Bloodborne on PS4: New Combat Details

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Bloodborne on PS4: New Combat Details

Hello, PlayStation fans. This is Masaaki Yamagiwa from Japan Studio. I am pleased to present our brand new gameplay trailer and some new gameplay details about the PlayStation 4 exclusive Bloodborne. This week is the first public hands-on with Bloodborne at the Gamescom show in Germany, so we have lots to talk about. The three new themes From Software is pursuing with Bloodborne are: fear and exploring the unknown, intense life-and-death battles, and new and unique online experiences.

A big part of the fun is exploring a mysterious new world. The creepy and sometimes horrific gothic world of Bloodborne will be brought to life on the PS4 in amazing detail through the beautiful yet somber architecture; attention to detail in the environment; gorgeous lighting from the light of the moon, lanterns and fires burning in the street; and a trusty torch to light your way through dark and dangerous spaces. Exploring the unknown can be a harrowing experience, especially in a game like Bloodborne where death and madness can be lurking around every corner.


At E3 we introduced players the city of Yharnam, where Bloodborne starts out. Yharnam is an ancient city known for medical practices. However the story of Bloodborne will take you beyond the walls of Yharnam into new locations where greater dangers await. And along the way, you will find new weapons to have at your disposal to take on these threats.

Bloodborne on PS4: New Combat Details

Like with Demon’s Souls, there’s a lot of emphasis on achievement and reward, that sense of accomplishment from overcoming seemingly impossible challenges. With Bloodborne, the goal is to take that to the next level, which requires focusing on more than just a high difficulty level. To really build up that sense of achievement, not only are there new elements of fear, but we are adding new layers of edge-of-your-seat tension, where your palms sweat as you grip the controller.

At E3 we introduced Bloodborne’s evolved combat style, which requires more pro-active and offensive tactics. The weapons, like the transforming saw cleaver and blunderbuss shotgun, lend themselves to this different combat style, as does the quicker movement and dodging. Enemies in Bloodborne are quicker and more aggressive as well, and you’ll be facing more enemies at once than in the past. There are situations where if you sit back and wait for an opening, you’ll get overwhelmed. At times, you have to be on the offensive. But this is not a hack-and-slash game. Rest assured, Bloodborne is still an action RPG at its core, and combat is still very much about strategy and tactics.


The new, more offensive combat actually goes much deeper, by way of our brand new Regain System, which rewards players for taking more risks and being more decisive and strategic. The Regain System allows players to recover health lost after taking damage by striking back at enemies within a short time period with a bladed weapon. Basically, The Regain system allows players a way to channel that negative energy they feel from taking a hit, and direct it back at the enemy to get revenge and steal back the health they lost.

The amount of health you can recover will be shown in yellow in the HP gauge, and it will get shorter over time if you hesitate to strike. You will still have to be smart and strategic with your strikes, as attacking indiscriminately could lead to taking more damage at the hands of the enemy. Now, the strategy and skill come into play in your offensive and counter-attack tactics, rather than waiting and timing defensive tactics just right.


With Bloodborne we are also seeing an evolution in the weapon design. Set in a more modern 19th Century style gothic setting, you’ll have firearms like the blunderbuss shotgun at your disposal to drive back multiple enemies at a distance, and to do massive damage at close range. But the core of the combat will be the transforming blade weapons that decorate the screen with copious amounts of blood.

At E3 we introduced the first of these weapons, the saw cleaver. In its short form, it is perfect for quick successive attacks at close range. By transforming it into its long form, you’ll be able to deal larger amounts of damage with more powerful long-range strikes. However, these longer reaching strikes take longer to swing, so you will be vulnerable to attack during the wind-up. What’s more, you can transform the blade mid-combo and that transformation of the blade itself becomes a unique attack (check this out in action in the trailer).

There will be many more weapons to master, including a massive transforming axe as seen in the playable demo at Gamescom this week which can be used one-handed or in both hands, and another weapon seen in the new trailer.


We’ll be ready to talk about the online features in Bloodborne later this year, so stay tuned to the PlayStation Blog for more information.

I can’t wait to share more about this game and see everyone’s reactions!

Comments are closed.


  • I really like the screen shot or whatever you want to call it at the bottom of the page, I might use that as a wallpaper.

