Back in March, you may have heard about our UNCHARTED 3 make.believe contest, when we invited UNCHARTED fans to participate in a contest to win the opportunity of a lifetime — the chance to become their very own character in the game. Today, I’m going to share with you the winner and his incredible journey.
Sony make.believe is about fans using their creativity and imagination to do something amazing, and bringing their dreams to life. Earlier this year, Sony gave fans the opportunity to be a part of one of the most popular game series ever, by becoming a character in UNCHARTED 3‘s multiplayer mode. They were sent to “Training Camp” to compete in a series of three online challenges, held in the US and Europe. The winners of these challenges were flown to Los Angeles in true VIP style to compete in a live multiplayer tournament event.
UNCHARTED 3 meets Training Camp – The Online Challenges
Sony provided a truly make.believe experience to the competitors as they converged on the Sony Pictures lot, where they engaged in a day of once-in-a-lifetime activities. Not only did they get behind-the-scenes access to Sony, they also received training by the UNCHARTED experts themselves — Nolan North and Emily Rose — the actors behind Drake and Elena! The experience culminated in a final audition, judged by the Naughty Dog team and the UNCHARTED actors. The contestant who demonstrated his or her best adventure hero qualities would be forever immortalized as a character in UNCHARTED 3’s multiplayer.
The Final Event
After much deliberation, a champion emerged and claimed the ultimate prize: a day at Naughty Dog Studios to become a multiplayer character in UNCHARTED 3. The winner? Jeremy “Spyder” Gallant.
Jeremy spent the day with the creative team at Naughty Dog, where he provided input into the all the aspects of his character: the look, moves, weaponry, costume, voice… and, of course, his signature backflip taunt. Jeremy suited up in motion-capture gear and received one-on-one training with Nolan North (aka Nathan Drake), as well as character direction from Amy Hennig, creative director of UNCHARTED 3.
Jeremy sums up his experience:
“Designing a video game character is unbelievable to me, yet simultaneously it has proven to be completely tangible. I wish to share the feeling with everyone who has ever felt incapable of accomplishment or below the standards of the society around them. Put everything you’ve got into what you truly love and believe in, and you will be rewarded in spades. I am thrilled, grateful and overjoyed with the opportunity I received, and ultimately winning the prize of a lifetime. I’m in a video game! Thank you Sony and Naughty Dog! Stay gold!”
We couldn’t have said it better ourselves. Take a look at Jeremy’s story, and be on the lookout for the release of his multiplayer character in UNCHARTED 3’s next patch, 1.13, releasing in early August!
The Winner’s Day at Naughty Dog Studios
Spyder in-game
Experience imagination made real at Facebook.com/Sony. Check out the Sony make.believe tab to relive the UNCHARTED experience and take a closer look at the creativity and imagination it took to make one person’s dream a reality.
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