Hey everyone, it’s Rob from Curve here. You know us by now, right? Here’s a reminder: we’ve developed some of the most well-known PlayStation indie titles including The Swapper, Thomas Was Alone, and Lone Survivor. We’re also massive PlayStation fans and we’re all about helping indie developers bring their games to console.
Today I’ve got the honor of announcing a brand new title that we’re developing for PlayStation in 2015. It’s called Nova-111 (pronounced “Nova-one-eleven” if you were curious), and it’s something very special. We fell in love with the game the very first time we played an early preview version, and we think it’s going to be a perfect fit as an accessible but challenging puzzle game on PS4 and PS Vita.
Nova-111 is a sci-fi themed adventure game that cleverly combines turn-based gameplay with real-time action, forcing players to utilize both real-time decisions and turn-based strategy to fight enemies and solve puzzles.
The combination of two very different methods of interacting with the world creates a game that allows for that sense of urgency you get from real-time games while providing the depth of strategy and methodical combat decisions you might typically associate with turn-based titles.
Designed by Funktronic Labs, the game has already been making a name for itself in the indie scene. The guys over at Funktronic are no strangers to PlayStation either — the head of the Studio Eddie Lee also worked on the popular PixelJunk series of games for PS3.
Nova-111 will be a cross buy title and will be heading to PlayStation Store in early 2015. We’re already knee-deep in development of the game, so we’ll have some more information for you, including a shiny new trailer, in the next few months.
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