A dread memory hangs above your head. A haunted castle stands in your way. And your family has struggled for generations in the name of redemption and fortune. In Rogue Legacy, players embark on a harrowing quest in a retro-style Roguelike, filled with brutal challenges and hundreds of upgrades. Rogue Legacy is coming to PS3, PS4, and PS Vita, with all the dark humor and alluring secrets that made it an indie hit on PC.
We spoke with Cellar Door Games Co-founder and Game Designer Teddy Lee about how the team built this addictive RPG, and why they approached the Roguelike in a new way. See below for the full interview, and Teddy’s insight into the design process.
Kenny Lee, Teddy’s brother and Cellar Door co-founder, also notes:
We hope you’re as excited about the release of Rogue Legacy on PlayStation as we are. Releasing a game on consoles has always been a milestone and a bit of a dream for us, and we never would have taken that step forward without your support and enthusiasm. It means a lot to us, and we know we couldn’t do it without you. Thank you so much. For those planning on playing on PS4, make sure to share your videos because we can’t wait to see them!
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