Hi everyone! I’m Michal Staniszewski from Team Plastic (Plastic Studios) – yep, the same creators of Linger in Shadows. Two years ago, we were asked to closely investigate possibilities of the PlayStation Move motion controller, which was still deep in its prototype phase. Today, we are proud to present you with Datura, which uses the controller in a quite innovative way.
Finding yourself in a mysterious forest, you will navigate your way through the game by controlling your character’s hand using Playstation Move technology. From here, you are immersed into the game’s unique experimental narrative and original way of interaction, which enables you to experience the world not only visually, but also empirically — an illusion that you can actually touch trees, faces, and other objects.
While taking inspiration from film-like narratives, Datura is a story you get a chance to physically participate in. As you travel through the game, you will encounter choices and face your consequences. It is through these puzzles that Datura explores an element of anxiety: was it a right choice or a wrong choice?
Without going into further detail, I would like to let players have the opportunity to experience Datura as it will be available at the PlayStation booth at the Game Developers’ Conference beginning Wednesday, March 7 through the 9th.