So if you guys have been surfing the web, you might have heard that Rogue Legacy is coming to PS Vita, PS3, and PS4. Well… it is! Pretty crazy stuff. If you guys didn’t watch the Sony Gamescom conference, you can check it out here. Feel free to watch for, like, 30 seconds, even though the rest of it is really cool.
Rogue Legacy had only been out for about 2 weeks before we were contacted by Sony, so we’re blown away by how fast they reached out to us. But Shahid and Shane have been great guys to work with, and we were able to get the a-okay to develop Rogue Legacy for all Sony platforms in a ridiculously short period of time. So yeah, go Sony! It’s hard to believe that Rogue Legacy was all but unknown a short 4 months ago, and now we’re still unknown and it’s four months later.
If you’ve never played Rogue Legacy before, think of it as a genealogical Rogue-LITE. It takes a bunch of roguelike elements such as procedural generation, tough difficulty, and perma-death, and puts its own spin on it. For example, when you die you don’t start from scratch, and instead your children take up your sword. Each child has their own unique genetic traits which make them special. So one child might be a Knight with Hypergonadism, which lets him knock enemies back really far, and another could be a kindly Wizard who’s near-sighted and also gigantic. So it’s a different game every time.
Also, each time you die, you’ll pass on all the money you’ve gained to your children, which you can then spend on permanent upgrades. And you WILL have to spend it because all the money you have left over is taken by Charon, the toll keeper, at the start of each castle (which randomizes each time).
So you have a randomly-generated child fighting in a procedurally-generated castle, with permanent upgrades in a Castlevania-style setting, all while you play the game on the bus on your Vita… that pretty much sums it up.
We’re super excited to have it on Sony’s platforms, and we’d love to hear which Sony system you’re looking forward to seeing it on most!
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