.

    • Remmy8199, I’m sorry you didn’t really like the ending of the first game. There’s actually a light novel called Danganronpa Zero, which acts like a precursor for the game and explains a bit as to why the first game ends the way it does. You should check it out!

  • Thanks for interviewing Kodaka! Really interesting to hear his thoughts about the series so far.

  • Oh yeah, and totally looking forward to Another Episode: Ultra Despair Girls and DR3!

  • I thought it wasn’t a good idea to play Ultra Despair Girls if you haven’t played 1 and 2 as I heard it will have major spoilers in it.

    Still workin’ on 1, and I will downright get 2 and this game!

    Oh and @10 The series hasn’t been censored as far as I know

    • Yawnawn – For the games, you can play it in either the order that its released or sequential order. Personally I think it’s better playing Danganronpa 1 then 2 then Another Episode because Another Episode has those little bits of fan service that everyone loves. It also answers some unanswered questions and builds the connections between the two games, but you can go about it however you want :)

  • I’m excited for this. When I saw it on amazon last week I pre ordered it. The reviews out of Japan have been really good as well.

    • Good on ya! We’ve been really happy this game has been received so well in Japan and have high hopes for it in the West!

  • I also always wondered about where the ideas for the Monokuma Theater came from, and now I know (I agree with Kodaka-san on the theater segments lacking a lot more in the second game than in the first, lol). Both games are great, regardless!

    I can’t wait for NIS America to update the website so I can preorder an LE copy, as well as an official release date. Hopefully the wait will be worth it!

  • @ Skater_Ricky — If you’re reffering to the date that’s being shown on Amazon, there might be a chance that that’s a placeholder date. No official date has been announced as of yet (There’s always a chance, though).

  • Can’t wait. Beating up Monokuma in Conception 2 was pretty lame.

    Looking forward to getting my third Danganronpa Plat.

  • Most anticipated game game this year for me followed by bloodborne. I see Zero mentioned a couple times, was it ever translated for us westerners to enjoy?

  • game* also I hope there will be some sort of collector’s edition available. I’ll be refreshing the nis website.

    • CTdan – sadly Zero hasn’t been published in NA yet, but you can find translations on the interwebs :) Some translations can be a little broken but it really adds to the overall plot! And don’t worry – we’ll be releasing info about that soon!

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