  • Sticky White Stuff, Sticky White Stuff everywhere! I can not wait for this game, after the b-team effort and hand holding in darksouls 2 it will be nice to get back to our Boletarian roots.

  • Bloodborne is game I’m looking forward to most on PS4. Glad to hear its not just a Hack n’ Slash. I expect nothing less from Fromsoft! Gunna’ be good!

  • Whoa, this title looks great. It has a more of a Gothic horror vibe, than Dark Souls did. This is definitely on my radar for early 2015.

  • Amazing!!!! can’t wait.

  • OMG! CAN’T…WAIT!!! ::heavy breathing intensifies::

  • So EXCITED!! That was awesome! This game is going to be EPIC!! Well done!

  • Sony always wins, baby!

    Game looks absolutely fantastic, huge thanks to FROM Software for letting us have this!

  • I can’t wait to get my hands on this game. I’m happy the Ps4 is getting a souls experience so early in it’s lifecycle.

  • My most anticipated game for PS4, without a doubt. In FROM we trust.

  • Damn this game looks awesome… can’t wait!!!

  • First time hearing about this game. I like what I see.

  • really looking forward to this game, esp cause dark souls 2 has been a little backstep from dark souls 1 due to not great bonfire locations, no real shortcuts, soul memory, healing system, boss-fight-atmosphere (guess i will never have such a feeling i had when fighting the memorable battle against Sif while knowing her background story with Artorias and watching her falling over her own legs with low hp…ohman this was so sad, i barely could give her the last strike ;__;…or this rewarding feeling after beating ornstein and smough) .. and yeh…Bloodborne is the only reason for me to get a ps4 so far, though i preordered the d-bundle to get a white one :3…but im a bit concerned about your choice to make it less punishing in order to reach a wider audience…hope it will still give us this rewarding feeling after beating a boss which made the souls-series so exciting in my opinion! :)

  • Oh man. I’ve always been a more defensive Souls player (read: a wimp) so I’m not sure I’ll make it through the faster, offense-oriented systems intact. But I’ll happily die tryin’.

  • So excited for this. Can’t wait to get my hands on it next year!

  • Great post Masaaki, very in depth and detailed, we very much appreciated this – thank you sir.

    On occasion, From titles enjoy the same regional voice actors for differing characters. I have to say, my heart skipped a beat when I heard the lady at the end of the Bloodborne trailer.

    Wonderful to hear the soothing tones of Evetta Muradasilova again!! Tears of joy :*D
    Brilliant stuff, game looks stunning, can not wait !!

  • Soooooo looking forward to this game (and that scythe in the trailer)!

  • This looks magnificent.
    I’ve never played Dark Souls/Demon Souls but there’s something about this that just captivates me.
    Q1 2015 is looking to be a fantastic time to be a PS4 owner.

  • Release Date?!!

  • Collector’s Edition?!!

  • This is easily the most exciting thing to come out of Gamescon for me.

  • Nice screenshots.

  • Looks fantastic.

  • Gonna be godly as hell!!

  • get ready to fill your bone with blood.

  • Reminds me ALOT of a game called NIGHTMARE CREATURES back on PS1… I loved that game!

  • From Software has done it AGAIN! I have had the pleasure and good fortune to have played virtually every title they have crafted and I am never disappointed. So many memories of getting lost within the world of King’s Field’s labyrinthine caverns and corridors. The battle with the giant, Krakken-esque boss was intense! Bloodborne looks to be nothing short of phenomenal and I for one will be there for the atmospheric ride!

  • This is going to be incredible. Umbasa.

  • I have not been this excited for a game in ages. Demon’s Souls was among my most favorite games of all time, I’m sure this will follow. I’ll even go for a collectors edition on this one. :)

  • OMG I can’t wait for this game I LOVE From Software.

  • Looks “really” cool. If I had a ps4 I would get it. I only got an ps3. And when is the release date

  • hope it is still more a rpg game than an action game, cause one developer gave some strange answer about the leveling system and weapon-upgrade system., which would fit more an action game then (espicially due to the already introduced health regain system)

  • Please tell us that there are different classes and ways to make a character? Also inventory. Those are key parts of any rpg and i sure hope those tenants were not thrown out. Otherwise very excited just disappointed nothing has been said about the RPG character creation.

  • Rather hyped can’t wait for this to release :3

  • YES you make your own character.

    YES there are different classes.

    Looking good.

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