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rain: Two Silhouettes

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rain: Two Silhouettes

In our previous blog post, we introduced you to the very first chapter of rain where a young boy ran after a girl with an invisible silhouette brought to life only in the rain. This imaginative story continues as you progress through the game and today we’d like to pull you deeper into this world with our new trailer, Two Silhouettes.

As the boy chases after the girl, he enters the mysterious world of rain and learns that he has also become invisible. In the pouring rain, he is lost and frightened as he is hunted by ghostly creatures. But, his determination to save the girl only grows stronger and he presses on.

rain on PS3

rain on PS3rain on PS3

In the new trailer above, you will discover that eventually the paths of the invisible boy and girl collide. Each of the locations they’ll visit throughout the game varies dramatically from the next. For instance, the church where the boy and girl nearly meet on their venture houses a number of rooms near the altar and scaffolding to hide from enemies while the abandoned factory presents a more dangerous gritty setting with metal structures and high industrial walkways. It is here that the boy discovers that when he walks through mud he can be seen by any enemy and only by walking through a deep rain puddle to wash off the mud will he be able to hide once again.

Together the boy and girl will explore more new environments such as the brightly light circus filled with trinkets and deserted enclosures where they will have to work together in unique ways to escape their pursuers. rain is an emotional journey that will remind players of a familiar yet distant time.

We are looking forward to sharing more about rain at E3 in just a couple weeks. We’re letting E3 attendees go hands-on, so look for more news from the show soon!

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38 Comments

3 Author Replies

  • Can’t wait to play it.

  • Each time I see videos of the game in action, it always gives me chills.
    Cannot wait to hear more about rain at E3 & especially to play it on my PS3 later this year.

  • Debussy’s Claire de Lune is the perfect score for the visual style of Rain. Every time there’s a new trailer and I hear that song I get all fuzzy inside. :)

    • Thank you for commenting on the music.
      We spent a a lot of time deciding on music so we are happy to learn that we headed the right direction.

  • This game feels so beautiful. I hope the ambiance is just as captivating while playing the game as it is watching the trailer.

  • Yes! I’m so excited for this release. I love everything Japan Studio works on.

  • why this game make me cry !!!

  • only on PS3?
    i hope it available on PSV to :D

  • remind me of a nice film. Kinda got scared when I seen that dog creature chasing the boy. I want this on my Vita. Please.

  • just release it on the vita too. it cant be that hard. i would absolutely play this on my vita… come on sony make the magic happen

  • I look forward to seeing how this turns out.

  • Agreed with the others. Make it a Vita game also and cross buy :D

  • TOUCHDOWN!!!

    And BTW, I second the calls for a Vita version…but no biggie if it’s just for the PS3.

  • Oh yeah, When you make trophies for this game, try avoid some like beat the game within two hours like what ICO did. It’s a hard trophy and I know I can get it and I will whenever I get back to playing it but when something takes so much hassle like that then I don’t even bother playing it no-more.

  • Looks intriguing, but for know we still have the title of the game and I think it’s the same old kinda gameplay from previous videos. I hope at E3 you will show a Demo with gameplay, UI and other stuff.

  • This game looks like it may have an emotional impact like Journey did. I look forward to playing this. SCE Japan Studio know how to make great games.

  • Oh please, let it be good. Seems fantastic, but in the end great ideas don’t always make great games. I strongly hope this isn’t the case.

  • Vita please!

  • E3 can’t come soon enough, actually it’s this game that can’t come soon enough. This and puppeteer are the main 2 games I want for 2013.

  • Wow!!Can’t wait

  • I’m really interested in this game. I’d love it if they release it for Vita as well as PS3.

  • Yes, very excited about this game. Day 1 for me.

  • Seems very nice and funny ^^
    Want it with indie price for sure

  • That looks fantastic, we need more games like these.

  • Looks really, really cool. Was any of the rain rendering techniques or sound effects from Heavy Rain re-used here? It would be cool if droplets got on the camera every once in awhile when the camera is moving forward.

    The “boy meets girl” aspect has potential to be very interesting, or very boring. I’m hoping it’s the former and the girl doesn’t need “rescuing” or falling in love with the boy.

    Looking forward to being immersed in rain in 7.1 surround :)

  • I remember hearing about this game months back so,I am happy too hear new details on it.The game is looking like a very powerful emotional impact and I am going to get it Day 1 as well,

  • Now this is a for sure gem coming our way soon, another stellar PSN game!!!!!!!!!

  • This would be a great experience and addition to the vita if it comes to vita.

  • I really hope a demo is planned I cant see myself buying the game without trying it first.

  • really hope there’s a Vita version

  • Guaranteed buy!

  • This one looks quite interesting, I can’t wait to play it. And the music suits it perfectly!

  • Absolutely stunning music in the trailer.
    Real breath of fresh air considering all the “louder is better” trailers you see these days.

  • Looks great, i love the art =)

  • Only by knowing that Japanstudio is working on this…makes me very excited….your games are the most creatives games…always with neat projects….you guys are important pillars to Sony as you guys are one of the reasons why PS is tha best.I like the concept of “rain”…cant wait to see more of it.

  • This game looks fascinating ^_^ all I hope is that we can cross play it on the vita in the future.

  • Wouldn’t have been the same without Clair de Lune at the end. I have high hopes for this one <3

  • Looks good But at the same time it’s not my kind of Game.

  • It really reminded me of Jeunet and Caro’s City of Lost Children, not really sure why but that can only be a good thing! Looks and sounds very nice!

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