Dragon’s Crown: Fighting Together

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Dragon’s Crown: Fighting Together

The kingdom is boiling in war all around you, and brigands threaten the crown just as much as the encroaching orc forces. But you, noble adventurer, have loot to earn and treasure to find. You have swords to wield and spells to sling! Welcome to Dragon’s Crown. Your adventure begins next week.

Dragon’s Crown, from the developers at Vanillaware, follows in the footsteps of Odin Sphere and Muramasa Rebirth. It blends eye-popping, hand-drawn animation with RPG-fueled combat. An ambitious project, Dragon’s Crown features six characters for players to select, and a bevy of stages to fight through. Though there are chests to open and skills to learn, the combat in Dragon’s Crown is more like a side-scrolling brawler. A brawler you can invite your friends to!

Dragon’s Crown encourages four-player cooperative play on both PS3 and PS Vita. You and your fellow adventurers can brave the dark and dangerous labyrinths together, building characters to complement each other’s skills, or tempting fate with difficult combinations. Want to dive into a dungeon with four wizards? No problem. But best of luck keeping everyone alive.

Once you and your courageous party members clear the first round of stages, alternate routes open up that unleash new dangers and boss encounters. Endure these, and your characters will grow in strength, glittering with prizes freshly won, and magical trinkets aglow with enchantments.

Dragon's Crown, 02Dragon's Crown, 01

Clearing both paths with all six characters on every difficulty setting will take time. As in, more than 100 hours. With this much content, your journey through the ruins and caverns of Hydeland will satisfy even the fiercest craving for loot drops.

Dragon’s Crown launches on August 6th in North America for PS3 and PS Vita. Anyone even remotely interested in brawlers, or incredible fantasy artwork, should ready their swords for this one.

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129 Comments

8 Author Replies

  • These are the some of the kinds of games that make me wish I had a job so I could throw my money at you guys!!! I hope a lot of folks buy this game.

  • I really miss Odin’s Sphere and Muramasa’s awesome character design. I’ll end up getting this game, but I cannot remain silent while an outstanding developer such as Vanillaware, is falling to the average idea of making “exaggerated women proportions” to get sales.

    This is the moment I miss Odin Sphere’s valkyries.

  • I had both PS3 and Vita versions preordered as I was super excited to play this with friends and also continue building up my character on the road.

    But now that it’s been confirmed that only 1 character’s progress gets logged, the whole purpose is kinda defeated. Sad that the developers didn’t see the value in making couch co-op a viable way to play the game through.

  • The wait is almost over! So excited to pick this and Tales of Xillia up!

  • No voice chat. No local multiplayer level up except the first character. No cross-buy. No cross-play. Can multiple accounts on the same system be played? Probably not if these other features aren’t present. Art work looks beautiful but this isn’t something can see myself enjoying for long enough to justify the price tag without those features.

  • Just dunno if ps3 or vita.. would be vita for sure if I wasn’t so worried for the framerate. Slow-downs make me cringe. But either way I’m super excited!

  • So excited to get this on the vita! I hope it’s a midnight release for a PSN download ^_^

  • OMG! Clements! Just found out you got a job here! So glad you landed back on your feet since departing IGN! You were one of my favorite writers on IGN so I will definitely gonna try to follow you on here as well. Keep up the good work! BEYOND!

  • Just stopping in to drop a BEYOND!!!!! Glad to have a place to read your work again, Ryan!

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