Hey everyone! I’m Ben, a Game Designer at Giant Sparrow. Last Saturday, a bunch of us took a trip down to San Diego for Comic-Con, where we held a panel that focused on the art of The Unfinished Swan. We want to thank everyone who attended — you’re all beautiful people. If you couldn’t make it to the panel, we’ve put together this highlight reel so you can watch all the good parts! The panel was hosted by Morgan Webb, who made sure things went super smooth as we discussed the ups and downs of developing such a unique game.
On stage we had Ian Dallas, Hokyo Lim, Max Geiger, and me. We showed off some never-before-seen concept art, and talked about how we developed the art style for The Unfinished Swan. We’ve been really quiet throughout development in hopes of preserving the game’s surprises, so it was refreshing to have the chance to speak with fans about our inspirations. Thanks for being patient with us! We’ve got more to reveal soon, so keep in touch with us on Twitter and be sure to comment here!
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