On Tuesday, we launched our second PS Mobile game, Chromatic Aberration. This is an original idea that utilizes borrowed elements from different 80’s games. Since we wanted the game to have a very unique feel, we had to get the right set of tools to give us the look and feel we wanted. After securing the use of SuperIcon’s Pixel Engine, we set about designing 64 of the most fiendish, insane levels we could think of.
Chromatic Aberration works like this: when you pick up a tesseract (little color-coded cubes), your character’s color changes to that of the tesseract, which in turn affects the platforms you can interact with. For example, collecting a red tesseract will turn you red. This means you can stand on red platforms — but will be killed by green ones (as green is opposite red on the color wheel). Conversely, collecting a green tesseract will turn you green. This means you can stand on green platforms, but will be killed by red ones.
With the most recent update to the PlayStation Mobile SDK, we were able to add in PSN leaderboards so that you can compete with your buddies online to get the best score.
PS Vita owners can download these Chromatic Aberration from the PlayStation Mobile section of PlayStation Store for $3.99; Owners of PlayStation certified devices such as the Sony Xperia Z smartphone, Wikipad or Sony Xperia tablet Z, can obtain them through the PlayStation Mobile Store for the same price.