PlayStation All-Stars Battle Royale is real, and it’s spectacular. We caught up with SuperBot‘s Lead Combat Designer Paul Edwards in this extra-special episode of PlayStation Blogcast to discuss the game’s genesis and overall fighting philosophy. Then we move into the shadowy world of Dishonored to learn how this stealth-action revenge tale fuses familiar elements from BioShock, Assassin’s Creed, and Deus Ex in a chat with co-directors Harvey Smith and Raf Colantonio of Arkane Studios.
Finally, we discuss the new The Walking Dead episodic game series with a visit from Telltale Games Designer Jake Rodkin. In our chat, we learn how the game expands on the grim world of the Eisner-award-winning comic series and how your decisions and actions will define the arc of the story for months to come. I’ll note that I finished the first episode last night and adored it; make of that what you will.
As always, we’ve got the usual array of new PSN releases, user questions and tips, and general hilarity and/or hijinx. Do join us!
Stuff We Talked About
- The Walking Dead game series (live now on PSN)
- PlayStation All-Stars Battle Royale (watch GTTV’s video coverage here)
[Editor’s note: PSN game release dates are subject to change without notice. Game
details are gathered from press releases from their individual publishers and/or ESRB rating
- Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. Special thanks to Astro Gaming headsets for providing audio gear.
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